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Searched defs:diffuseColor (Results 1 – 25 of 135) sorted by relevance

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/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/testbed/opengl-framework/src/
H A DLight.cpp40 Light::Light(Color diffuseColor, Color specularColor) in Light()
/dports/graphics/geomview/geomview-1.9.5/src/bin/geomutil/vrml2oogl/lib/
H A DQvMaterial.h35 QvMFColor diffuseColor; // Diffuse color variable
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/plugins/3d/vrml/v2/
H A Dvrml2_material.h55 WRLVEC3F diffuseColor; variable
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/VRMLnodes/
H A DSoVRMLMaterial.h52 SoSFColor diffuseColor; variable
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/plugins/3d/vrml/v1/
H A Dvrml1_material.h71 std::vector< WRLVEC3F > diffuseColor; variable
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/nodes/
H A DSoMaterial.h54 SoMFColor diffuseColor; variable
/dports/multimedia/assimp/assimp-5.1.3/samples/SimpleAssimpViewX/
H A DModelLoaderHelperClasses.mm55 {
H A DModelLoaderHelperClasses.h67 aiColor4D diffuseColor; variable
/dports/devel/upp/upp/bazaar/plugin/assimp/code/X3D/
H A DX3DImporter_Shape.cpp206 aiColor3D diffuseColor(0.8f, 0.8f, 0.8f); in ParseNode_Shape_Material() local
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DX3DImporter_Shape.cpp205 aiColor3D diffuseColor(0.8f, 0.8f, 0.8f); in ParseNode_Shape_Material() local
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dvertexbuf.h68 Color diffuseColor; variable
H A Dvertexlist.h81 Color diffuseColor; variable
H A Dregcombine.cpp228 Color diffuseColor) in SetupCombinersDecalAndBumpMap()
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dvertexbuf.h68 Color diffuseColor; variable
H A Dvertexlist.h81 Color diffuseColor; variable
H A Dregcombine.cpp228 Color diffuseColor) in SetupCombinersDecalAndBumpMap()
/dports/math/vtk8/VTK-8.2.0/Rendering/OpenGL2/Testing/Cxx/
H A DTestUserShader2.cxx49 float diffuseColor[3]; in Execute() local
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/X3D/
H A DX3DImporter_Shape.cpp202 aiColor3D diffuseColor(0.8f, 0.8f, 0.8f); in readMaterial() local
/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/Testing/Cxx/
H A DTestUserShader2.cxx47 float diffuseColor[3]; in Execute() local
/dports/graphics/wdune/wdune-1.926/src/
H A DNodeSpotLight.cpp113 float ambientColor[4], diffuseColor[4]; in preDraw() local
H A DNodeDirectionalLight.cpp105 float ambientColor[4], diffuseColor[4]; in bind() local
H A DNodeMaterial.h41 FieldIndex diffuseColor; variable
H A DNodePointLight.cpp88 float ambientColor[4], diffuseColor[4]; in preDraw() local
/dports/graphics/cal3d/cal3d-20060720/src/cal3d/
H A Dcorematerial.cpp212 void CalCoreMaterial::setDiffuseColor(const CalCoreMaterial::Color& diffuseColor) in setDiffuseColor()
/dports/devel/collada-dom/collada-dom-2.5.0/dom/test/1.4/
H A DintegrationExample.cpp38 vector<float> diffuseColor; member in Material

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