1 /*
2 * Implementation of IDirect3DRMTextureX interfaces
3 *
4 * Copyright 2012 Christian Costa
5 * Copyright 2016 Aaryaman Vasishta
6 *
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 */
21
22 #include "d3drm_private.h"
23
24 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
25
impl_from_IDirect3DRMTexture(IDirect3DRMTexture * iface)26 static inline struct d3drm_texture *impl_from_IDirect3DRMTexture(IDirect3DRMTexture *iface)
27 {
28 return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture_iface);
29 }
30
impl_from_IDirect3DRMTexture2(IDirect3DRMTexture2 * iface)31 static inline struct d3drm_texture *impl_from_IDirect3DRMTexture2(IDirect3DRMTexture2 *iface)
32 {
33 return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture2_iface);
34 }
35
impl_from_IDirect3DRMTexture3(IDirect3DRMTexture3 * iface)36 static inline struct d3drm_texture *impl_from_IDirect3DRMTexture3(IDirect3DRMTexture3 *iface)
37 {
38 return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture3_iface);
39 }
40
d3drm_texture_destroy(struct d3drm_texture * texture)41 static void d3drm_texture_destroy(struct d3drm_texture *texture)
42 {
43 TRACE("texture %p is being destroyed.\n", texture);
44
45 d3drm_object_cleanup((IDirect3DRMObject*)&texture->IDirect3DRMTexture_iface, &texture->obj);
46 if (texture->image || texture->surface)
47 IDirect3DRM_Release(texture->d3drm);
48 if (texture->surface)
49 IDirectDrawSurface_Release(texture->surface);
50 heap_free(texture);
51 }
52
d3drm_validate_image(D3DRMIMAGE * image)53 static BOOL d3drm_validate_image(D3DRMIMAGE *image)
54 {
55 if (!image
56 || !image->red_mask
57 || !image->green_mask
58 || !image->blue_mask
59 || !image->buffer1
60 || !(image->rgb || (image->palette && image->palette_size)))
61 {
62 return FALSE;
63 }
64
65 return TRUE;
66 }
67
d3drm_image_palettise(D3DRMIMAGE * image,unsigned char * src_data,SIZE_T w,SIZE_T h,BOOL flip)68 static BOOL d3drm_image_palettise(D3DRMIMAGE *image, unsigned char *src_data,
69 SIZE_T w, SIZE_T h, BOOL flip)
70 {
71 unsigned char *dst_data, *src_ptr, *dst_ptr;
72 SIZE_T src_pitch, dst_pitch, i, x, y;
73 D3DRMPALETTEENTRY *palette, *entry;
74 unsigned int colour_count = 0;
75
76 if (w > (~(SIZE_T)0 - 3) / h)
77 return FALSE;
78
79 src_pitch = flip ? -w * 3 : w * 3;
80 dst_pitch = (w + 3) & ~3;
81
82 if (!(dst_data = heap_alloc(dst_pitch * h)))
83 {
84 WARN("Failed to allocate image buffer.\n");
85 return FALSE;
86 }
87 memset(dst_data, 0xff, dst_pitch * h);
88
89 if (!(palette = heap_alloc(256 * sizeof(*palette))))
90 {
91 WARN("Failed to allocate palette.\n");
92 heap_free(dst_data);
93 return FALSE;
94 }
95
96 src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
97 dst_ptr = dst_data;
98
99 for (y = 0; y < h; ++y)
100 {
101 for (x = 0; x < w; ++x)
102 {
103 for (i = 0; i < colour_count; ++i)
104 {
105 entry = &palette[i];
106 if (entry->red == src_ptr[x * 3 + 0]
107 && entry->green == src_ptr[x * 3 + 1]
108 && entry->blue == src_ptr[x * 3 + 2])
109 break;
110 }
111
112 if (i == colour_count)
113 {
114 if (colour_count == 256)
115 {
116 heap_free(dst_data);
117 heap_free(palette);
118 return FALSE;
119 }
120
121 entry = &palette[colour_count++];
122 entry->red = src_ptr[x * 3 + 0];
123 entry->green = src_ptr[x * 3 + 1];
124 entry->blue = src_ptr[x * 3 + 2];
125 entry->flags = D3DRMPALETTE_READONLY;
126 }
127
128 dst_ptr[x] = i;
129 }
130
131 src_ptr += src_pitch;
132 dst_ptr += dst_pitch;
133 }
134
135 image->depth = 8;
136 image->rgb = 0;
137 image->bytes_per_line = dst_pitch;
138 image->buffer1 = dst_data;
139 image->red_mask = 0xff;
140 image->green_mask = 0xff;
141 image->blue_mask = 0xff;
142 image->palette_size = colour_count;
143 if (!(image->palette = heap_realloc(palette, colour_count * sizeof(*palette))))
144 image->palette = palette;
145
146 return TRUE;
147 }
148
d3drm_image_load_32(D3DRMIMAGE * image,unsigned char * src_data,LONGLONG src_data_size,SIZE_T w,SIZE_T h,BOOL flip)149 static HRESULT d3drm_image_load_32(D3DRMIMAGE *image, unsigned char *src_data,
150 LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
151 {
152 unsigned char *dst_data, *src_ptr, *dst_ptr;
153 SIZE_T src_pitch, dst_pitch, x, y;
154
155 if (d3drm_image_palettise(image, src_data, w, h, flip))
156 return D3DRM_OK;
157
158 if (w > (~(SIZE_T)0 / 4) / h)
159 return D3DRMERR_BADALLOC;
160
161 src_pitch = flip ? -w * 3 : w * 3;
162 dst_pitch = w * 4;
163
164 if (!(dst_data = heap_alloc(dst_pitch * h)))
165 {
166 WARN("Failed to allocate image buffer.\n");
167 return D3DRMERR_BADALLOC;
168 }
169
170 src_ptr = flip ? &src_data[(h - 1) * w * 3] : src_data;
171 dst_ptr = dst_data;
172
173 for (y = 0; y < h; ++y)
174 {
175 for (x = 0; x < w; ++x)
176 {
177 dst_ptr[x * 4 + 0] = src_ptr[x * 3 + 0];
178 dst_ptr[x * 4 + 1] = src_ptr[x * 3 + 1];
179 dst_ptr[x * 4 + 2] = src_ptr[x * 3 + 2];
180 dst_ptr[x * 4 + 3] = 0xff;
181 }
182
183 src_ptr += src_pitch;
184 dst_ptr += dst_pitch;
185 }
186
187 image->depth = 32;
188 image->rgb = 1;
189 image->bytes_per_line = dst_pitch;
190 image->buffer1 = dst_data;
191 image->red_mask = 0xff0000;
192 image->green_mask = 0x00ff00;
193 image->blue_mask = 0x0000ff;
194 image->palette_size = 0;
195 image->palette = NULL;
196
197 return D3DRM_OK;
198 }
199
d3drm_image_load_8(D3DRMIMAGE * image,const RGBQUAD * palette,unsigned char * src_data,LONGLONG src_data_size,SIZE_T w,SIZE_T h,BOOL flip)200 static HRESULT d3drm_image_load_8(D3DRMIMAGE *image, const RGBQUAD *palette,
201 unsigned char *src_data, LONGLONG src_data_size, SIZE_T w, SIZE_T h, BOOL flip)
202 {
203 unsigned char *dst_data;
204 SIZE_T i;
205
206 if (w > ~(SIZE_T)0 / h)
207 return D3DRMERR_BADALLOC;
208
209 if (!(dst_data = heap_alloc(w * h)))
210 {
211 WARN("Failed to allocate image buffer.\n");
212 return D3DRMERR_BADALLOC;
213 }
214
215 if (!(image->palette = heap_alloc(256 * sizeof(*image->palette))))
216 {
217 WARN("Failed to allocate palette.\n");
218 heap_free(dst_data);
219 return D3DRMERR_BADALLOC;
220 }
221
222 memcpy(image->palette, palette, 256 * sizeof(*image->palette));
223 for (i = 0; i < 256; ++i)
224 {
225 image->palette[i].flags = D3DRMPALETTE_READONLY;
226 }
227
228 if (flip)
229 {
230 for (i = 0; i < h; ++i)
231 {
232 memcpy(&dst_data[i * w], &src_data[(h - 1 - i) * w], w);
233 }
234 }
235 else
236 {
237 memcpy(dst_data, src_data, w * h);
238 }
239
240 image->depth = 8;
241 image->rgb = 0;
242 image->bytes_per_line = w;
243 image->buffer1 = dst_data;
244 image->red_mask = 0xff;
245 image->green_mask = 0xff;
246 image->blue_mask = 0xff;
247 image->palette_size = 256;
248
249 return D3DRM_OK;
