/dports/games/chessx/chessx-1.5.6/src/database/ |
H A D | databaseinfo.h | 65 GameX& currentGame() in currentGame() function 69 const GameX& currentGame() const in currentGame() function
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/dports/games/pokerth/pokerth-1.1.2-rc/src/gui/qt/gametable/ |
H A D | myavatarlabel.cpp | 82 boost::shared_ptr<Game> currentGame = myW->getSession()->getCurrentGame(); in contextMenuEvent() local 153 boost::shared_ptr<Game> currentGame = myW->myStartWindow->getSession()->getCurrentGame(); in setPlayerRating() local 251 boost::shared_ptr<Game> currentGame = myW->myStartWindow->getSession()->getCurrentGame(); in refreshTooltips() local 528 boost::shared_ptr<Game> currentGame = myW->getSession()->getCurrentGame(); in reportBadAvatar() local 557 boost::shared_ptr<Game> currentGame = myW->getSession()->getCurrentGame(); in startEditTip() local
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H A D | gametableimpl.cpp | 756 boost::shared_ptr<Game> currentGame = myStartWindow->getSession()->getCurrentGame(); in applySettings() local 775 boost::shared_ptr<Game> currentGame = myStartWindow->getSession()->getCurrentGame(); in applySettings() local 949 boost::shared_ptr<Game> currentGame = myStartWindow->getSession()->getCurrentGame(); in refreshSet() local 969 boost::shared_ptr<Game> currentGame = myStartWindow->getSession()->getCurrentGame(); in refreshButton() local 1030 boost::shared_ptr<Game> currentGame = myStartWindow->getSession()->getCurrentGame(); in refreshPlayerName() local 1079 boost::shared_ptr<Game> currentGame = myStartWindow->getSession()->getCurrentGame(); in refreshPlayerAvatar() local 1159 boost::shared_ptr<Game> currentGame = myStartWindow->getSession()->getCurrentGame(); in refreshAction() local 1213 boost::shared_ptr<Game> currentGame = myStartWindow->getSession()->getCurrentGame(); in refreshCash() local 1373 boost::shared_ptr<Game> currentGame = myStartWindow->getSession()->getCurrentGame(); in refreshAll() local 1391 boost::shared_ptr<Game> currentGame = myStartWindow->getSession()->getCurrentGame(); in refreshChangePlayer() local [all …]
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H A D | mynamelabel.cpp | 78 boost::shared_ptr<Game> currentGame = myW->getSession()->getCurrentGame(); in setText() local
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/dports/games/moonlight-embedded/moonlight-embedded-2.4.11/libgamestream/ |
H A D | client.h | 37 int currentGame; member
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/dports/games/pokerth/pokerth-1.1.2-rc/src/ |
H A D | session.h | 147 boost::shared_ptr<Game> currentGame; variable
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/dports/devel/kyra/kyra/tests/ |
H A D | demos.cpp | 42 GameTest* currentGame = 0; variable
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/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/library/ |
H A D | LibraryTree.cpp | 153 mLibraryEntry* currentGame = selectedEntry(); in rebuildTree() local
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/dports/games/libretro-mgba/mgba-6186d45/src/platform/qt/library/ |
H A D | LibraryTree.cpp | 153 LibraryEntryRef currentGame = selectedEntry(); in rebuildTree() local
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/dports/emulators/mgba/mgba-0.9.2/src/feature/sqlite3/ |
H A D | no-intro.c | 79 sqlite3_int64 currentGame = -1; in NoIntroDBLoadClrMamePro() local
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/dports/games/libretro-mgba/mgba-6186d45/src/feature/sqlite3/ |
H A D | no-intro.c | 79 sqlite3_int64 currentGame = -1; in NoIntroDBLoadClrMamePro() local
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/dports/games/dunelegacy/dunelegacy-0.96.4/include/ |
H A D | globals.h | 83 EXTERN Game* currentGame; ///< the current running game variable
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/ |
H A D | uri.cpp | 378 …void *currentGame = (void *) (!App::appExists() || DoomsdayApp::game().isNull()? 0 : &DoomsdayApp:… in resolvedRef() local
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/dports/games/ksudoku/ksudoku-21.12.3/src/gui/ |
H A D | ksudoku.cpp | 869 Game KSudoku::currentGame() const { in currentGame() function in KSudoku
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/dports/games/pokerth/pokerth-1.1.2-rc/src/gui/qt/gametable/log/ |
H A D | guilog.cpp | 270 boost::shared_ptr<Game> currentGame = myW->getSession()->getCurrentGame(); in logNewBlindsSetsMsg() local
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/dports/games/scid/scid/src/ |
H A D | crosstab.cpp | 438 Crosstable::PrintTable (DString * dstr, crosstableModeT mode, uint playerLimit, int currentGame) in PrintTable()
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_splevel.c | 116 static int currentGame; variable
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_splevel.c | 116 static int currentGame; variable
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_splevel.c | 116 static int currentGame; variable
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_splevel.c | 116 static int currentGame; variable
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