/dports/games/formido/formido-1.0.1/include/ |
H A D | critter.h | 48 float dirx,diry; // Direction variable 92 float dirx, diry; // Direction variable
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H A D | bomb.h | 49 float dirx, diry; // Direction variable
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H A D | player.h | 68 float dirx,diry; // Direction variable
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/d3d/ |
H A D | Lights.cpp | 46 jfloat diry, in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() 138 jfloat diry, in Java_javax_media_j3d_NativePipeline_updateSpotLight()
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | Lights.c | 58 jfloat diry, in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() 153 jfloat diry, in Java_javax_media_j3d_NativePipeline_updateSpotLight()
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/embree/embree2/ |
H A D | rtcore_ray.h | 63 float diry[4]; //!< y coordinate of ray direction member 96 float diry[8]; //!< y coordinate of ray direction member 129 float diry[16]; //!< y coordinate of ray direction member 164 float* diry; //!< y coordinate of ray direction member
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/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/ |
H A D | Camera.h | 12 vec3 diry; member 110 quat dirx, diry, dirz; variable
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/dports/devel/upp/upp/uppsrc/Draw/ |
H A D | DDARasterizer.h | 13 int diry; variable
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/dports/games/7kaa/7kaa-2.15.4p1/src/imgfun/generic/ |
H A D | I_LINE.cpp | 52 int diry; in IMGline() local
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/dports/audio/din/din-52/src/ |
H A D | mod_params.h | 27 float *dirx, *diry; // current modulation direction member
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/dports/math/jts/jts-jts-1.18.1/modules/app/src/main/java/org/locationtech/jtstest/testbuilder/ui/ |
H A D | GraphicsUtil.java | 58 int diry = 0; in drawStringAlign() local
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/dports/sysutils/boxbackup-devel/boxbackup-0.11_trunk_2979/test/win32/ |
H A D | testlibwin32.cpp | 297 std::string diry("C:\\Projects\\boxbuild\\testfiles\\"); in main() local
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/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/src/afterstep/ |
H A D | cover.c | 173 int dirx, diry; member 181 desk_anim_slide (ScreenInfo * scr, Window cover, int dirx, int diry, in desk_anim_slide() 217 desk_anim_shrink (ScreenInfo * scr, Window cover, int dirx, int diry, in desk_anim_shrink()
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/dports/games/xjig/xjig-2.4/ |
H A D | rotate.H | 14 Vec2 dirx,diry,edge; variable
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/IO/GE/src/ |
H A D | itkGE5ImageIO.cxx | 509 vnl_vector< double > dirx(3), diry(3), dirz(3); in ModifyImageInformation() local
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/dports/graphics/nanort/nanort-b1feea8/examples/embree-api/include/embree2/ |
H A D | rtcore_ray.h | 70 float diry[4]; //!< y coordinate of ray direction member 106 float diry[8]; //!< y coordinate of ray direction member 142 float diry[16]; //!< y coordinate of ray direction member 209 float diry[N]; //!< y coordinate of ray direction member 246 float* diry; //!< y coordinate of ray direction member
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/dports/devel/sdl20/SDL2-2.0.18/Xcode-iOS/Demos/src/ |
H A D | accelerometer.c | 66 float diry = shipData.vy / speed; /* normalized y velocity */ in render() local
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/Xcode-iOS/Demos/src/ |
H A D | accelerometer.c | 66 float diry = shipData.vy / speed; /* normalized y velocity */ in render() local
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/Xcode-iOS/Demos/src/ |
H A D | accelerometer.c | 66 float diry = shipData.vy / speed; /* normalized y velocity */ in render() local
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/dports/x11/controllermap/SDL2-2.0.18/Xcode-iOS/Demos/src/ |
H A D | accelerometer.c | 66 float diry = shipData.vy / speed; /* normalized y velocity */ in render() local
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/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/src/common/gui/ |
H A D | CMenuAsSlider.h | 146 diry enumerator
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/dports/math/cgal/CGAL-5.3/include/CGAL/ |
H A D | rational_rotation.h | 29 const NT & diry, // dir.y() in rational_rotation_approximation()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/bvxm/grid/io/ |
H A D | bvxm_vrml_voxel_grid.cxx | 123 vgl_vector_3d<double> diry(0,1,0); in write_vrml_grid_as_pointers() local
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/dports/misc/vxl/vxl-3.3.2/contrib/gel/vifa/ |
H A D | vifa_imp_line.hxx | 151 double diry = get_dir_y(); in find_t() local
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/dports/games/pengupop/pengupop-2.2.6/ |
H A D | singleplayer.c | 231 float dirx, diry; in game_tick() local
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