250 }
251
destroy_image_callback(IDirect3DRMObject * obj,void * arg)252 static void CDECL destroy_image_callback(IDirect3DRMObject *obj, void *arg)
253 {
254 D3DRMIMAGE *image = arg;
255
256 TRACE("texture object %p, image %p.\n", obj, image);
257
258 heap_free(image->buffer1);
259 heap_free(image);
260 }
261
d3drm_texture_load(struct d3drm_texture * texture,const char * path,BOOL flip,D3DRMIMAGE ** image_out)262 static HRESULT d3drm_texture_load(struct d3drm_texture *texture,
263 const char *path, BOOL flip, D3DRMIMAGE **image_out)
264 {
265 BITMAPFILEHEADER *header;
266 unsigned int w, h, bpp;
267 HANDLE file, mapping;
268 LARGE_INTEGER size;
269 D3DRMIMAGE *image;
270 BITMAPINFO *info;
271 LONGLONG rem;
272 HRESULT hr;
273
274 if ((file = CreateFileA(path, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0)) == INVALID_HANDLE_VALUE)
275 return D3DRMERR_BADOBJECT;
276
277 mapping = CreateFileMappingW(file, NULL, PAGE_READONLY, 0, 0, NULL);
278 CloseHandle(file);
279 if (!mapping || mapping == INVALID_HANDLE_VALUE)
280 return D3DRMERR_BADVALUE;
281
282 if (!GetFileSizeEx(mapping, &size))
283 {
284 CloseHandle(mapping);
285 return D3DRMERR_BADVALUE;
286 }
287 rem = size.QuadPart;
288
289 header = MapViewOfFile(mapping, FILE_MAP_READ, 0, 0, 0);
290 CloseHandle(mapping);
291 if (!header)
292 return D3DRMERR_BADVALUE;
293
294 hr = D3DRMERR_BADALLOC;
295 if (!(image = heap_alloc_zero(sizeof(*image))))
296 goto fail;
297
298 hr = D3DRMERR_BADFILE;
299 if (rem < sizeof(*header) || header->bfType != 0x4d42 /* BM */)
300 goto fail;
301 rem -= sizeof(*header);
302
303 info = (BITMAPINFO *)&header[1];
304 /* Only allow version 1 DIB's (BITMAPINFOHEADER) to be loaded. */
305 if (rem < sizeof(info->bmiHeader) || info->bmiHeader.biSize != sizeof(info->bmiHeader))
306 goto fail;
307 rem -= sizeof(info->bmiHeader);
308
309 w = info->bmiHeader.biWidth;
310 h = abs(info->bmiHeader.biHeight);
311 bpp = info->bmiHeader.biBitCount == 24 ? 32 : info->bmiHeader.biBitCount;
312 if (bpp != 8 && bpp != 32)
313 goto fail;
314
315 image->width = w;
316 image->height = h;
317 image->aspectx = 1;
318 image->aspecty = 1;
319 if (bpp == 8)
320 {
321 rem -= 256 * sizeof(*info->bmiColors);
322 if (w > rem / h)
323 goto fail;
324 hr = d3drm_image_load_8(image, info->bmiColors, (unsigned char *)&info->bmiColors[256], rem, w, h, flip);
325 }
326 else
327 {
328 if (w > (rem / 3) / h)
329 goto fail;
330 hr = d3drm_image_load_32(image, (unsigned char *)&info->bmiColors, rem, w, h, flip);
331 }
332 if (FAILED(hr))
333 goto fail;
334
335 /* Use an internal destroy callback to destroy the image struct. */
336 hr = IDirect3DRMObject_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, destroy_image_callback, image);
337
338 *image_out = image;
339
340 UnmapViewOfFile(header);
341
342 return hr;
343
344 fail:
345 heap_free(image);
346 UnmapViewOfFile(header);
347
348 return hr;
349 }
350
d3drm_texture1_QueryInterface(IDirect3DRMTexture * iface,REFIID riid,void ** out)351 static HRESULT WINAPI d3drm_texture1_QueryInterface(IDirect3DRMTexture *iface, REFIID riid, void **out)
352 {
353 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
354
355 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
356
357 return IDirect3DRMTexture3_QueryInterface(&texture->IDirect3DRMTexture3_iface, riid, out);
358 }
359
d3drm_texture1_AddRef(IDirect3DRMTexture * iface)360 static ULONG WINAPI d3drm_texture1_AddRef(IDirect3DRMTexture *iface)
361 {
362 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
363
364 TRACE("iface %p.\n", iface);
365
366 return IDirect3DRMTexture3_AddRef(&texture->IDirect3DRMTexture3_iface);
367 }
368
d3drm_texture1_Release(IDirect3DRMTexture * iface)369 static ULONG WINAPI d3drm_texture1_Release(IDirect3DRMTexture *iface)
370 {
371 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
372
373 TRACE("iface %p.\n", iface);
374
375 return IDirect3DRMTexture3_Release(&texture->IDirect3DRMTexture3_iface);
376 }
377
d3drm_texture1_Clone(IDirect3DRMTexture * iface,IUnknown * outer,REFIID iid,void ** out)378 static HRESULT WINAPI d3drm_texture1_Clone(IDirect3DRMTexture *iface,
379 IUnknown *outer, REFIID iid, void **out)
380 {
381 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
382
383 TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out);
384
385 return IDirect3DRMTexture3_Clone(&texture->IDirect3DRMTexture3_iface, outer, iid, out);
386 }
387
d3drm_texture1_AddDestroyCallback(IDirect3DRMTexture * iface,D3DRMOBJECTCALLBACK cb,void * ctx)388 static HRESULT WINAPI d3drm_texture1_AddDestroyCallback(IDirect3DRMTexture *iface,
389 D3DRMOBJECTCALLBACK cb, void *ctx)
390 {
391 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
392
393 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
394
395 return IDirect3DRMTexture3_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
396 }
397
d3drm_texture1_DeleteDestroyCallback(IDirect3DRMTexture * iface,D3DRMOBJECTCALLBACK cb,void * ctx)398 static HRESULT WINAPI d3drm_texture1_DeleteDestroyCallback(IDirect3DRMTexture *iface,
399 D3DRMOBJECTCALLBACK cb, void *ctx)
400 {
401 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
402
403 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
404
405 return IDirect3DRMTexture3_DeleteDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
406 }
407
d3drm_texture1_SetAppData(IDirect3DRMTexture * iface,DWORD data)408 static HRESULT WINAPI d3drm_texture1_SetAppData(IDirect3DRMTexture *iface, DWORD data)
409 {
410 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
411
412 TRACE("iface %p, data %#x.\n", iface, data);
413
414 return IDirect3DRMTexture3_SetAppData(&texture->IDirect3DRMTexture3_iface, data);
415 }
416
d3drm_texture1_GetAppData(IDirect3DRMTexture * iface)417 static DWORD WINAPI d3drm_texture1_GetAppData(IDirect3DRMTexture *iface)
418 {
419 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
420
421 TRACE("iface %p.\n", iface);
422
423 return IDirect3DRMTexture3_GetAppData(&texture->IDirect3DRMTexture3_iface);
424 }
425
d3drm_texture1_SetName(IDirect3DRMTexture * iface,const char * name)426 static HRESULT WINAPI d3drm_texture1_SetName(IDirect3DRMTexture *iface, const char *name)
427 {
428 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
429
430 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
431
432 return IDirect3DRMTexture3_SetName(&texture->IDirect3DRMTexture3_iface, name);
433 }
434
d3drm_texture1_GetName(IDirect3DRMTexture * iface,DWORD * size,char * name)435 static HRESULT WINAPI d3drm_texture1_GetName(IDirect3DRMTexture *iface, DWORD *size, char *name)
436 {
