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/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dlights.c328 GLfloat diffuse_light[] = { 0.0, 0.0, 0.0, 0.0 }; variable
386 GLfloat diffuse_light[] = { 0.0, 0.0, 0.0, 0.0 }; in draw_dungeon_light() local
/dports/editors/texmacs/TeXmacs-1.99.4-src/src/Graphics/Spacial/
H A Dtriangulated.cpp128 diffuse_light (array<triangle> ts, array<color> cs, in diffuse_light() function