/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | PointGuideRenderer.cpp | 54 void PointGuideRenderer::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::PointGuideRenderer
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H A D | BoundsGuideRenderer.cpp | 71 void BoundsGuideRenderer::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::BoundsGuideRenderer
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H A D | GridRenderer.cpp | 66 void GridRenderer::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::GridRenderer
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H A D | SpikeGuideRenderer.cpp | 64 void SpikeGuideRenderer::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::SpikeGuideRenderer
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H A D | TriangleRenderer.cpp | 81 void TriangleRenderer::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::TriangleRenderer
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H A D | PointHandleRenderer.cpp | 48 void PointHandleRenderer::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::PointHandleRenderer
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H A D | EntityModelRenderer.cpp | 91 void EntityModelRenderer::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::EntityModelRenderer
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H A D | EdgeRenderer.cpp | 119 void DirectEdgeRenderer::Render::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::DirectEdgeRenderer::Render 169 void IndexedEdgeRenderer::Render::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::IndexedEdgeRenderer::Render
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H A D | FaceRenderer.cpp | 121 void FaceRenderer::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::FaceRenderer
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H A D | RenderBatch.cpp | 39 void doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::RenderBatch::IndexedRenderableWrapper
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H A D | Compass.cpp | 60 void Compass::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::Compass
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H A D | PrimitiveRenderer.cpp | 174 void PrimitiveRenderer::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::PrimitiveRenderer
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H A D | TextRenderer.cpp | 144 void TextRenderer::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::TextRenderer
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H A D | EntityLinkRenderer.cpp | 68 void EntityLinkRenderer::doPrepareVertices(Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::Renderer::EntityLinkRenderer
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/View/ |
H A D | UVView.cpp | 226 void doPrepareVertices(Renderer::Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::View::UVView::RenderTexture
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H A D | UVRotateTool.cpp | 217 void doPrepareVertices(Renderer::Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::View::UVRotateTool::Render
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H A D | UVOriginTool.cpp | 261 void doPrepareVertices(Renderer::Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::View::UVOriginTool::RenderOrigin
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H A D | RotateObjectsToolController.cpp | 135 void doPrepareVertices(Renderer::Vbo& vertexVbo) { in doPrepareVertices() function in TrenchBroom::View::RotateObjectsToolController::RotateObjectsBase::AngleIndicatorRenderer
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