437 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
438
439 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
440
441 return IDirect3DRMTexture3_GetName(&texture->IDirect3DRMTexture3_iface, size, name);
442 }
443
d3drm_texture1_GetClassName(IDirect3DRMTexture * iface,DWORD * size,char * name)444 static HRESULT WINAPI d3drm_texture1_GetClassName(IDirect3DRMTexture *iface, DWORD *size, char *name)
445 {
446 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
447
448 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
449
450 return IDirect3DRMTexture3_GetClassName(&texture->IDirect3DRMTexture3_iface, size, name);
451 }
452
d3drm_texture1_InitFromFile(IDirect3DRMTexture * iface,const char * filename)453 static HRESULT WINAPI d3drm_texture1_InitFromFile(IDirect3DRMTexture *iface, const char *filename)
454 {
455 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
456 D3DRMIMAGE *image;
457 HRESULT hr;
458
459 TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
460
461 if (FAILED(hr = d3drm_texture_load(texture, filename, FALSE, &image)))
462 return hr;
463
464 return IDirect3DRMTexture3_InitFromImage(&texture->IDirect3DRMTexture3_iface, image);
465 }
466
d3drm_texture1_InitFromSurface(IDirect3DRMTexture * iface,IDirectDrawSurface * surface)467 static HRESULT WINAPI d3drm_texture1_InitFromSurface(IDirect3DRMTexture *iface,
468 IDirectDrawSurface *surface)
469 {
470 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
471
472 TRACE("iface %p, surface %p.\n", iface, surface);
473
474 return IDirect3DRMTexture3_InitFromSurface(&texture->IDirect3DRMTexture3_iface, surface);
475 }
476
d3drm_texture1_InitFromResource(IDirect3DRMTexture * iface,HRSRC resource)477 static HRESULT WINAPI d3drm_texture1_InitFromResource(IDirect3DRMTexture *iface, HRSRC resource)
478 {
479 FIXME("iface %p, resource %p stub!\n", iface, resource);
480
481 return E_NOTIMPL;
482 }
483
d3drm_texture1_Changed(IDirect3DRMTexture * iface,BOOL pixels,BOOL palette)484 static HRESULT WINAPI d3drm_texture1_Changed(IDirect3DRMTexture *iface, BOOL pixels, BOOL palette)
485 {
486 FIXME("iface %p, pixels %#x, palette %#x stub!\n", iface, pixels, palette);
487
488 return E_NOTIMPL;
489 }
490
d3drm_texture1_SetColors(IDirect3DRMTexture * iface,DWORD max_colors)491 static HRESULT WINAPI d3drm_texture1_SetColors(IDirect3DRMTexture *iface, DWORD max_colors)
492 {
493 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
494
495 TRACE("iface %p, max_colors %u.\n", iface, max_colors);
496
497 return IDirect3DRMTexture3_SetColors(&texture->IDirect3DRMTexture3_iface, max_colors);
498 }
499
d3drm_texture1_SetShades(IDirect3DRMTexture * iface,DWORD max_shades)500 static HRESULT WINAPI d3drm_texture1_SetShades(IDirect3DRMTexture *iface, DWORD max_shades)
501 {
502 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
503
504 TRACE("iface %p, max_shades %u.\n", iface, max_shades);
505
506 return IDirect3DRMTexture3_SetShades(&texture->IDirect3DRMTexture3_iface, max_shades);
507 }
508
d3drm_texture1_SetDecalSize(IDirect3DRMTexture * iface,D3DVALUE width,D3DVALUE height)509 static HRESULT WINAPI d3drm_texture1_SetDecalSize(IDirect3DRMTexture *iface, D3DVALUE width, D3DVALUE height)
510 {
511 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
512
513 TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
514
515 return IDirect3DRMTexture3_SetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
516 }
517
d3drm_texture1_SetDecalOrigin(IDirect3DRMTexture * iface,LONG x,LONG y)518 static HRESULT WINAPI d3drm_texture1_SetDecalOrigin(IDirect3DRMTexture *iface, LONG x, LONG y)
519 {
520 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
521
522 TRACE("iface %p, x %d, y %d.\n", iface, x, y);
523
524 return IDirect3DRMTexture3_SetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
525 }
526
d3drm_texture1_SetDecalScale(IDirect3DRMTexture * iface,DWORD scale)527 static HRESULT WINAPI d3drm_texture1_SetDecalScale(IDirect3DRMTexture *iface, DWORD scale)
528 {
529 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
530
531 TRACE("iface %p, scale %u.\n", iface, scale);
532
533 return IDirect3DRMTexture3_SetDecalScale(&texture->IDirect3DRMTexture3_iface, scale);
534 }
535
d3drm_texture1_SetDecalTransparency(IDirect3DRMTexture * iface,BOOL transparency)536 static HRESULT WINAPI d3drm_texture1_SetDecalTransparency(IDirect3DRMTexture *iface, BOOL transparency)
537 {
538 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
539
540 TRACE("iface %p, transparency %#x.\n", iface, transparency);
541
542 return IDirect3DRMTexture3_SetDecalTransparency(&texture->IDirect3DRMTexture3_iface, transparency);
543 }
544
d3drm_texture1_SetDecalTransparentColor(IDirect3DRMTexture * iface,D3DCOLOR color)545 static HRESULT WINAPI d3drm_texture1_SetDecalTransparentColor(IDirect3DRMTexture *iface, D3DCOLOR color)
546 {
547 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
548
549 TRACE("iface %p, color 0x%08x.\n", iface, color);
550
551 return IDirect3DRMTexture3_SetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface, color);
552 }
553
d3drm_texture1_GetDecalSize(IDirect3DRMTexture * iface,D3DVALUE * width,D3DVALUE * height)554 static HRESULT WINAPI d3drm_texture1_GetDecalSize(IDirect3DRMTexture *iface, D3DVALUE *width, D3DVALUE *height)
555 {
556 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
557
558 TRACE("iface %p, width %p, height %p.\n", iface, width, height);
559
560 return IDirect3DRMTexture3_GetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
561 }
562
d3drm_texture1_GetDecalOrigin(IDirect3DRMTexture * iface,LONG * x,LONG * y)563 static HRESULT WINAPI d3drm_texture1_GetDecalOrigin(IDirect3DRMTexture *iface, LONG *x, LONG *y)
564 {
565 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
566
567 TRACE("iface %p, x %p, y %p.\n", iface, x, y);
568
569 return IDirect3DRMTexture3_GetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
570 }
571
d3drm_texture1_GetImage(IDirect3DRMTexture * iface)572 static D3DRMIMAGE * WINAPI d3drm_texture1_GetImage(IDirect3DRMTexture *iface)
573 {
574 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
575
576 TRACE("iface %p.\n", iface);
577
578 return IDirect3DRMTexture3_GetImage(&texture->IDirect3DRMTexture3_iface);
579 }
580
d3drm_texture1_GetShades(IDirect3DRMTexture * iface)581 static DWORD WINAPI d3drm_texture1_GetShades(IDirect3DRMTexture *iface)
582 {
583 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
584
585 TRACE("iface %p.\n", iface);
586
587 return IDirect3DRMTexture3_GetShades(&texture->IDirect3DRMTexture3_iface);
588 }
589
