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Searched defs:drawPlayer (Results 1 – 8 of 8) sorted by relevance

/dports/games/hs-scroll/scroll-1.20180421/
H A DCurses.hs63 drawPlayer offset maxpos palette p = do function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/items/biochips/
H A Dmapimage.cpp371 void MapImage::drawPlayer() { in drawPlayer() function in Pegasus::MapImage
/dports/games/scummvm/scummvm-2.5.1/engines/pegasus/items/biochips/
H A Dmapimage.cpp371 void MapImage::drawPlayer() { in drawPlayer() function in Pegasus::MapImage
/dports/games/legend-of-edgar/edgar-1.34/src/
H A Dplayer.c962 void drawPlayer() in drawPlayer() function
/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Ddraw.cpp1000 void GriffonEngine::drawPlayer() { in drawPlayer() function in Griffon::GriffonEngine
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/gui/
H A DMiniMap.cpp681 void MiniMap::drawPlayer(float playerSize, float playerX, float playerY, bool alphaBlending) { in drawPlayer() function in MiniMap
/dports/games/manaplus/manaplus-2.1.3.17/src/being/
H A Dbeing.cpp3694 void Being::drawPlayer(Graphics *restrict const graphics, in drawPlayer() function in Being
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dgraph.cpp1073 EX void drawPlayer(eMonster m, cell *where, const shiftmatrix& V, color_t col, double footphase, bo… in drawPlayer() function