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Searched defs:deathSound (Results 1 – 12 of 12) sorted by relevance

/dports/games/blobwars/blobwars-2.00/src/
H A DCEntity.h43 int deathSound; variable
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/IrrlichtDemo/
H A DCDemo.h102 irrklang::ISoundSource* deathSound; variable
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/config/
H A DCreaturesXMLLoader.java86 private String deathSound; field in CreaturesXMLLoader
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/
H A DControllableComponent.cpp998 std::string deathSound = SOUND_CLAW_DEATH_SPIKES; in VOnHealthBelowZero() local
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/rule/defaultruleset/
H A DDefaultCreature.java100 private String deathSound; field in DefaultCreature
/dports/games/keeperrl/keeperrl-alpha23/
H A Dbody.cpp28 …yParts, injuredBodyParts, lostBodyParts, material, health, minionFood, deathSound, carryLimit, doe… in SERIALIZE_DEF() argument
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/creature/
H A DCreature.java106 private String deathSound; field in Creature
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/
H A Ddef_share.h93 int deathSound; member
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/
H A DActorTemplates.cpp825 for (auto deathSound : deathSounds) in CreateDestroyableComponent() local
843 for (const std::string& deathSound : def.deathSoundList) in CreateDestroyableComponent() local
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DEntity.h401 std::string deathSound; variable
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/
H A DRPEntity.java121 private String deathSound; field in RPEntity
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_props.c1454 int deathSound; in Props_Chair_Die() local