d3drm_texture1_GetColors(IDirect3DRMTexture * iface)590 static DWORD WINAPI d3drm_texture1_GetColors(IDirect3DRMTexture *iface)
591 {
592 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
593
594 TRACE("iface %p.\n", iface);
595
596 return IDirect3DRMTexture3_GetColors(&texture->IDirect3DRMTexture3_iface);
597 }
598
d3drm_texture1_GetDecalScale(IDirect3DRMTexture * iface)599 static DWORD WINAPI d3drm_texture1_GetDecalScale(IDirect3DRMTexture *iface)
600 {
601 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
602
603 TRACE("iface %p.\n", iface);
604
605 return IDirect3DRMTexture3_GetDecalScale(&texture->IDirect3DRMTexture3_iface);
606 }
607
d3drm_texture1_GetDecalTransparency(IDirect3DRMTexture * iface)608 static BOOL WINAPI d3drm_texture1_GetDecalTransparency(IDirect3DRMTexture *iface)
609 {
610 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
611
612 TRACE("iface %p.\n", iface);
613
614 return IDirect3DRMTexture3_GetDecalTransparency(&texture->IDirect3DRMTexture3_iface);
615 }
616
d3drm_texture1_GetDecalTransparentColor(IDirect3DRMTexture * iface)617 static D3DCOLOR WINAPI d3drm_texture1_GetDecalTransparentColor(IDirect3DRMTexture *iface)
618 {
619 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface);
620
621 TRACE("iface %p.\n", iface);
622
623 return IDirect3DRMTexture3_GetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface);
624 }
625
626 static const struct IDirect3DRMTextureVtbl d3drm_texture1_vtbl =
627 {
628 d3drm_texture1_QueryInterface,
629 d3drm_texture1_AddRef,
630 d3drm_texture1_Release,
631 d3drm_texture1_Clone,
632 d3drm_texture1_AddDestroyCallback,
633 d3drm_texture1_DeleteDestroyCallback,
634 d3drm_texture1_SetAppData,
635 d3drm_texture1_GetAppData,
636 d3drm_texture1_SetName,
637 d3drm_texture1_GetName,
638 d3drm_texture1_GetClassName,
639 d3drm_texture1_InitFromFile,
640 d3drm_texture1_InitFromSurface,
641 d3drm_texture1_InitFromResource,
642 d3drm_texture1_Changed,
643 d3drm_texture1_SetColors,
644 d3drm_texture1_SetShades,
645 d3drm_texture1_SetDecalSize,
646 d3drm_texture1_SetDecalOrigin,
647 d3drm_texture1_SetDecalScale,
648 d3drm_texture1_SetDecalTransparency,
649 d3drm_texture1_SetDecalTransparentColor,
650 d3drm_texture1_GetDecalSize,
651 d3drm_texture1_GetDecalOrigin,
652 d3drm_texture1_GetImage,
653 d3drm_texture1_GetShades,
654 d3drm_texture1_GetColors,
655 d3drm_texture1_GetDecalScale,
656 d3drm_texture1_GetDecalTransparency,
657 d3drm_texture1_GetDecalTransparentColor,
658 };
659
d3drm_texture2_QueryInterface(IDirect3DRMTexture2 * iface,REFIID riid,void ** out)660 static HRESULT WINAPI d3drm_texture2_QueryInterface(IDirect3DRMTexture2 *iface, REFIID riid, void **out)
661 {
662 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
663
664 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
665
666 return IDirect3DRMTexture3_QueryInterface(&texture->IDirect3DRMTexture3_iface, riid, out);
667 }
668
d3drm_texture2_AddRef(IDirect3DRMTexture2 * iface)669 static ULONG WINAPI d3drm_texture2_AddRef(IDirect3DRMTexture2 *iface)
670 {
671 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
672
673 TRACE("iface %p.\n", iface);
674
675 return IDirect3DRMTexture3_AddRef(&texture->IDirect3DRMTexture3_iface);
676 }
677
d3drm_texture2_Release(IDirect3DRMTexture2 * iface)678 static ULONG WINAPI d3drm_texture2_Release(IDirect3DRMTexture2 *iface)
679 {
680 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
681
682 TRACE("iface %p.\n", iface);
683
684 return IDirect3DRMTexture3_Release(&texture->IDirect3DRMTexture3_iface);
685 }
686
d3drm_texture2_Clone(IDirect3DRMTexture2 * iface,IUnknown * outer,REFIID iid,void ** out)687 static HRESULT WINAPI d3drm_texture2_Clone(IDirect3DRMTexture2 *iface,
688 IUnknown *outer, REFIID iid, void **out)
689 {
690 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
691
692 TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out);
693
694 return IDirect3DRMTexture3_Clone(&texture->IDirect3DRMTexture3_iface, outer, iid, out);
695 }
696
d3drm_texture2_AddDestroyCallback(IDirect3DRMTexture2 * iface,D3DRMOBJECTCALLBACK cb,void * ctx)697 static HRESULT WINAPI d3drm_texture2_AddDestroyCallback(IDirect3DRMTexture2 *iface,
698 D3DRMOBJECTCALLBACK cb, void *ctx)
699 {
700 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
701
702 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
703
704 return IDirect3DRMTexture3_AddDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
705 }
706
d3drm_texture2_DeleteDestroyCallback(IDirect3DRMTexture2 * iface,D3DRMOBJECTCALLBACK cb,void * ctx)707 static HRESULT WINAPI d3drm_texture2_DeleteDestroyCallback(IDirect3DRMTexture2 *iface,
708 D3DRMOBJECTCALLBACK cb, void *ctx)
709 {
710 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
711
712 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
713
714 return IDirect3DRMTexture3_DeleteDestroyCallback(&texture->IDirect3DRMTexture3_iface, cb, ctx);
715 }
716
d3drm_texture2_SetAppData(IDirect3DRMTexture2 * iface,DWORD data)717 static HRESULT WINAPI d3drm_texture2_SetAppData(IDirect3DRMTexture2 *iface, DWORD data)
718 {
719 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
720
721 TRACE("iface %p, data %#x.\n", iface, data);
722
723 return IDirect3DRMTexture3_SetAppData(&texture->IDirect3DRMTexture3_iface, data);
724 }
725
d3drm_texture2_GetAppData(IDirect3DRMTexture2 * iface)726 static DWORD WINAPI d3drm_texture2_GetAppData(IDirect3DRMTexture2 *iface)
727 {
728 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
729
730 TRACE("iface %p.\n", iface);
731
732 return IDirect3DRMTexture3_GetAppData(&texture->IDirect3DRMTexture3_iface);
733 }
734
d3drm_texture2_SetName(IDirect3DRMTexture2 * iface,const char * name)735 static HRESULT WINAPI d3drm_texture2_SetName(IDirect3DRMTexture2 *iface, const char *name)
736 {
737 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
738
739 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
740
741 return IDirect3DRMTexture3_SetName(&texture->IDirect3DRMTexture3_iface, name);
742 }
743
d3drm_texture2_GetName(IDirect3DRMTexture2 * iface,DWORD * size,char * name)744 static HRESULT WINAPI d3drm_texture2_GetName(IDirect3DRMTexture2 *iface, DWORD *size, char *name)
745 {
746 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
747
748 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
749
750 return IDirect3DRMTexture3_GetName(&texture->IDirect3DRMTexture3_iface, size, name);
751 }
752
d3drm_texture2_GetClassName(IDirect3DRMTexture2 * iface,DWORD * size,char * name)753 static HRESULT WINAPI d3drm_texture2_GetClassName(IDirect3DRMTexture2 *iface, DWORD *size, char *name)
754 {
755 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
