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Searched defs:depthtex (Results 1 – 13 of 13) sorted by relevance

/dports/www/firefox-esr/firefox-91.8.0/gfx/wr/swgl/src/
H A Drasterize.h784 Texture& colortex, Texture& depthtex, in draw_quad_spans()
1060 Texture& colortex, Texture& depthtex, in draw_perspective_spans()
1423 Texture& depthtex) { in draw_perspective_clipped()
1454 Texture& colortex, Texture& depthtex) { in draw_perspective()
1539 static void draw_quad(int nump, Texture& colortex, Texture& depthtex) { in draw_quad()
1628 Texture& colortex, Texture& depthtex) { in draw_elements()
H A Dgl.cc2279 Texture& depthtex = ctx->textures[fb.depth_attachment]; in InitDefaultFramebuffer() local
2682 Texture& depthtex = ctx->textures[ctx->depthtest ? fb.depth_attachment : 0]; in DrawElementsInstanced() local
/dports/www/firefox/firefox-99.0/gfx/wr/swgl/src/
H A Drasterize.h784 Texture& colortex, Texture& depthtex, in draw_quad_spans()
1060 Texture& colortex, Texture& depthtex, in draw_perspective_spans()
1423 Texture& depthtex) { in draw_perspective_clipped()
1454 Texture& colortex, Texture& depthtex) { in draw_perspective()
1539 static void draw_quad(int nump, Texture& colortex, Texture& depthtex) { in draw_quad()
1628 Texture& colortex, Texture& depthtex) { in draw_elements()
H A Dgl.cc2313 Texture& depthtex = ctx->textures[fb.depth_attachment]; in InitDefaultFramebuffer() local
2716 Texture& depthtex = ctx->textures[ctx->depthtest ? fb.depth_attachment : 0]; in DrawElementsInstanced() local
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/wr/swgl/src/
H A Drasterize.h784 Texture& colortex, Texture& depthtex, in draw_quad_spans()
1060 Texture& colortex, Texture& depthtex, in draw_perspective_spans()
1423 Texture& depthtex) { in draw_perspective_clipped()
1454 Texture& colortex, Texture& depthtex) { in draw_perspective()
1539 static void draw_quad(int nump, Texture& colortex, Texture& depthtex) { in draw_quad()
1628 Texture& colortex, Texture& depthtex) { in draw_elements()
H A Dgl.cc2279 Texture& depthtex = ctx->textures[fb.depth_attachment]; in InitDefaultFramebuffer() local
2682 Texture& depthtex = ctx->textures[ctx->depthtest ? fb.depth_attachment : 0]; in DrawElementsInstanced() local
/dports/deskutils/treesheets/treesheets-1.0.2/lobster/src/
H A Dgltexture.cpp219 const Texture &depthtex) { in SwitchToFrameBuffer()
H A Dgraphics.cpp1030 Value &depthtex) { in AddGraphics()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbaselayer.h122 int depthtex : 1; member
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/wr/swgl/src/
H A Dgl.cc1931 Texture& depthtex = ctx->textures[fb.depth_attachment]; in InitDefaultFramebuffer() local
2813 Texture& depthtex, in draw_quad_spans()
3118 Texture& depthtex, in draw_perspective_spans()
3400 Texture& depthtex) { in draw_perspective_clipped()
3433 Texture& depthtex) { in draw_perspective()
3510 Texture& depthtex) { in draw_quad()
3588 Texture& depthtex) { in draw_elements()
3645 Texture& depthtex = ctx->textures[ctx->depthtest ? fb.depth_attachment : 0]; in DrawElementsInstanced() local
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Drendergl.cpp346 GLuint depthtex = 0; in checkdepthtexstencilrb() local
/dports/games/tesseract-data/tesseract/src/engine/
H A Drendergl.cpp364 GLuint depthtex = 0; in checkdepthtexstencilrb() local
/dports/games/tesseract/tesseract/src/engine/
H A Drendergl.cpp364 GLuint depthtex = 0; in checkdepthtexstencilrb() local