xref: /openbsd/games/hack/hack.do_wear.c (revision aed906e4)
1 /*	$OpenBSD: hack.do_wear.c,v 1.8 2016/01/09 18:33:15 mestre Exp $	*/
2 
3 /*
4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5  * Amsterdam
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * - Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * - Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * - Neither the name of the Stichting Centrum voor Wiskunde en
20  * Informatica, nor the names of its contributors may be used to endorse or
21  * promote products derived from this software without specific prior
22  * written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35  */
36 
37 /*
38  * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39  * All rights reserved.
40  *
41  * Redistribution and use in source and binary forms, with or without
42  * modification, are permitted provided that the following conditions
43  * are met:
44  * 1. Redistributions of source code must retain the above copyright
45  *    notice, this list of conditions and the following disclaimer.
46  * 2. Redistributions in binary form must reproduce the above copyright
47  *    notice, this list of conditions and the following disclaimer in the
48  *    documentation and/or other materials provided with the distribution.
49  * 3. The name of the author may not be used to endorse or promote products
50  *    derived from this software without specific prior written permission.
51  *
52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62  */
63 
64 #include "hack.h"
65 
66 extern char *nomovemsg;
67 extern char quitchars[];
68 
69 static void off_msg(struct obj *);
70 static int  dorr(struct obj *);
71 static int  cursed(struct obj *);
72 
73 static void
off_msg(struct obj * otmp)74 off_msg(struct obj *otmp)
75 {
76 	pline("You were wearing %s.", doname(otmp));
77 }
78 
79 int
doremarm(void)80 doremarm(void)
81 {
82 	struct obj *otmp;
83 	if(!uarm && !uarmh && !uarms && !uarmg) {
84 		pline("Not wearing any armor.");
85 		return(0);
86 	}
87 	otmp = (!uarmh && !uarms && !uarmg) ? uarm :
88 		(!uarms && !uarm && !uarmg) ? uarmh :
89 		(!uarmh && !uarm && !uarmg) ? uarms :
90 		(!uarmh && !uarm && !uarms) ? uarmg :
91 		getobj("[", "take off");
92 	if(!otmp) return(0);
93 	if(!(otmp->owornmask & (W_ARMOR - W_ARM2))) {
94 		pline("You can't take that off.");
95 		return(0);
96 	}
97 	if( otmp == uarmg && uwep && uwep->cursed ) {	/* myers@uwmacc */
98  pline("You seem not able to take off the gloves while holding your weapon.");
99 		return(0);
100 	}
101 	(void) armoroff(otmp);
102 	return(1);
103 }
104 
105 int
doremring(void)106 doremring(void)
107 {
108 	if(!uleft && !uright){
109 		pline("Not wearing any ring.");
110 		return(0);
111 	}
112 	if(!uleft)
113 		return(dorr(uright));
114 	if(!uright)
115 		return(dorr(uleft));
116 	if(uleft && uright) while(1) {
117 		char answer;
118 
119 		pline("What ring, Right or Left? [ rl?]");
120 		if(strchr(quitchars, (answer = readchar())))
121 			return(0);
122 		switch(answer) {
123 		case 'l':
124 		case 'L':
125 			return(dorr(uleft));
126 		case 'r':
127 		case 'R':
128 			return(dorr(uright));
129 		case '?':
130 			(void) doprring();
131 			/* might look at morc here %% */
132 		}
133 	}
134 	return(0);
135 }
136 
137 static int
dorr(struct obj * otmp)138 dorr(struct obj *otmp)
139 {
140 	if(cursed(otmp)) return(0);
141 	ringoff(otmp);
142 	off_msg(otmp);
143 	return(1);
144 }
145 
146 static int
cursed(struct obj * otmp)147 cursed(struct obj *otmp)
148 {