756
757 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
758
759 return IDirect3DRMTexture3_GetClassName(&texture->IDirect3DRMTexture3_iface, size, name);
760 }
761
d3drm_texture2_InitFromFile(IDirect3DRMTexture2 * iface,const char * filename)762 static HRESULT WINAPI d3drm_texture2_InitFromFile(IDirect3DRMTexture2 *iface, const char *filename)
763 {
764 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
765
766 TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
767
768 return IDirect3DRMTexture3_InitFromFile(&texture->IDirect3DRMTexture3_iface, filename);
769 }
770
d3drm_texture2_InitFromSurface(IDirect3DRMTexture2 * iface,IDirectDrawSurface * surface)771 static HRESULT WINAPI d3drm_texture2_InitFromSurface(IDirect3DRMTexture2 *iface,
772 IDirectDrawSurface *surface)
773 {
774 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
775
776 TRACE("iface %p, surface %p.\n", iface, surface);
777
778 return IDirect3DRMTexture3_InitFromSurface(&texture->IDirect3DRMTexture3_iface, surface);
779 }
780
d3drm_texture2_InitFromResource(IDirect3DRMTexture2 * iface,HRSRC resource)781 static HRESULT WINAPI d3drm_texture2_InitFromResource(IDirect3DRMTexture2 *iface, HRSRC resource)
782 {
783 FIXME("iface %p, resource %p stub!\n", iface, resource);
784
785 return E_NOTIMPL;
786 }
787
d3drm_texture2_Changed(IDirect3DRMTexture2 * iface,BOOL pixels,BOOL palette)788 static HRESULT WINAPI d3drm_texture2_Changed(IDirect3DRMTexture2 *iface, BOOL pixels, BOOL palette)
789 {
790 FIXME("iface %p, pixels %#x, palette %#x stub!\n", iface, pixels, palette);
791
792 return E_NOTIMPL;
793 }
794
d3drm_texture2_SetColors(IDirect3DRMTexture2 * iface,DWORD max_colors)795 static HRESULT WINAPI d3drm_texture2_SetColors(IDirect3DRMTexture2 *iface, DWORD max_colors)
796 {
797 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
798
799 TRACE("iface %p, max_colors %u.\n", iface, max_colors);
800
801 return IDirect3DRMTexture3_SetColors(&texture->IDirect3DRMTexture3_iface, max_colors);
802 }
803
d3drm_texture2_SetShades(IDirect3DRMTexture2 * iface,DWORD max_shades)804 static HRESULT WINAPI d3drm_texture2_SetShades(IDirect3DRMTexture2 *iface, DWORD max_shades)
805 {
806 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
807
808 TRACE("iface %p, max_shades %u.\n", iface, max_shades);
809
810 return IDirect3DRMTexture3_SetShades(&texture->IDirect3DRMTexture3_iface, max_shades);
811 }
812
d3drm_texture2_SetDecalSize(IDirect3DRMTexture2 * iface,D3DVALUE width,D3DVALUE height)813 static HRESULT WINAPI d3drm_texture2_SetDecalSize(IDirect3DRMTexture2 *iface, D3DVALUE width, D3DVALUE height)
814 {
815 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
816
817 TRACE("iface %p, width %.8e, height %.8e.\n", iface, width, height);
818
819 return IDirect3DRMTexture3_SetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
820 }
821
d3drm_texture2_SetDecalOrigin(IDirect3DRMTexture2 * iface,LONG x,LONG y)822 static HRESULT WINAPI d3drm_texture2_SetDecalOrigin(IDirect3DRMTexture2 *iface, LONG x, LONG y)
823 {
824 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
825
826 TRACE("iface %p, x %d, y %d.\n", iface, x, y);
827
828 return IDirect3DRMTexture3_SetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
829 }
830
d3drm_texture2_SetDecalScale(IDirect3DRMTexture2 * iface,DWORD scale)831 static HRESULT WINAPI d3drm_texture2_SetDecalScale(IDirect3DRMTexture2 *iface, DWORD scale)
832 {
833 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
834
835 TRACE("iface %p, scale %u.\n", iface, scale);
836
837 return IDirect3DRMTexture3_SetDecalScale(&texture->IDirect3DRMTexture3_iface, scale);
838 }
839
d3drm_texture2_SetDecalTransparency(IDirect3DRMTexture2 * iface,BOOL transparency)840 static HRESULT WINAPI d3drm_texture2_SetDecalTransparency(IDirect3DRMTexture2 *iface, BOOL transparency)
841 {
842 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
843
844 TRACE("iface %p, transparency %#x.\n", iface, transparency);
845
846 return IDirect3DRMTexture3_SetDecalTransparency(&texture->IDirect3DRMTexture3_iface, transparency);
847 }
848
d3drm_texture2_SetDecalTransparentColor(IDirect3DRMTexture2 * iface,D3DCOLOR color)849 static HRESULT WINAPI d3drm_texture2_SetDecalTransparentColor(IDirect3DRMTexture2 *iface, D3DCOLOR color)
850 {
851 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
852
853 TRACE("iface %p, color 0x%08x.\n", iface, color);
854
855 return IDirect3DRMTexture3_SetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface, color);
856 }
857
d3drm_texture2_GetDecalSize(IDirect3DRMTexture2 * iface,D3DVALUE * width,D3DVALUE * height)858 static HRESULT WINAPI d3drm_texture2_GetDecalSize(IDirect3DRMTexture2 *iface, D3DVALUE *width, D3DVALUE *height)
859 {
860 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
861
862 TRACE("iface %p, width %p, height %p.\n", iface, width, height);
863
864 return IDirect3DRMTexture3_GetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height);
865 }
866
d3drm_texture2_GetDecalOrigin(IDirect3DRMTexture2 * iface,LONG * x,LONG * y)867 static HRESULT WINAPI d3drm_texture2_GetDecalOrigin(IDirect3DRMTexture2 *iface, LONG *x, LONG *y)
868 {
869 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
870
871 TRACE("iface %p, x %p, y %p.\n", iface, x, y);
872
873 return IDirect3DRMTexture3_GetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y);
874 }
875
d3drm_texture2_GetImage(IDirect3DRMTexture2 * iface)876 static D3DRMIMAGE * WINAPI d3drm_texture2_GetImage(IDirect3DRMTexture2 *iface)
877 {
878 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
879
880 TRACE("iface %p.\n", iface);
881
882 return IDirect3DRMTexture3_GetImage(&texture->IDirect3DRMTexture3_iface);
883 }
884
d3drm_texture2_GetShades(IDirect3DRMTexture2 * iface)885 static DWORD WINAPI d3drm_texture2_GetShades(IDirect3DRMTexture2 *iface)
886 {
887 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
888
889 TRACE("iface %p.\n", iface);
890
891 return IDirect3DRMTexture3_GetShades(&texture->IDirect3DRMTexture3_iface);
892 }
893
d3drm_texture2_GetColors(IDirect3DRMTexture2 * iface)894 static DWORD WINAPI d3drm_texture2_GetColors(IDirect3DRMTexture2 *iface)
895 {
896 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
897
898 TRACE("iface %p.\n", iface);
899
900 return IDirect3DRMTexture3_GetColors(&texture->IDirect3DRMTexture3_iface);
901 }
902
d3drm_texture2_GetDecalScale(IDirect3DRMTexture2 * iface)903 static DWORD WINAPI d3drm_texture2_GetDecalScale(IDirect3DRMTexture2 *iface)
904 {
905 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
906
907 TRACE("iface %p.\n", iface);
