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Searched defs:depthStencilView (Results 1 – 11 of 11) sorted by relevance

/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/tests/unittests/validation/
H A DRenderPassDescriptorValidationTests.cpp224 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
293 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
317 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
341 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
388 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
412 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
436 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
768 wgpu::TextureView depthStencilView = in TEST_F() local
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/dawn/examples/
H A DCppHelloTriangle.cpp33 wgpu::TextureView depthStencilView; variable
H A DCubeReflection.cpp40 wgpu::TextureView depthStencilView; variable
H A DComputeBoids.cpp30 wgpu::TextureView depthStencilView; variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/examples/
H A DCppHelloTriangle.cpp33 wgpu::TextureView depthStencilView; variable
H A DCubeReflection.cpp40 wgpu::TextureView depthStencilView; variable
H A DComputeBoids.cpp30 wgpu::TextureView depthStencilView; variable
/dports/graphics/opencv/opencv-4.5.3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
H A DQuadRenderer.cpp258 …tr<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::ComPtr<ID3D11DepthStencilView> depthS… in Render()
/dports/graphics/opencv/opencv-4.5.3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
H A DCubeRenderer.cpp319 …tr<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::ComPtr<ID3D11DepthStencilView> depthS… in Render()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/Direct3D11/src/
H A DOgreD3D11RenderSystem.cpp1460 ID3D11DepthStencilView *depthStencilView; in _createDepthBufferFor() local
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/Direct3D11/src/
H A DOgreD3D11RenderSystem.cpp1358 ID3D11DepthStencilView *depthStencilView; in _createDepthBufferFor() local