/dports/games/quakeforge/quakeforge-0.7.2/ruamoko/lib/ |
H A D | cvar.r | 6 int Cvar_MakeAlias (string alias_name, string cvar_name) = #0;
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/dports/games/quake2-relay/relay-0.4/dm2server/ |
H A D | sv_cvar.c | 51 void cvar_set(const char *var_name, const char *value) in cvar_set() function
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | console.c | 134 void cvar_set (char *cvar_name, char *value) in cvar_set() function
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | cvar.cpp | 163 void cvar_set(const char *cvar_name, char *value) in cvar_set() function
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | c_cvars.h | 416 inline FBaseCVar *cvar_set (const char *var_name, const BYTE *value) { return cvar_set (var_name, (… in cvar_set() function
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | game.h | 144 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | c_cvars.cpp | 281 cvar_t *cvar_t::cvar_set (const char *var_name, const char *val) in cvar_set() function in cvar_t
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/dports/games/q2pro/q2pro/include/ |
H A D | game.h | 163 cvar_t *(*cvar_set) (const char *var_name, const char *value); member
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | game.h | 144 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | game.h | 170 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | game.h | 163 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | game.h | 170 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | game.h | 163 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | game.h | 146 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | game.h | 144 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | game.h | 163 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | game.h | 145 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | game.h | 148 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quake2-relay/relay-0.4/replay/ |
H A D | rp_game.h | 144 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | game.h | 170 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | game.h | 151 cvar_t *(*cvar_set)(char *var_name, char *value); member
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | game.h | 148 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | game.h | 144 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | game.h | 144 cvar_t *(*cvar_set) (char *var_name, char *value); member
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | game.h | 170 cvar_t *(*cvar_set) (char *var_name, char *value); member
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