908
909 return IDirect3DRMTexture3_GetDecalScale(&texture->IDirect3DRMTexture3_iface);
910 }
911
d3drm_texture2_GetDecalTransparency(IDirect3DRMTexture2 * iface)912 static BOOL WINAPI d3drm_texture2_GetDecalTransparency(IDirect3DRMTexture2 *iface)
913 {
914 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
915
916 TRACE("iface %p.\n", iface);
917
918 return IDirect3DRMTexture3_GetDecalTransparency(&texture->IDirect3DRMTexture3_iface);
919 }
920
d3drm_texture2_GetDecalTransparentColor(IDirect3DRMTexture2 * iface)921 static D3DCOLOR WINAPI d3drm_texture2_GetDecalTransparentColor(IDirect3DRMTexture2 *iface)
922 {
923 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
924
925 TRACE("iface %p.\n", iface);
926
927 return IDirect3DRMTexture3_GetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface);
928 }
929
d3drm_texture2_InitFromImage(IDirect3DRMTexture2 * iface,D3DRMIMAGE * image)930 static HRESULT WINAPI d3drm_texture2_InitFromImage(IDirect3DRMTexture2 *iface, D3DRMIMAGE *image)
931 {
932 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
933
934 TRACE("iface %p, image %p.\n", iface, image);
935
936 return IDirect3DRMTexture3_InitFromImage(&texture->IDirect3DRMTexture3_iface, image);
937 }
938
d3drm_texture2_InitFromResource2(IDirect3DRMTexture2 * iface,HMODULE module,const char * name,const char * type)939 static HRESULT WINAPI d3drm_texture2_InitFromResource2(IDirect3DRMTexture2 *iface,
940 HMODULE module, const char *name, const char *type)
941 {
942 FIXME("iface %p, module %p, name %s, type %s stub!\n",
943 iface, module, debugstr_a(name), debugstr_a(type));
944
945 return E_NOTIMPL;
946 }
947
d3drm_texture2_GenerateMIPMap(IDirect3DRMTexture2 * iface,DWORD flags)948 static HRESULT WINAPI d3drm_texture2_GenerateMIPMap(IDirect3DRMTexture2 *iface, DWORD flags)
949 {
950 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
951
952 TRACE("iface %p, flags %#x.\n", iface, flags);
953
954 return IDirect3DRMTexture3_GenerateMIPMap(&texture->IDirect3DRMTexture3_iface, flags);
955 }
956
957 static const struct IDirect3DRMTexture2Vtbl d3drm_texture2_vtbl =
958 {
959 d3drm_texture2_QueryInterface,
960 d3drm_texture2_AddRef,
961 d3drm_texture2_Release,
962 d3drm_texture2_Clone,
963 d3drm_texture2_AddDestroyCallback,
964 d3drm_texture2_DeleteDestroyCallback,
965 d3drm_texture2_SetAppData,
966 d3drm_texture2_GetAppData,
967 d3drm_texture2_SetName,
968 d3drm_texture2_GetName,
969 d3drm_texture2_GetClassName,
970 d3drm_texture2_InitFromFile,
971 d3drm_texture2_InitFromSurface,
972 d3drm_texture2_InitFromResource,
973 d3drm_texture2_Changed,
974 d3drm_texture2_SetColors,
975 d3drm_texture2_SetShades,
976 d3drm_texture2_SetDecalSize,
977 d3drm_texture2_SetDecalOrigin,
978 d3drm_texture2_SetDecalScale,
979 d3drm_texture2_SetDecalTransparency,
980 d3drm_texture2_SetDecalTransparentColor,
981 d3drm_texture2_GetDecalSize,
982 d3drm_texture2_GetDecalOrigin,
983 d3drm_texture2_GetImage,
984 d3drm_texture2_GetShades,
985 d3drm_texture2_GetColors,
986 d3drm_texture2_GetDecalScale,
987 d3drm_texture2_GetDecalTransparency,
988 d3drm_texture2_GetDecalTransparentColor,
989 d3drm_texture2_InitFromImage,
990 d3drm_texture2_InitFromResource2,
991 d3drm_texture2_GenerateMIPMap,
992 };
993
d3drm_texture3_QueryInterface(IDirect3DRMTexture3 * iface,REFIID riid,void ** out)994 static HRESULT WINAPI d3drm_texture3_QueryInterface(IDirect3DRMTexture3 *iface, REFIID riid, void **out)
995 {
996 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
997
998 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
999
1000 if (IsEqualGUID(riid, &IID_IDirect3DRMTexture)
1001 || IsEqualGUID(riid, &IID_IDirect3DRMVisual)
1002 || IsEqualGUID(riid, &IID_IDirect3DRMObject)
1003 || IsEqualGUID(riid, &IID_IUnknown))
1004 {
1005 *out = &texture->IDirect3DRMTexture_iface;
1006 }
1007 else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture2))
1008 {
1009 *out = &texture->IDirect3DRMTexture2_iface;
1010 }
1011 else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture3))
1012 {
1013 *out = &texture->IDirect3DRMTexture3_iface;
1014 }
1015 else
1016 {
1017 *out = NULL;
1018 WARN("%s not implemented, returning CLASS_E_CLASSNOTAVAILABLE.\n", debugstr_guid(riid));
1019 return CLASS_E_CLASSNOTAVAILABLE;
1020 }
1021
1022 IUnknown_AddRef((IUnknown *)*out);
1023 return S_OK;
1024 }
1025
d3drm_texture3_AddRef(IDirect3DRMTexture3 * iface)1026 static ULONG WINAPI d3drm_texture3_AddRef(IDirect3DRMTexture3 *iface)
1027 {
1028 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1029 ULONG refcount = InterlockedIncrement(&texture->obj.ref);
1030
1031 TRACE("%p increasing refcount to %u.\n", iface, refcount);
1032
1033 return refcount;
1034 }
1035
d3drm_texture3_Release(IDirect3DRMTexture3 * iface)1036 static ULONG WINAPI d3drm_texture3_Release(IDirect3DRMTexture3 *iface)
1037 {
1038 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1039 ULONG refcount = InterlockedDecrement(&texture->obj.ref);
1040
1041 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
1042
1043 if (!refcount)
1044 d3drm_texture_destroy(texture);
1045
1046 return refcount;
1047 }
1048
d3drm_texture3_Clone(IDirect3DRMTexture3 * iface,IUnknown * outer,REFIID iid,void ** out)1049 static HRESULT WINAPI d3drm_texture3_Clone(IDirect3DRMTexture3 *iface,
1050 IUnknown *outer, REFIID iid, void **out)
1051 {
1052 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
1053
1054 return E_NOTIMPL;
1055 }
1056
d3drm_texture3_AddDestroyCallback(IDirect3DRMTexture3 * iface,D3DRMOBJECTCALLBACK cb,void * ctx)1057 static HRESULT WINAPI d3drm_texture3_AddDestroyCallback(IDirect3DRMTexture3 *iface,
1058 D3DRMOBJECTCALLBACK cb, void *ctx)
1059 {
1060 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1061
1062 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
1063
1064 return d3drm_object_add_destroy_callback(&texture->obj, cb, ctx);
1065 }
1066
d3drm_texture3_DeleteDestroyCallback(IDirect3DRMTexture3 * iface,D3DRMOBJECTCALLBACK cb,void * ctx)1067 static HRESULT WINAPI d3drm_texture3_DeleteDestroyCallback(IDirect3DRMTexture3 *iface,
1068 D3DRMOBJECTCALLBACK cb, void *ctx)
1069 {
1070 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1071
1072 TRACE("iface %p, cb %p, ctx %p\n", iface, cb, ctx);
1073
1074 return d3drm_object_delete_destroy_callback(&texture->obj, cb, ctx);
1075 }
1076
d3drm_texture3_SetAppData(IDirect3DRMTexture3 * iface,DWORD data)1077 static HRESULT WINAPI d3drm_texture3_SetAppData(IDirect3DRMTexture3 *iface, DWORD data)
1078 {
1079 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1080
1081 TRACE("iface %p, data %#x.\n", iface, data);
