Searched defs:draw_explosion (Results 1 – 4 of 4) sorted by relevance
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | animation.cpp | 256 void explosion_handler::draw_explosion( const tripoint &p, const int r, const nc_color &col ) in draw_explosion() function in explosion_handler 294 void explosion_handler::draw_explosion( const tripoint &p, const int r, const nc_color &col ) in draw_explosion() function in explosion_handler
|
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | animation.cpp | 256 void explosion_handler::draw_explosion( const tripoint &p, const int r, const nc_color &col ) in draw_explosion() function in explosion_handler 294 void explosion_handler::draw_explosion( const tripoint &p, const int r, const nc_color &col ) in draw_explosion() function in explosion_handler
|
/dports/games/omega/omega/ |
H A D | scr.c | 941 void draw_explosion(pyx,x,y) in draw_explosion() function
|
/dports/games/lbreakout2/lbreakout2-2.6.5/game/ |
H A D | gamedefs.h | 372 int draw_explosion; /* draw an explosion on destruction */ member
|