/dports/games/abbayedesmorts/abbayedesmorts-gpl-2.0.1/src/ |
H A D | enemies.c | 10 void searchenemies (uint room[], struct enem *enemies,uint *changeflag, int enemydata[][7][15]) { in searchenemies() 36 void drawenemies (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,Mix_Chunk *fx[],ui… in drawenemies() 115 void movenemies (struct enem *enemies,uint stagedata[][22][32],uint counter[],float proyec[],struct… in movenemies() 273 void plants (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],float pr… in plants() 382 void crusaders (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],uint … in crusaders() 483 void death (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],float pro… in death() 589 void dragon (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],float pr… in dragon() 714 void satan (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],float pro… in satan() 798 void fireball (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],struct… in fireball()
|
H A D | jean.c | 277 … stagedata[][22][32],uint room[],uint *parchment,uint *changeflag,struct enem *enemies,float proye… in touchobj() 519 void contact (struct hero *jean,struct enem enemies,float proyec[],uint room[]) { in contact()
|
H A D | drawing.c | 172 void drawrope (struct enem enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint changetiles) { in drawrope() 192 void drawshoots (float proyec[],SDL_Texture *tiles,SDL_Renderer *renderer,struct enem *enemies,uint… in drawshoots()
|
H A D | game.c | 60 struct enem enemies = { in game() local 415 …ct hero *jean,uint stagedata[][22][32],uint room[],uint counter[],struct enem *enemies,Mix_Chunk *… in events()
|
/dports/games/taisei/taisei-1.3.2/src/ |
H A D | enemy.c | 60 Enemy *create_enemy_p(EnemyList *enemies, cmplx pos, float hp, EnemyVisualRule visual_rule, EnemyLo… in create_enemy_p() 100 static void* _delete_enemy(ListAnchor *enemies, List* enemy, void *arg) { in _delete_enemy() 137 void delete_enemy(EnemyList *enemies, Enemy* enemy) { in delete_enemy() 141 void delete_enemies(EnemyList *enemies) { in delete_enemies() 315 void enemy_kill_all(EnemyList *enemies) { in enemy_kill_all() 347 void process_enemies(EnemyList *enemies) { in process_enemies()
|
H A D | stageobjects.h | 21 ObjectPool *enemies; member
|
/dports/games/stendhal/stendhal-1.35/tests/utilities/ |
H A D | AchievementTestHelper.java | 68 public static void setEnemyNames(final String[] enemies) { in setEnemyNames() 77 public static void setEnemyNames(final List<String> enemies) { in setEnemyNames()
|
/dports/games/julius/julius-1.7.0/src/game/ |
H A D | difficulty.c | 8 int enemies; member 34 int difficulty_adjust_enemies(int enemies) in difficulty_adjust_enemies()
|
/dports/games/augustus/augustus-3.1.0/src/game/ |
H A D | difficulty.c | 8 int enemies; member 42 int difficulty_adjust_enemies(int enemies) in difficulty_adjust_enemies()
|
/dports/net-mgmt/observium/observium/tests/templates/sections_nested/ |
H A D | SectionsNested.php | 7 public function enemies() function in SectionsNested
|
/dports/games/hedgewars-server/hedgewars-src-1.0.0/share/hedgewars/Data/Locale/ |
H A D | UNUSED_ar.ts | 433 04:24=Happy Birthday! Launch this cake, let it walk right|next to your enemies and let them have an… variable 441 …ective than any diet! Jump|higher and over greater distances or let your enemies|fly even further.… variable
|
/dports/games/hedgewars/hedgewars-src-1.0.0/share/hedgewars/Data/Locale/ |
H A D | UNUSED_ar.ts | 433 04:24=Happy Birthday! Launch this cake, let it walk right|next to your enemies and let them have an… variable 441 …ective than any diet! Jump|higher and over greater distances or let your enemies|fly even further.… variable
|
/dports/games/legend-of-edgar/edgar-1.34/src/enemy/ |
H A D | enemies.c | 146 static Constructor enemies[] = { variable
|
/dports/www/grafana8/grafana-8.3.6/vendor/gonum.org/v1/gonum/graph/community/ |
H A D | bisect_example_test.go | 148 var friends, enemies *simple.WeightedUndirectedGraph var
|
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-06a/ |
H A D | allies06a-AI.lua | 167 …local enemies = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == player and self… function
|
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-07/ |
H A D | allies07-AI.lua | 144 …local enemies = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == greece and self… function
|
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/core/rp/achievement/fighting/ |
H A D | WoodCutterAchievementTest.java | 34 private final String[] enemies = {"ent", "entwife", "old ent"}; field in WoodCutterAchievementTest
|
H A D | SafariAchievementTest.java | 41 private final Map<String, Integer> enemies = new HashMap<String, Integer>() {{ field in SafariAchievementTest
|
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-06b/ |
H A D | allies06b-AI.lua | 179 …local enemies = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == player and self… function
|
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-04/ |
H A D | allies04-AI.lua | 253 …local enemies = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == player and self… function
|
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-08a/ |
H A D | allies08a-AI.lua | 138 local enemies = Utils.Where(greece.GetActors(), function(actor) function
|
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-08b/ |
H A D | allies08b-AI.lua | 137 local enemies = Utils.Where(greece.GetActors(), function(actor) function
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/normal/ |
H A D | ai_normal_battle.cpp | 104 …FindMoveToRetreat( const Indexes & moves, const Unit & currentUnit, const Battle::Units & enemies ) in FindMoveToRetreat() 135 …extTurnAttackMove( const Indexes & moves, const Unit & currentUnit, const Battle::Units & enemies ) in FindNextTurnAttackMove() 442 const Units enemies( arena.getEnemyForce( _myColor ), true ); in archerDecision() local 541 const Units enemies( arena.getEnemyForce( _myColor ), true ); in meleeUnitOffense() local 618 const Units enemies( arena.getEnemyForce( _myColor ), true ); in meleeUnitDefense() local
|
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-05a/ |
H A D | allies05a-AI.lua | 272 …local enemies = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == greece and self… function
|
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/entity/creature/ |
H A D | CreatureTest.java | 70 private static List<RPEntity> enemies = new LinkedList<RPEntity>(); field in CreatureTest
|