1082
1083 texture->obj.appdata = data;
1084
1085 return D3DRM_OK;
1086 }
1087
d3drm_texture3_GetAppData(IDirect3DRMTexture3 * iface)1088 static DWORD WINAPI d3drm_texture3_GetAppData(IDirect3DRMTexture3 *iface)
1089 {
1090 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1091
1092 TRACE("iface %p.\n", iface);
1093
1094 return texture->obj.appdata;
1095 }
1096
d3drm_texture3_SetName(IDirect3DRMTexture3 * iface,const char * name)1097 static HRESULT WINAPI d3drm_texture3_SetName(IDirect3DRMTexture3 *iface, const char *name)
1098 {
1099 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1100
1101 TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
1102
1103 return d3drm_object_set_name(&texture->obj, name);
1104 }
1105
d3drm_texture3_GetName(IDirect3DRMTexture3 * iface,DWORD * size,char * name)1106 static HRESULT WINAPI d3drm_texture3_GetName(IDirect3DRMTexture3 *iface, DWORD *size, char *name)
1107 {
1108 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1109
1110 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
1111
1112 return d3drm_object_get_name(&texture->obj, size, name);
1113 }
1114
d3drm_texture3_GetClassName(IDirect3DRMTexture3 * iface,DWORD * size,char * name)1115 static HRESULT WINAPI d3drm_texture3_GetClassName(IDirect3DRMTexture3 *iface, DWORD *size, char *name)
1116 {
1117 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1118
1119 TRACE("iface %p, size %p, name %p.\n", iface, size, name);
1120
1121 return d3drm_object_get_class_name(&texture->obj, size, name);
1122 }
1123
d3drm_texture3_InitFromFile(IDirect3DRMTexture3 * iface,const char * filename)1124 static HRESULT WINAPI d3drm_texture3_InitFromFile(IDirect3DRMTexture3 *iface, const char *filename)
1125 {
1126 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1127 D3DRMIMAGE *image;
1128 HRESULT hr;
1129
1130 TRACE("iface %p, filename %s.\n", iface, debugstr_a(filename));
1131
1132 if (FAILED(hr = d3drm_texture_load(texture, filename, TRUE, &image)))
1133 return hr;
1134
1135 return IDirect3DRMTexture3_InitFromImage(iface, image);
1136 }
1137
d3drm_texture3_InitFromSurface(IDirect3DRMTexture3 * iface,IDirectDrawSurface * surface)1138 static HRESULT WINAPI d3drm_texture3_InitFromSurface(IDirect3DRMTexture3 *iface,
1139 IDirectDrawSurface *surface)
1140 {
1141 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1142
1143 TRACE("iface %p, surface %p.\n", iface, surface);
1144
1145 if (!surface)
1146 return D3DRMERR_BADOBJECT;
1147
1148 /* d3drm intentionally leaks a reference to IDirect3DRM here if texture has already been initialized. */
1149 IDirect3DRM_AddRef(texture->d3drm);
1150
1151 if (texture->image || texture->surface)
1152 return D3DRMERR_BADOBJECT;
1153
1154 texture->surface = surface;
1155 IDirectDrawSurface_AddRef(texture->surface);
1156 return D3DRM_OK;
1157 }
1158
d3drm_texture3_InitFromResource(IDirect3DRMTexture3 * iface,HRSRC resource)1159 static HRESULT WINAPI d3drm_texture3_InitFromResource(IDirect3DRMTexture3 *iface, HRSRC resource)
1160 {
1161 FIXME("iface %p, resource %p stub!\n", iface, resource);
1162
1163 return E_NOTIMPL;
1164 }
1165
d3drm_texture3_Changed(IDirect3DRMTexture3 * iface,DWORD flags,DWORD rect_count,RECT * rects)1166 static HRESULT WINAPI d3drm_texture3_Changed(IDirect3DRMTexture3 *iface,
1167 DWORD flags, DWORD rect_count, RECT *rects)
1168 {
1169 FIXME("iface %p, flags %#x, rect_count %u, rects %p stub!\n", iface, flags, rect_count, rects);
1170
1171 return E_NOTIMPL;
1172 }
1173
d3drm_texture3_SetColors(IDirect3DRMTexture3 * iface,DWORD max_colors)1174 static HRESULT WINAPI d3drm_texture3_SetColors(IDirect3DRMTexture3 *iface, DWORD max_colors)
1175 {
1176 FIXME("iface %p, max_colors %u stub!\n", iface, max_colors);
1177
1178 return E_NOTIMPL;
1179 }
1180
d3drm_texture3_SetShades(IDirect3DRMTexture3 * iface,DWORD max_shades)1181 static HRESULT WINAPI d3drm_texture3_SetShades(IDirect3DRMTexture3 *iface, DWORD max_shades)
1182 {
1183 FIXME("iface %p, max_shades %u stub!\n", iface, max_shades);
1184
1185 return E_NOTIMPL;
1186 }
1187
d3drm_texture3_SetDecalSize(IDirect3DRMTexture3 * iface,D3DVALUE width,D3DVALUE height)1188 static HRESULT WINAPI d3drm_texture3_SetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE width, D3DVALUE height)
1189 {
1190 FIXME("iface %p, width %.8e, height %.8e stub!\n", iface, width, height);
1191
1192 return E_NOTIMPL;
1193 }
1194
d3drm_texture3_SetDecalOrigin(IDirect3DRMTexture3 * iface,LONG x,LONG y)1195 static HRESULT WINAPI d3drm_texture3_SetDecalOrigin(IDirect3DRMTexture3 *iface, LONG x, LONG y)
1196 {
1197 FIXME("iface %p, x %d, y %d stub!\n", iface, x, y);
1198
1199 return E_NOTIMPL;
1200 }
1201
d3drm_texture3_SetDecalScale(IDirect3DRMTexture3 * iface,DWORD scale)1202 static HRESULT WINAPI d3drm_texture3_SetDecalScale(IDirect3DRMTexture3 *iface, DWORD scale)
1203 {
1204 FIXME("iface %p, scale %u stub!\n", iface, scale);
1205
1206 return E_NOTIMPL;
1207 }
1208
d3drm_texture3_SetDecalTransparency(IDirect3DRMTexture3 * iface,BOOL transparency)1209 static HRESULT WINAPI d3drm_texture3_SetDecalTransparency(IDirect3DRMTexture3 *iface, BOOL transparency)
1210 {
1211 FIXME("iface %p, transparency %#x stub!\n", iface, transparency);
1212
1213 return E_NOTIMPL;
1214 }
1215
d3drm_texture3_SetDecalTransparentColor(IDirect3DRMTexture3 * iface,D3DCOLOR color)1216 static HRESULT WINAPI d3drm_texture3_SetDecalTransparentColor(IDirect3DRMTexture3 *iface, D3DCOLOR color)
1217 {
1218 FIXME("iface %p, color 0x%08x stub!\n", iface, color);
1219
1220 return E_NOTIMPL;
1221 }
1222
d3drm_texture3_GetDecalSize(IDirect3DRMTexture3 * iface,D3DVALUE * width,D3DVALUE * height)1223 static HRESULT WINAPI d3drm_texture3_GetDecalSize(IDirect3DRMTexture3 *iface, D3DVALUE *width, D3DVALUE *height)
1224 {
1225 FIXME("iface %p, width %p, height %p stub!\n", iface, width, height);
1226
1227 return E_NOTIMPL;
1228 }
1229
d3drm_texture3_GetDecalOrigin(IDirect3DRMTexture3 * iface,LONG * x,LONG * y)1230 static HRESULT WINAPI d3drm_texture3_GetDecalOrigin(IDirect3DRMTexture3 *iface, LONG *x, LONG *y)
1231 {
1232 FIXME("iface %p, x %p, y %p stub!\n", iface, x, y);
1233
1234 return E_NOTIMPL;
1235 }
1236
d3drm_texture3_GetImage(IDirect3DRMTexture3 * iface)1237 static D3DRMIMAGE * WINAPI d3drm_texture3_GetImage(IDirect3DRMTexture3 *iface)
1238 {
1239 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1240
1241 TRACE("iface %p.\n", iface);
1242
1243 return texture->image;
1244 }
1245
d3drm_texture3_GetShades(IDirect3DRMTexture3 * iface)1246 static DWORD WINAPI d3drm_texture3_GetShades(IDirect3DRMTexture3 *iface)
1247 {
