Searched defs:effectTime (Results 1 – 11 of 11) sorted by relevance
/dports/games/cultivation/Cultivation_8_UnixSource/game2/gameSource/sound/ |
H A D | SoundEffectsBank.cpp | 23 double effectTime = 0.5; in SoundEffectsBank() local
|
/dports/games/warzone2100/warzone2100/src/ |
H A D | effects.cpp | 255 …l specified, iIMDShape *imd, unsigned int number, bool lit, unsigned int size, unsigned effectTime) in addMultiEffect() 303 …EFFECT_GROUP group, EFFECT_TYPE type, bool specified, iIMDShape *imd, int lit, unsigned effectTime) in addEffect()
|
H A D | projectile.cpp | 912 uint32_t effectTime; in proj_InFlightFunc() local
|
H A D | droid.cpp | 731 …uint32_t effectTime = std::max(gameTime - deltaGameTime + 1, psDroid->lastEmission + emissionInter… in droidUpdate() local
|
H A D | display3d.cpp | 3654 …unsigned effectTime = graphicsTime / (GAME_TICKS_PER_SEC / effectsPerSecond) * (GAME_TICKS_PER_SEC… in structureEffectsPlayer() local
|
H A D | structure.cpp | 3694 …unsigned effectTime = std::max(gameTime - deltaGameTime + 1, psBuilding->lastEmission + emissionIn… in structureUpdate() local
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | Shot.h | 48 float effectTime; member
|
H A D | Entity.h | 170 float effectTime; member
|
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | Player.cxx | 1058 const float effectTime = BZDB.eval(StateDatabase::BZDB_FLAGEFFECTTIME); in spawnEffect() local
|
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | Player.cxx | 1058 const float effectTime = BZDB.eval(StateDatabase::BZDB_FLAGEFFECTTIME); in spawnEffect() local
|
/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | wp_saber.cpp | 3176 …int effectTime = PM_AnimLength( attacker->client->clientInfo.animFileIndex, (animNumber_t)attAnim … in WP_SabersCheckLock2() local
|