/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/svm/ |
H A D | svm_bump.h | 35 float3 P, dPdx, dPdy; in svm_node_enter_bump_eval() local
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H A D | svm_displace.h | 31 float3 dPdy = sd->dP.dy; in svm_node_set_bump() local
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/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/libtexture/ |
H A D | texture3d.cpp | 60 const Imath::V3f& dPdy, const Imath::V3f& dPdz, in texture3d() 77 const Imath::V3f& dPdy, const Imath::V3f& dPdz, in texture3d() 220 VaryingRef<Imath::V3f> dPdy, in texture3d() 239 VaryingRef<Imath::V3f> dPdy, VaryingRef<Imath::V3f> dPdz, int nchannels, in texture3d() 821 const float* dPdx, const float* dPdy, in texture3d() 886 const float* dPdx, const float* dPdy, in texture3d()
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/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/libtexture/ |
H A D | texture3d.cpp | 60 const Imath::V3f& dPdy, const Imath::V3f& dPdz, in texture3d() 77 const Imath::V3f& dPdy, const Imath::V3f& dPdz, in texture3d() 220 VaryingRef<Imath::V3f> dPdy, in texture3d() 239 VaryingRef<Imath::V3f> dPdy, VaryingRef<Imath::V3f> dPdz, int nchannels, in texture3d() 821 const float* dPdx, const float* dPdy, in texture3d() 886 const float* dPdx, const float* dPdy, in texture3d()
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/dports/graphics/yafaray/libYafaRay-3.5.1/include/core_api/ |
H A D | surface.h | 137 vector3d_t dPdy; variable
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/compiler/translator/tree_ops/ |
H A D | RewriteCubeMapSamplersAs2DArray.cpp | 485 TIntermSymbol *dPdy = new TIntermSymbol(dPdyVar); in declareCoordTranslationFunction() local 758 TIntermTyped *dPdy, in createCoordTransformationCall() 772 TIntermTyped *dPdy = CreateZeroNode(*vec3Type); in createImplicitCoordTransformationCall() local 890 TIntermTyped *dPdy = nullptr; in convertBuiltinFunction() local
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/compiler/translator/tree_ops/ |
H A D | RewriteCubeMapSamplersAs2DArray.cpp | 485 TIntermSymbol *dPdy = new TIntermSymbol(dPdyVar); in declareCoordTranslationFunction() local 758 TIntermTyped *dPdy, in createCoordTransformationCall() 772 TIntermTyped *dPdy = CreateZeroNode(*vec3Type); in createImplicitCoordTransformationCall() local 890 TIntermTyped *dPdy = nullptr; in convertBuiltinFunction() local
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/compiler/translator/tree_ops/ |
H A D | RewriteCubeMapSamplersAs2DArray.cpp | 485 TIntermSymbol *dPdy = new TIntermSymbol(dPdyVar); in declareCoordTranslationFunction() local 758 TIntermTyped *dPdy, in createCoordTransformationCall() 772 TIntermTyped *dPdy = CreateZeroNode(*vec3Type); in createImplicitCoordTransformationCall() local 890 TIntermTyped *dPdy = nullptr; in convertBuiltinFunction() local
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/Pipeline/ |
H A D | SpirvShaderSampling.cpp | 181 SIMD::Float dPdy; in emitSamplerRoutine() local
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/Pipeline/ |
H A D | SpirvShaderSampling.cpp | 166 SIMD::Float dPdy; in emitSamplerRoutine() local
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/texture/ |
H A D | vktSampleVerifier.hpp | 48 tcu::Vec4 dPdy; member
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H A D | vktSampleVerifier.cpp | 776 const Vec4& dPdy, in verifySampleCubemapFace() 860 …const Vec4 dPdy = (m_sampleLookupSettings.lookupLodMode == LOOKUP_LOD_MODE_DERIVATIVES) ? args.dPd… in verifySampleImpl() local
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | shaderglobals.h | 38 Vec3 P, dPdx, dPdy; member
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H A D | rendererservices.h | 365 const OSL::Vec3 &dPdy, const OSL::Vec3 &R, in trace()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | shaderglobals.h | 38 Vec3 P, dPdx, dPdy; member
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H A D | rendererservices.h | 365 const OSL::Vec3 &dPdy, const OSL::Vec3 &R, in trace()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/compiler/nir/ |
H A D | nir_lower_tex.c | 526 nir_ssa_def *dPdy = in lower_gradient_cube_map() local 641 nir_ssa_def *dPdy = nir_fmul(b, ddy, size); in lower_gradient() local
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/osl/ |
H A D | osl_shader.cpp | 191 float3 dPdy = sd->dP.dy; in eval_surface() local
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslexec/ |
H A D | rendservices.cpp | 152 const Vec3 &P, const Vec3 &dPdx, const Vec3 &dPdy, in texture3d()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslexec/ |
H A D | rendservices.cpp | 152 const Vec3 &P, const Vec3 &dPdx, const Vec3 &dPdy, in texture3d()
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/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/testtex/ |
H A D | testtex.cpp | 505 Imath::Vec3<Float>& dPdx, Imath::Vec3<Float>& dPdy, in map_default_3D() 526 Imath::Vec3<Float>& dPdx, Imath::Vec3<Float>& dPdy, in map_warp_3D() 813 Imath::V3f P, dPdx, dPdy, dPdz; in tex3d_region() local 860 Imath::Vec3<FloatWide> P, dPdx, dPdy, dPdz; in tex3d_region_batch() local
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/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/testtex/ |
H A D | testtex.cpp | 505 Imath::Vec3<Float>& dPdx, Imath::Vec3<Float>& dPdy, in map_default_3D() 526 Imath::Vec3<Float>& dPdx, Imath::Vec3<Float>& dPdy, in map_warp_3D() 813 Imath::V3f P, dPdx, dPdy, dPdz; in tex3d_region() local 860 Imath::Vec3<FloatWide> P, dPdx, dPdy, dPdz; in tex3d_region_batch() local
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/dports/lang/clover/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_lower_tex.c | 624 nir_ssa_def *dPdy = in lower_gradient_cube_map() local 739 nir_ssa_def *dPdy = nir_fmul(b, ddy, size); in lower_gradient() local
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_lower_tex.c | 624 nir_ssa_def *dPdy = in lower_gradient_cube_map() local 739 nir_ssa_def *dPdy = nir_fmul(b, ddy, size); in lower_gradient() local
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/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_lower_tex.c | 624 nir_ssa_def *dPdy = in lower_gradient_cube_map() local 739 nir_ssa_def *dPdy = nir_fmul(b, ddy, size); in lower_gradient() local
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