/dports/x11/xlockmore/xlockmore-5.67/modes/ |
H A D | bubble.c | 267 draw_bubble(ModeInfo * mi) in draw_bubble() function
|
/dports/games/frozen-bubble/frozen-bubble-d6a0291/lib/Games/FrozenBubble/ |
H A D | LevelEditor.pm | 97 sub draw_bubble { subroutine
|
/dports/games/adonthell/adonthell-0.3.8/src/ |
H A D | mapview.cc | 590 void mapview::draw_bubble (s_int16 x, s_int16 y, const drawing_area * da_opt, in draw_bubble() function in mapview
|
H A D | mapcharacter.cc | 844 void mapcharacter::draw_bubble (s_int16 x, s_int16 y, const drawing_area * da_opt, in draw_bubble() function in mapcharacter
|
/dports/print/ghostscript7-base/ghostscript-7.07/gdevlips-2.4.0/ |
H A D | gdevl4r.c | 735 draw_bubble(FILE * prn_stream, int width, int height) in draw_bubble() function
|
/dports/print/ghostscript8-base/ghostscript-8.71/contrib/lips4/ |
H A D | gdevl4r.c | 734 draw_bubble(FILE * prn_stream, int width, int height) in draw_bubble() function
|
/dports/print/ghostscript9-agpl-base/ghostscript-9.52/contrib/lips4/ |
H A D | gdevl4r.c | 735 draw_bubble(gp_file * prn_stream, int width, int height) in draw_bubble() function
|
/dports/print/ghostscript8-x11/ghostscript-8.71/contrib/lips4/ |
H A D | gdevl4r.c | 734 draw_bubble(FILE * prn_stream, int width, int height) in draw_bubble() function
|
/dports/print/ghostscript9-x11/ghostscript-9.06/contrib/lips4/ |
H A D | gdevl4r.c | 729 draw_bubble(FILE * prn_stream, int width, int height) in draw_bubble() function
|
/dports/print/ghostscript9-agpl-x11/ghostscript-9.52/contrib/lips4/ |
H A D | gdevl4r.c | 735 draw_bubble(gp_file * prn_stream, int width, int height) in draw_bubble() function
|
/dports/print/ghostscript9-base/ghostscript-9.06/contrib/lips4/ |
H A D | gdevl4r.c | 729 draw_bubble(FILE * prn_stream, int width, int height) in draw_bubble() function
|
/dports/lang/swi-pl/swipl-8.2.3/packages/xpce/src/gra/ |
H A D | scrollbar.c | 459 draw_bubble(ScrollBar s, SbDrawData d) in draw_bubble() function
|
/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | actors.c | 853 static void draw_bubble(float x_left, float x_right, float x_leg_left, float x_leg_right, in draw_bubble() function
|
/dports/games/adonthell/adonthell-0.3.8/src/modules/ |
H A D | adonthell.py | 2648 def draw_bubble(self, *args): member in mapcharacter
|