149 	if(otmp->cursed){
150 		pline("You can't. It appears to be cursed.");
151 		return(1);
152 	}
153 	return(0);
154 }
155 
156 int
armoroff(struct obj * otmp)157 armoroff(struct obj *otmp)
158 {
159 	int delay = -objects[otmp->otyp].oc_delay;
160 
161 	if(cursed(otmp)) return(0);
162 	setworn((struct obj *) 0, otmp->owornmask & W_ARMOR);
163 	if(delay) {
164 		nomul(delay);
165 		switch(otmp->otyp) {
166 		case HELMET:
167 			nomovemsg = "You finished taking off your helmet.";
168 			break;
169 		case PAIR_OF_GLOVES:
170 			nomovemsg = "You finished taking off your gloves";
171 			break;
172 		default:
173 			nomovemsg = "You finished taking off your suit.";
174 		}
175 	} else {
176 		off_msg(otmp);
177 	}
178 	return(1);
179 }
180 
181 int
doweararm(void)182 doweararm(void)
183 {
184 	struct obj *otmp;
185 	int delay;
186 	int err = 0;
187 	long mask = 0;
188 
189 	otmp = getobj("[", "wear");
190 	if(!otmp) return(0);
191 	if(otmp->owornmask & W_ARMOR) {
192 		pline("You are already wearing that!");
193 		return(0);
194 	}
195 	if(otmp->otyp == HELMET){
196 		if(uarmh) {
197 			pline("You are already wearing a helmet.");
198 			err++;
199 		} else
200 			mask = W_ARMH;
201 	} else if(otmp->otyp == SHIELD){
202 		if(uarms) pline("You are already wearing a shield."), err++;
203 		if(uwep && uwep->otyp == TWO_HANDED_SWORD)
204 	pline("You cannot wear a shield and wield a two-handed sword."), err++;
205 		if(!err) mask = W_ARMS;
206 	} else if(otmp->otyp == PAIR_OF_GLOVES) {
207 		if(uarmg) {
208 			pline("You are already wearing gloves.");
209 			err++;
210 		} else
211 		if(uwep && uwep->cursed) {
212 			pline("You cannot wear gloves over your weapon.");
213 			err++;
214 		} else
215 			mask = W_ARMG;
216 	} else {
217 		if(uarm) {
218 			if(otmp->otyp != ELVEN_CLOAK || uarm2) {
219 				pline("You are already wearing some armor.");
220 				err++;
221 			}
222 		}
223 		if(!err) mask = W_ARM;
224 	}
225 	if(otmp == uwep && uwep->cursed) {
226 		if(!err++)
227 			pline("%s is welded to your hand.", Doname(uwep));
228 	}
229 	if(err) return(0);
230 	setworn(otmp, mask);
231 	if(otmp == uwep)
232 		setuwep((struct obj *) 0);
233 	delay = -objects[otmp->otyp].oc_delay;
234 	if(delay){
235 		nomul(delay);
236 		nomovemsg = "You finished your dressing manoeuvre.";
237 	}
238 	otmp->known = 1;
239 	return(1);
240 }
241 
242 int
dowearring(void)243 dowearring(void)
244 {
245 	struct obj *otmp;
246 	long mask = 0;
247 	long oldprop;
248 
249 	if(uleft && uright){
250 		pline("There are no more ring-fingers to fill.");
251 		return(0);
252 	}
253 	otmp = getobj("=", "wear");
254 	if(!otmp) return(0);
255 	if(otmp->owornmask & W_RING) {
256 		pline("You are already wearing that!");
257 		return(0);
258 	}
259 	if(otmp == uleft || otmp == uright) {
260 		pline("You are already wearing that.");
261 		return(0);
262 	}
263 	if(otmp == uwep && uwep->cursed) {
264 		pline("%s is welded to your hand.", Doname(uwep));
265 		return(0);
266 	}
267 	if(uleft) mask = RIGHT_RING;
268 	else if(uright) mask = LEFT_RING;
269 	else do {
270 		char answer;
271 
272  		pline("What ring-finger, Right or Left? ");
273 		if(strchr(quitchars, (answer = readchar())))
274 			return(0);
275 		switch(answer){
276 		case 'l':
277 		case 'L':
278 			mask = LEFT_RING;
279 			break;
280 		case 'r':
281 		case 'R':
282 			mask = RIGHT_RING;
283 			break;
284 		}
285 	} while(!mask);
286 	setworn(otmp, mask);
287 	if(otmp == uwep)
288 		setuwep((struct obj *) 0);
289 	oldprop = u.uprops[PROP(otmp->otyp)].p_flgs;
