/dports/www/grafana8/grafana-8.3.6/vendor/github.com/apache/arrow/cpp/src/gandiva/ |
H A D | bitmap_accumulator_test.cc | 62 uint8_t dst_bitmap[length]; in TEST_F() local 87 uint8_t dst_bitmap[length]; in TEST_F() local
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H A D | bitmap_accumulator.cc | 26 void BitMapAccumulator::ComputeResult(uint8_t* dst_bitmap) { in ComputeResult()
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/dports/databases/arrow/apache-arrow-6.0.1/cpp/src/gandiva/ |
H A D | bitmap_accumulator_test.cc | 62 uint8_t dst_bitmap[length]; in TEST_F() local 87 uint8_t dst_bitmap[length]; in TEST_F() local
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H A D | bitmap_accumulator.cc | 26 void BitMapAccumulator::ComputeResult(uint8_t* dst_bitmap) { in ComputeResult()
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/dports/security/vault/vault-1.8.2/vendor/github.com/apache/arrow/cpp/src/gandiva/ |
H A D | bitmap_accumulator_test.cc | 61 uint8_t dst_bitmap[length]; in TEST_F() local 86 uint8_t dst_bitmap[length]; in TEST_F() local
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H A D | bitmap_accumulator.cc | 24 void BitMapAccumulator::ComputeResult(uint8_t* dst_bitmap) { in ComputeResult()
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/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/ |
H A D | sdl.c | 172 void SDLCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in SDLCopyArea() 215 void SDLFillRectangle(Bitmap *dst_bitmap, int x, int y, in SDLFillRectangle() 245 void SDLDrawSimpleLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawSimpleLine() 277 void SDLDrawLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawLine() 323 Pixel SDLGetPixel(Bitmap *dst_bitmap, int x, int y) in SDLGetPixel()
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H A D | system.c | 303 void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmap() 360 void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmapMasked()
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | mpu4plasma.cpp | 67 uint16_t *const dst_bitmap = &bitmap.pix(y); in screen_update_mpu4plasma() local
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | mpu4plasma.cpp | 67 uint16_t *const dst_bitmap = &bitmap.pix(y); in screen_update_mpu4plasma() local
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/ |
H A D | system.c | 393 inline static void sysCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in sysCopyArea() 465 Bitmap *dst_bitmap) in TransferBitmapPointers() 659 void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmap() 760 void BlitBitmapTiled(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmapTiled() 867 void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmapMasked() 878 void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmapOnBackground() 1165 Bitmap *dst_bitmap = CreateBitmap(zoom_width, zoom_height, DEFAULT_DEPTH); in ZoomBitmap() local
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H A D | sdl.c | 365 void SDLCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in SDLCopyArea() 403 void SDLFillRectangle(Bitmap *dst_bitmap, int x, int y, int width, int height, in SDLFillRectangle() 689 void SDLDrawSimpleLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawSimpleLine() 715 void SDLDrawLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawLine() 1258 void SDLPutPixel(Bitmap *dst_bitmap, int x, int y, Pixel pixel) in SDLPutPixel() 1292 void SDLCopyInverseMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, in SDLCopyInverseMasked() 1659 void SDLZoomBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap) in SDLZoomBitmap()
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H A D | x11.c | 255 void X11ZoomBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap) in X11ZoomBitmap() 389 void X11CopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in X11CopyArea()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/ |
H A D | system.c | 384 inline static void sysCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in sysCopyArea() 456 Bitmap *dst_bitmap) in TransferBitmapPointers() 650 void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmap() 751 void BlitBitmapTiled(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmapTiled() 858 void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmapMasked() 869 void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmapOnBackground() 1156 Bitmap *dst_bitmap = CreateBitmap(zoom_width, zoom_height, DEFAULT_DEPTH); in ZoomBitmap() local
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H A D | sdl.c | 365 void SDLCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in SDLCopyArea() 403 void SDLFillRectangle(Bitmap *dst_bitmap, int x, int y, int width, int height, in SDLFillRectangle() 689 void SDLDrawSimpleLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawSimpleLine() 715 void SDLDrawLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawLine() 1258 void SDLPutPixel(Bitmap *dst_bitmap, int x, int y, Pixel pixel) in SDLPutPixel() 1292 void SDLCopyInverseMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, in SDLCopyInverseMasked() 1659 void SDLZoomBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap) in SDLZoomBitmap()
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H A D | x11.c | 255 void X11ZoomBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap) in X11ZoomBitmap() 389 void X11CopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in X11CopyArea()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/ |
H A D | sdl.c | 365 void SDLCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in SDLCopyArea() 403 void SDLFillRectangle(Bitmap *dst_bitmap, int x, int y, int width, int height, in SDLFillRectangle() 689 void SDLDrawSimpleLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawSimpleLine() 715 void SDLDrawLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawLine() 1258 void SDLPutPixel(Bitmap *dst_bitmap, int x, int y, Pixel pixel) in SDLPutPixel() 1292 void SDLCopyInverseMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, in SDLCopyInverseMasked() 1649 void SDLZoomBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap) in SDLZoomBitmap()
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H A D | system.c | 347 inline static void sysCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in sysCopyArea() 419 Bitmap *dst_bitmap) in TransferBitmapPointers() 613 void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmap() 788 void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmapMasked() 799 void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmapOnBackground() 1086 Bitmap *dst_bitmap = CreateBitmap(zoom_width, zoom_height, DEFAULT_DEPTH); in ZoomBitmap() local
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H A D | x11.c | 255 void X11ZoomBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap) in X11ZoomBitmap() 389 void X11CopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in X11CopyArea()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/ |
H A D | sdl.c | 365 void SDLCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in SDLCopyArea() 403 void SDLFillRectangle(Bitmap *dst_bitmap, int x, int y, int width, int height, in SDLFillRectangle() 689 void SDLDrawSimpleLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawSimpleLine() 715 void SDLDrawLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawLine() 1258 void SDLPutPixel(Bitmap *dst_bitmap, int x, int y, Pixel pixel) in SDLPutPixel() 1292 void SDLCopyInverseMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, in SDLCopyInverseMasked() 1649 void SDLZoomBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap) in SDLZoomBitmap()
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H A D | system.c | 347 inline static void sysCopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in sysCopyArea() 419 Bitmap *dst_bitmap) in TransferBitmapPointers() 613 void BlitBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmap() 788 void BlitBitmapMasked(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmapMasked() 799 void BlitBitmapOnBackground(Bitmap *src_bitmap, Bitmap *dst_bitmap, in BlitBitmapOnBackground() 1086 Bitmap *dst_bitmap = CreateBitmap(zoom_width, zoom_height, DEFAULT_DEPTH); in ZoomBitmap() local
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H A D | x11.c | 255 void X11ZoomBitmap(Bitmap *src_bitmap, Bitmap *dst_bitmap) in X11ZoomBitmap() 389 void X11CopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap, in X11CopyArea()
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | equites.cpp | 363 void splndrbt_state::splndrbt_copy_bg(bitmap_ind16 &dst_bitmap, const rectangle &cliprect) in splndrbt_copy_bg()
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H A D | k053936.cpp | 546 bitmap_rgb32 &dst_bitmap, bitmap_ind16 &src_bitmap, in K053936GP_copyroz32clip()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | equites.cpp | 363 void splndrbt_state::splndrbt_copy_bg(bitmap_ind16 &dst_bitmap, const rectangle &cliprect) in splndrbt_copy_bg()
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