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Searched defs:draw_bubble (Results 1 – 14 of 14) sorted by relevance

/dports/x11/xlockmore/xlockmore-5.67/modes/
H A Dbubble.c267 draw_bubble(ModeInfo * mi) in draw_bubble() function
/dports/games/frozen-bubble/frozen-bubble-d6a0291/lib/Games/FrozenBubble/
H A DLevelEditor.pm97 sub draw_bubble { subroutine
/dports/games/adonthell/adonthell-0.3.8/src/
H A Dmapview.cc590 void mapview::draw_bubble (s_int16 x, s_int16 y, const drawing_area * da_opt, in draw_bubble() function in mapview
H A Dmapcharacter.cc844 void mapcharacter::draw_bubble (s_int16 x, s_int16 y, const drawing_area * da_opt, in draw_bubble() function in mapcharacter
/dports/print/ghostscript7-base/ghostscript-7.07/gdevlips-2.4.0/
H A Dgdevl4r.c735 draw_bubble(FILE * prn_stream, int width, int height) in draw_bubble() function
/dports/print/ghostscript8-base/ghostscript-8.71/contrib/lips4/
H A Dgdevl4r.c734 draw_bubble(FILE * prn_stream, int width, int height) in draw_bubble() function
/dports/print/ghostscript9-agpl-base/ghostscript-9.52/contrib/lips4/
H A Dgdevl4r.c735 draw_bubble(gp_file * prn_stream, int width, int height) in draw_bubble() function
/dports/print/ghostscript8-x11/ghostscript-8.71/contrib/lips4/
H A Dgdevl4r.c734 draw_bubble(FILE * prn_stream, int width, int height) in draw_bubble() function
/dports/print/ghostscript9-x11/ghostscript-9.06/contrib/lips4/
H A Dgdevl4r.c729 draw_bubble(FILE * prn_stream, int width, int height) in draw_bubble() function
/dports/print/ghostscript9-agpl-x11/ghostscript-9.52/contrib/lips4/
H A Dgdevl4r.c735 draw_bubble(gp_file * prn_stream, int width, int height) in draw_bubble() function
/dports/print/ghostscript9-base/ghostscript-9.06/contrib/lips4/
H A Dgdevl4r.c729 draw_bubble(FILE * prn_stream, int width, int height) in draw_bubble() function
/dports/lang/swi-pl/swipl-8.2.3/packages/xpce/src/gra/
H A Dscrollbar.c459 draw_bubble(ScrollBar s, SbDrawData d) in draw_bubble() function
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dactors.c853 static void draw_bubble(float x_left, float x_right, float x_leg_left, float x_leg_right, in draw_bubble() function
/dports/games/adonthell/adonthell-0.3.8/src/modules/
H A Dadonthell.py2648 def draw_bubble(self, *args): member in mapcharacter