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Searched defs:draw_sprite (Results 1 – 25 of 86) sorted by relevance

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/dports/games/rockdodger/rockdodger-1.1.4/
H A Dsprite.c6 int draw_sprite(struct sprite *sprite, Sint16 x, Sint16 y, in draw_sprite() function
/dports/devel/z88dk/z88dk/examples/
H A Dcollider.c257 draw_sprite(struct player *the_player) in draw_sprite() function
/dports/games/libretro-xrick/xrick-libretro-0aad6c6/src/
H A Ddraw.c277 draw_sprite(U8 nbr, U16 x, U16 y) in draw_sprite() function
310 draw_sprite(U8 number, U16 x, U16 y) in draw_sprite() function
/dports/games/xrick/xrick-021212/src/
H A Ddraw.c277 draw_sprite(U8 nbr, U16 x, U16 y) in draw_sprite() function
310 draw_sprite(U8 number, U16 x, U16 y) in draw_sprite() function
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dsuprloco.cpp162 void suprloco_state::draw_sprite(bitmap_ind16 &bitmap,const rectangle &cliprect,int spr_number) in draw_sprite() function in suprloco_state
H A Dshangkid.cpp58 void shangkid_state::draw_sprite(const uint8_t *source, bitmap_ind16 &bitmap, const rectangle &clip… in draw_sprite() function in shangkid_state
H A D20pacgal.cpp96 void _20pacgal_state::draw_sprite(bitmap_rgb32 &bitmap, const rectangle &cliprect, int y, int x, in draw_sprite() function in _20pacgal_state
H A Dspacefb.cpp297 void spacefb_state::draw_sprite(offs_t offs, pen_t *pens, bitmap_rgb32 &bitmap, const rectangle &cl… in draw_sprite() function in spacefb_state
H A Digs017_igs031.cpp257 void igs017_igs031_device::draw_sprite(bitmap_ind16 &bitmap, const rectangle &cliprect, int offsx, … in draw_sprite() function in igs017_igs031_device
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dsuprloco.cpp162 void suprloco_state::draw_sprite(bitmap_ind16 &bitmap,const rectangle &cliprect,int spr_number) in draw_sprite() function in suprloco_state
H A Dshangkid.cpp58 void shangkid_state::draw_sprite(const uint8_t *source, bitmap_ind16 &bitmap, const rectangle &clip… in draw_sprite() function in shangkid_state
H A D20pacgal.cpp96 void _20pacgal_state::draw_sprite(bitmap_rgb32 &bitmap, const rectangle &cliprect, int y, int x, in draw_sprite() function in _20pacgal_state
H A Dspacefb.cpp297 void spacefb_state::draw_sprite(offs_t offs, pen_t *pens, bitmap_rgb32 &bitmap, const rectangle &cl… in draw_sprite() function in spacefb_state
/dports/games/taisei/taisei-1.3.2/src/resource/
H A Dsprite.c182 void draw_sprite(float x, float y, const char *name) { in draw_sprite() function
/dports/games/moonlander/moon-lander/
H A Dgame_lib.c194 void draw_sprite(SDL_Surface *screen, Sprite obj) { in draw_sprite() function
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dgladiatr_vidhrdw.c198 static void draw_sprite( struct mame_bitmap *bitmap, int tile_number, int color, int sx, int sy, in… in draw_sprite() function
H A Dshangkid_vidhrdw.c66 static void draw_sprite( const UINT8 *source, struct mame_bitmap *bitmap, const struct rectangle *c… in draw_sprite() function
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dgladiatr_vidhrdw.c198 static void draw_sprite( struct mame_bitmap *bitmap, int tile_number, int color, int sx, int sy, in… in draw_sprite() function
H A Dshangkid_vidhrdw.c66 static void draw_sprite( const UINT8 *source, struct mame_bitmap *bitmap, const struct rectangle *c… in draw_sprite() function
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/
H A Dgladiatr.c206 static void draw_sprite( struct osd_bitmap *bitmap, int tile_number, int color, int sx, int sy, int… in draw_sprite() function
/dports/devel/cc65/cc65-2.19/libsrc/lynx/tgi/
H A Dlynx-160-102-16.s381 draw_sprite: ; Draw it in render buffer label
/dports/games/powermanga/powermanga-0.93.1/src/
H A Dgfx_wrapper.c119 draw_sprite (image * img, Uint32 xcoord, Uint32 ycoord) in draw_sprite() function
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/graphics/
H A Dsprites.cpp119 void Sprites::draw_sprite(int x, int y, int s, int frame, uint8_t dir) in draw_sprite() function in Sprites
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/
H A Dd_bogeyman.cpp411 static inline void draw_sprite(INT32 code, INT32 color, INT32 sx, INT32 sy, INT32 flipx, INT32 flip… in draw_sprite() function
/dports/games/vor/vor-0.5.8/
H A Dsprite.h110 draw_sprite(Sprite *s) in draw_sprite() function

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