1248 FIXME("iface %p stub!\n", iface);
1249
1250 return 0;
1251 }
1252
d3drm_texture3_GetColors(IDirect3DRMTexture3 * iface)1253 static DWORD WINAPI d3drm_texture3_GetColors(IDirect3DRMTexture3 *iface)
1254 {
1255 FIXME("iface %p stub!\n", iface);
1256
1257 return 0;
1258 }
1259
d3drm_texture3_GetDecalScale(IDirect3DRMTexture3 * iface)1260 static DWORD WINAPI d3drm_texture3_GetDecalScale(IDirect3DRMTexture3 *iface)
1261 {
1262 FIXME("iface %p stub!\n", iface);
1263
1264 return 0;
1265 }
1266
d3drm_texture3_GetDecalTransparency(IDirect3DRMTexture3 * iface)1267 static BOOL WINAPI d3drm_texture3_GetDecalTransparency(IDirect3DRMTexture3 *iface)
1268 {
1269 FIXME("iface %p stub!\n", iface);
1270
1271 return FALSE;
1272 }
1273
d3drm_texture3_GetDecalTransparentColor(IDirect3DRMTexture3 * iface)1274 static D3DCOLOR WINAPI d3drm_texture3_GetDecalTransparentColor(IDirect3DRMTexture3 *iface)
1275 {
1276 FIXME("iface %p stub!\n", iface);
1277
1278 return 0;
1279 }
1280
d3drm_texture3_InitFromImage(IDirect3DRMTexture3 * iface,D3DRMIMAGE * image)1281 static HRESULT WINAPI d3drm_texture3_InitFromImage(IDirect3DRMTexture3 *iface, D3DRMIMAGE *image)
1282 {
1283 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1284
1285 TRACE("iface %p, image %p.\n", iface, image);
1286
1287 if (!d3drm_validate_image(image))
1288 return D3DRMERR_BADOBJECT;
1289
1290 /* d3drm intentionally leaks a reference to IDirect3DRM here if texture has already been initialized. */
1291 IDirect3DRM_AddRef(texture->d3drm);
1292
1293 if (texture->image || texture->surface)
1294 return D3DRMERR_BADOBJECT;
1295
1296 texture->image = image;
1297
1298 return D3DRM_OK;
1299 }
1300
d3drm_texture3_InitFromResource2(IDirect3DRMTexture3 * iface,HMODULE module,const char * name,const char * type)1301 static HRESULT WINAPI d3drm_texture3_InitFromResource2(IDirect3DRMTexture3 *iface,
1302 HMODULE module, const char *name, const char *type)
1303 {
1304 FIXME("iface %p, module %p, name %s, type %s stub!\n",
1305 iface, module, debugstr_a(name), debugstr_a(type));
1306
1307 return E_NOTIMPL;
1308 }
1309
d3drm_texture3_GenerateMIPMap(IDirect3DRMTexture3 * iface,DWORD flags)1310 static HRESULT WINAPI d3drm_texture3_GenerateMIPMap(IDirect3DRMTexture3 *iface, DWORD flags)
1311 {
1312 FIXME("iface %p, flags %#x stub!\n", iface, flags);
1313
1314 return E_NOTIMPL;
1315 }
1316
d3drm_texture3_GetSurface(IDirect3DRMTexture3 * iface,DWORD flags,IDirectDrawSurface ** surface)1317 static HRESULT WINAPI d3drm_texture3_GetSurface(IDirect3DRMTexture3 *iface,
1318 DWORD flags, IDirectDrawSurface **surface)
1319 {
1320 struct d3drm_texture *texture = impl_from_IDirect3DRMTexture3(iface);
1321
1322 TRACE("iface %p, flags %#x, surface %p.\n", iface, flags, surface);
1323
1324 if (flags)
1325 FIXME("unexpected flags %#x.\n", flags);
1326
1327 if (!surface)
1328 return D3DRMERR_BADVALUE;
1329
1330 if (texture->image)
1331 return D3DRMERR_NOTCREATEDFROMDDS;
1332
1333 *surface = texture->surface;
1334 IDirectDrawSurface_AddRef(*surface);
1335
1336 return D3DRM_OK;
1337 }
1338
d3drm_texture3_SetCacheOptions(IDirect3DRMTexture3 * iface,LONG importance,DWORD flags)1339 static HRESULT WINAPI d3drm_texture3_SetCacheOptions(IDirect3DRMTexture3 *iface, LONG importance, DWORD flags)
1340 {
1341 FIXME("iface %p, importance %d, flags %#x stub!\n", iface, importance, flags);
1342
1343 return E_NOTIMPL;
1344 }
1345
d3drm_texture3_GetCacheOptions(IDirect3DRMTexture3 * iface,LONG * importance,DWORD * flags)1346 static HRESULT WINAPI d3drm_texture3_GetCacheOptions(IDirect3DRMTexture3 *iface,
1347 LONG *importance, DWORD *flags)
1348 {
1349 FIXME("iface %p, importance %p, flags %p stub!\n", iface, importance, flags);
1350
1351 return E_NOTIMPL;
1352 }
1353
d3drm_texture3_SetDownsampleCallback(IDirect3DRMTexture3 * iface,D3DRMDOWNSAMPLECALLBACK cb,void * ctx)1354 static HRESULT WINAPI d3drm_texture3_SetDownsampleCallback(IDirect3DRMTexture3 *iface,
1355 D3DRMDOWNSAMPLECALLBACK cb, void *ctx)
1356 {
1357 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
1358
1359 return E_NOTIMPL;
1360 }
1361
d3drm_texture3_SetValidationCallback(IDirect3DRMTexture3 * iface,D3DRMVALIDATIONCALLBACK cb,void * ctx)1362 static HRESULT WINAPI d3drm_texture3_SetValidationCallback(IDirect3DRMTexture3 *iface,
1363 D3DRMVALIDATIONCALLBACK cb, void *ctx)
1364 {
1365 FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
1366
1367 return E_NOTIMPL;
1368 }
1369
1370 static const struct IDirect3DRMTexture3Vtbl d3drm_texture3_vtbl =
1371 {
1372 d3drm_texture3_QueryInterface,
1373 d3drm_texture3_AddRef,
1374 d3drm_texture3_Release,
1375 d3drm_texture3_Clone,
1376 d3drm_texture3_AddDestroyCallback,
1377 d3drm_texture3_DeleteDestroyCallback,
1378 d3drm_texture3_SetAppData,
1379 d3drm_texture3_GetAppData,
1380 d3drm_texture3_SetName,
1381 d3drm_texture3_GetName,
1382 d3drm_texture3_GetClassName,
1383 d3drm_texture3_InitFromFile,
1384 d3drm_texture3_InitFromSurface,
1385 d3drm_texture3_InitFromResource,
1386 d3drm_texture3_Changed,
1387 d3drm_texture3_SetColors,
1388 d3drm_texture3_SetShades,
1389 d3drm_texture3_SetDecalSize,
1390 d3drm_texture3_SetDecalOrigin,
1391 d3drm_texture3_SetDecalScale,
1392 d3drm_texture3_SetDecalTransparency,
1393 d3drm_texture3_SetDecalTransparentColor,
1394 d3drm_texture3_GetDecalSize,
1395 d3drm_texture3_GetDecalOrigin,
1396 d3drm_texture3_GetImage,
1397 d3drm_texture3_GetShades,
1398 d3drm_texture3_GetColors,
1399 d3drm_texture3_GetDecalScale,
1400 d3drm_texture3_GetDecalTransparency,
1401 d3drm_texture3_GetDecalTransparentColor,
1402 d3drm_texture3_InitFromImage,
1403 d3drm_texture3_InitFromResource2,
1404 d3drm_texture3_GenerateMIPMap,
1405 d3drm_texture3_GetSurface,
1406 d3drm_texture3_SetCacheOptions,
1407 d3drm_texture3_GetCacheOptions,
1408 d3drm_texture3_SetDownsampleCallback,
1409 d3drm_texture3_SetValidationCallback,
1410 };
1411
d3drm_texture_create(struct d3drm_texture ** texture,IDirect3DRM * d3drm)1412 HRESULT d3drm_texture_create(struct d3drm_texture **texture, IDirect3DRM *d3drm)
1413 {
1414 static const char classname[] = "Texture";
1415 struct d3drm_texture *object;
1416
1417 TRACE("texture %p.\n", texture);
1418
1419 if (!(object = heap_alloc_zero(sizeof(*object))))
1420 return E_OUTOFMEMORY;
1421
1422 object->IDirect3DRMTexture_iface.lpVtbl = &d3drm_texture1_vtbl;
1423 object->IDirect3DRMTexture2_iface.lpVtbl = &d3drm_texture2_vtbl;
1424 object->IDirect3DRMTexture3_iface.lpVtbl = &d3drm_texture3_vtbl;
1425 object->d3drm = d3drm;
1426
1427 d3drm_object_init(&object->obj, classname);
1428
1429 *texture = object;
1430
1431 return D3DRM_OK;
1432 }
1433