290 	u.uprops[PROP(otmp->otyp)].p_flgs |= mask;
291 	switch(otmp->otyp){
292 	case RIN_LEVITATION:
293 		if(!oldprop) float_up();
294 		break;
295 	case RIN_PROTECTION_FROM_SHAPE_CHANGERS:
296 		rescham();
297 		break;
298 	case RIN_GAIN_STRENGTH:
299 		u.ustr += otmp->spe;
300 		u.ustrmax += otmp->spe;
301 		if(u.ustr > 118) u.ustr = 118;
302 		if(u.ustrmax > 118) u.ustrmax = 118;
303 		flags.botl = 1;
304 		break;
305 	case RIN_INCREASE_DAMAGE:
306 		u.udaminc += otmp->spe;
307 		break;
308 	}
309 	prinv(otmp);
310 	return(1);
311 }
312 
313 void
ringoff(struct obj * obj)314 ringoff(struct obj *obj)
315 {
316 	long mask;
317 
318 	mask = obj->owornmask & W_RING;
319 	setworn((struct obj *) 0, obj->owornmask);
320 	if(!(u.uprops[PROP(obj->otyp)].p_flgs & mask))
321 		impossible("Strange... I didnt know you had that ring.");
322 	u.uprops[PROP(obj->otyp)].p_flgs &= ~mask;
323 	switch(obj->otyp) {
324 	case RIN_FIRE_RESISTANCE:
325 		/* Bad luck if the player is in hell... --jgm */
326 		if (!Fire_resistance && dlevel >= 30) {
327 			pline("The flames of Hell burn you to a crisp.");
328 			killer = "stupidity in hell";
329 			done("burned");
330 		}
331 		break;
332 	case RIN_LEVITATION:
333 		if(!Levitation) {	/* no longer floating */
334 			float_down();
335 		}
336 		break;
337 	case RIN_GAIN_STRENGTH:
338 		u.ustr -= obj->spe;
339 		u.ustrmax -= obj->spe;
340 		if(u.ustr > 118) u.ustr = 118;
341 		if(u.ustrmax > 118) u.ustrmax = 118;
342 		flags.botl = 1;
343 		break;
344 	case RIN_INCREASE_DAMAGE:
345 		u.udaminc -= obj->spe;
346 		break;
347 	}
348 }
349 
350 void
find_ac(void)351 find_ac(void)
352 {
353 	int uac = 10;
354 
355 	if(uarm) uac -= ARM_BONUS(uarm);
356 	if(uarm2) uac -= ARM_BONUS(uarm2);
357 	if(uarmh) uac -= ARM_BONUS(uarmh);
358 	if(uarms) uac -= ARM_BONUS(uarms);
359 	if(uarmg) uac -= ARM_BONUS(uarmg);
360 	if(uleft && uleft->otyp == RIN_PROTECTION) uac -= uleft->spe;
361 	if(uright && uright->otyp == RIN_PROTECTION) uac -= uright->spe;
362 	if(uac != u.uac){
363 		u.uac = uac;
364 		flags.botl = 1;
365 	}
366 }
367 
368 void
glibr(void)369 glibr(void)
370 {
371 	struct obj *otmp;
372 	int xfl = 0;
373 
374 	if(!uarmg) if(uleft || uright) {
375 		/* Note: at present also cursed rings fall off */
376 		pline("Your %s off your fingers.",
377 			(uleft && uright) ? "rings slip" : "ring slips");
378 		xfl++;
379 		if((otmp = uleft) != Null(obj)){
380 			ringoff(uleft);
381 			dropx(otmp);
382 		}
383 		if((otmp = uright) != Null(obj)){
384 			ringoff(uright);
385 			dropx(otmp);
386 		}
387 	}
388 	if((otmp = uwep) != Null(obj)){
389 		/* Note: at present also cursed weapons fall */
390 		setuwep((struct obj *) 0);
391 		dropx(otmp);
392 		pline("Your weapon %sslips from your hands.",
393 			xfl ? "also " : "");
394 	}
395 }
396 
397 struct obj *
some_armor(void)398 some_armor(void)
399 {
400 	struct obj *otmph = uarm;
401 
402 	if(uarmh && (!otmph || !rn2(4))) otmph = uarmh;
403 	if(uarmg && (!otmph || !rn2(4))) otmph = uarmg;
404 	if(uarms && (!otmph || !rn2(4))) otmph = uarms;
405 	return(otmph);
406 }
407 
408 void
corrode_armor(void)409 corrode_armor(void)
410 {
411 	struct obj *otmph = some_armor();
412 
413 	if(otmph){
414 		if(otmph->rustfree ||
415 		   otmph->otyp == ELVEN_CLOAK ||
416 		   otmph->otyp == LEATHER_ARMOR ||
417 		   otmph->otyp == STUDDED_LEATHER_ARMOR) {
418 			pline("Your %s not affected!",
419 				aobjnam(otmph, "are"));
420 			return;
421 		}
422 		pline("Your %s!", aobjnam(otmph, "corrode"));
423 		otmph->spe--;
424 	}
425 }
426