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Searched defs:cvar_forceset (Results 1 – 25 of 33) sorted by relevance

12

/dports/games/quake2-relay/relay-0.4/dm2server/
H A Dsv_cvar.c94 void cvar_forceset(const char *var_name, const char *value) in cvar_forceset() function
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dc_cvars.h417 inline FBaseCVar *cvar_forceset (const char *var_name, const BYTE *value) { return cvar_forceset (v… in cvar_forceset() function
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dgame.h145 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dc_cvars.cpp291 cvar_t *cvar_t::cvar_forceset (const char *var_name, const char *val) in cvar_forceset() function in cvar_t
/dports/games/q2pro/q2pro/include/
H A Dgame.h164 cvar_t *(*cvar_forceset) (const char *var_name, const char *value); member
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dgame.h145 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dgame.h171 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dgame.h164 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dgame.h171 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dgame.h164 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dgame.h147 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dgame.h145 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dgame.h164 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quake2-psychomod/psychomod/src/
H A Dgame.h146 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dgame.h149 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quake2-relay/relay-0.4/replay/
H A Drp_game.h145 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dgame.h171 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dgame.h152 cvar_t *(*cvar_forceset)(char *var_name, char *value); member
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dgame.h149 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dgame.h145 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dgame.h145 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dgame.h171 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dgame.h147 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dgame.h173 cvar_t *(*cvar_forceset) (char *var_name, char *value); member
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dgame.h171 cvar_t *(*cvar_forceset) (char *var_name, char *value); member

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