/dports/games/openspades/openspades-0.1.3/Sources/Draw/ |
H A D | SWMapRenderer.h | 53 float *depthBuf; variable
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H A D | SWMapRenderer.cpp | 756 float *depthBuf = this->depthBuf; in RenderFinal() local
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/ |
H A D | OgreGLFrameBufferObject.cpp | 265 GLRenderBuffer *depthBuf = glDepthBuffer->getDepthBuffer(); in attachDepthBuffer() local
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/ |
H A D | OgreGL3PlusFrameBufferObject.cpp | 294 GL3PlusRenderBuffer *depthBuf = glDepthBuffer->getDepthBuffer(); in attachDepthBuffer() local
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES/src/ |
H A D | OgreGLESFrameBufferObject.cpp | 305 GLESRenderBuffer *depthBuf = glDepthBuffer->getDepthBuffer(); in attachDepthBuffer() local
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/src/ |
H A D | OgreGLES2FrameBufferObject.cpp | 358 GLES2RenderBuffer *depthBuf = glDepthBuffer->getDepthBuffer(); in attachDepthBuffer() local
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/ |
H A D | OgreGLFrameBufferObject.cpp | 283 GLRenderBuffer *depthBuf = glDepthBuffer->getDepthBuffer(); in attachDepthBuffer() local
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/ |
H A D | OgreGL3PlusFrameBufferObject.cpp | 276 GL3PlusRenderBuffer *depthBuf = glDepthBuffer->getDepthBuffer(); in attachDepthBuffer() local
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/src/ |
H A D | OgreGLES2FrameBufferObject.cpp | 313 GLES2RenderBuffer *depthBuf = glDepthBuffer->getDepthBuffer(); in attachDepthBuffer() local
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D11/src/ |
H A D | OgreD3D11RenderWindow.cpp | 219 DepthBuffer *depthBuf = rsys->_addManualDepthBuffer( mDepthStencilView, mWidth, mHeight, in _createSizeDependedD3DResources() local 233 DepthBuffer* depthBuf = this->getDepthBuffer(); in _destroySizeDependedD3DResources() local
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D11/src/ |
H A D | OgreD3D11RenderWindow.cpp | 211 … DepthBuffer *depthBuf = rsys->_addManualDepthBuffer( mDepthStencilView.Get(), mWidth, mHeight, in _createSizeDependedD3DResources() local 226 DepthBuffer* depthBuf = this->getDepthBuffer(); in _destroySizeDependedD3DResources() local
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/dports/multimedia/handbrake/x265_3.5/source/encoder/ |
H A D | encoder.cpp | 4454 uint8_t *tempBuf = NULL, *depthBuf = NULL, *modeBuf = NULL, *partSizes = NULL; in readAnalysisFile() local 4514 … uint8_t *tempBuf = NULL, *depthBuf = NULL, *modeBuf = NULL, *partSize = NULL, *mergeFlag = NULL; in readAnalysisFile() local 4816 uint8_t *tempBuf = NULL, *depthBuf = NULL, *modeBuf = NULL, *partSizes = NULL; in readAnalysisFile() local 4885 … uint8_t *tempBuf = NULL, *depthBuf = NULL, *modeBuf = NULL, *partSize = NULL, *mergeFlag = NULL; in readAnalysisFile() local 5366 uint8_t* tempBuf = NULL, *depthBuf = NULL; in readAnalysisFile() local
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/dports/multimedia/x265/source/encoder/ |
H A D | encoder.cpp | 4377 uint8_t *tempBuf = NULL, *depthBuf = NULL, *modeBuf = NULL, *partSizes = NULL; in readAnalysisFile() local 4437 … uint8_t *tempBuf = NULL, *depthBuf = NULL, *modeBuf = NULL, *partSize = NULL, *mergeFlag = NULL; in readAnalysisFile() local 4729 uint8_t *tempBuf = NULL, *depthBuf = NULL, *modeBuf = NULL, *partSizes = NULL; in readAnalysisFile() local 4798 … uint8_t *tempBuf = NULL, *depthBuf = NULL, *modeBuf = NULL, *partSize = NULL, *mergeFlag = NULL; in readAnalysisFile() local 5279 uint8_t* tempBuf = NULL, *depthBuf = NULL; in readAnalysisFile() local
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D9/src/ |
H A D | OgreD3D9Device.cpp | 1133 …DepthBuffer *depthBuf = renderSystem->_addManualDepthBuffer( mDevice, renderWindowResources->depth… in acquireRenderWindowResources() local
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D9/src/ |
H A D | OgreD3D9Device.cpp | 1148 …DepthBuffer *depthBuf = renderSystem->_addManualDepthBuffer( mDevice, renderWindowResources->depth… in acquireRenderWindowResources() local
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/dports/games/OpenLara/OpenLara-b4b19f2/src/gapi/ |
H A D | c3d.h | 881 void *depthBuf = getDepthBuffer(width, height, 0, GPU_RB_DEPTH16); in initOutput() local
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 3342 rr::MultisampleConstPixelBufferAccess depthBuf = getDrawDepthbuffer(); in invalidateFramebuffer() local 3363 rr::MultisamplePixelBufferAccess depthBuf = getDrawDepthbuffer(); in clear() local 3505 rr::MultisamplePixelBufferAccess depthBuf = getDrawDepthbuffer(); in clearBufferfv() local 4286 rr::MultisamplePixelBufferAccess depthBuf = getDepthMultisampleAccess(getDrawDepthbuffer()); in drawWithReference() local
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/dports/math/vtk9/VTK-9.1.0/Rendering/ParallelLIC/ |
H A D | vtkPSurfaceLICComposite.cxx | 1264 vtkRenderbuffer* depthBuf = vtkRenderbuffer::New(); in Gather() local
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/dports/math/vtk8/VTK-8.2.0/Rendering/ParallelLIC/ |
H A D | vtkPSurfaceLICComposite.cxx | 1372 vtkRenderbuffer *depthBuf = vtkRenderbuffer::New(); in Gather() local
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/dports/math/vtk6/VTK-6.2.0/Rendering/ParallelLIC/ |
H A D | vtkPSurfaceLICComposite.cxx | 1372 vtkRenderbuffer *depthBuf = vtkRenderbuffer::New(); in Gather() local
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