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/dports/games/abbayedesmorts/abbayedesmorts-gpl-2.0.1/src/
H A Denemies.c10 void searchenemies (uint room[], struct enem *enemies,uint *changeflag, int enemydata[][7][15]) { in searchenemies()
36 void drawenemies (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,Mix_Chunk *fx[],ui… in drawenemies()
115 void movenemies (struct enem *enemies,uint stagedata[][22][32],uint counter[],float proyec[],struct… in movenemies()
273 void plants (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],float pr… in plants()
382 void crusaders (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],uint … in crusaders()
483 void death (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],float pro… in death()
589 void dragon (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],float pr… in dragon()
714 void satan (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],float pro… in satan()
798 void fireball (struct enem *enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint counter[],struct… in fireball()
H A Djean.c277 … stagedata[][22][32],uint room[],uint *parchment,uint *changeflag,struct enem *enemies,float proye… in touchobj()
519 void contact (struct hero *jean,struct enem enemies,float proyec[],uint room[]) { in contact()
H A Ddrawing.c172 void drawrope (struct enem enemies,SDL_Renderer *renderer,SDL_Texture *tiles,uint changetiles) { in drawrope()
192 void drawshoots (float proyec[],SDL_Texture *tiles,SDL_Renderer *renderer,struct enem *enemies,uint… in drawshoots()
H A Dgame.c60 struct enem enemies = { in game() local
415 …ct hero *jean,uint stagedata[][22][32],uint room[],uint counter[],struct enem *enemies,Mix_Chunk *… in events()
/dports/games/taisei/taisei-1.3.2/src/
H A Denemy.c60 Enemy *create_enemy_p(EnemyList *enemies, cmplx pos, float hp, EnemyVisualRule visual_rule, EnemyLo… in create_enemy_p()
100 static void* _delete_enemy(ListAnchor *enemies, List* enemy, void *arg) { in _delete_enemy()
137 void delete_enemy(EnemyList *enemies, Enemy* enemy) { in delete_enemy()
141 void delete_enemies(EnemyList *enemies) { in delete_enemies()
315 void enemy_kill_all(EnemyList *enemies) { in enemy_kill_all()
347 void process_enemies(EnemyList *enemies) { in process_enemies()
H A Dstageobjects.h21 ObjectPool *enemies; member
/dports/games/stendhal/stendhal-1.35/tests/utilities/
H A DAchievementTestHelper.java68 public static void setEnemyNames(final String[] enemies) { in setEnemyNames()
77 public static void setEnemyNames(final List<String> enemies) { in setEnemyNames()
/dports/games/julius/julius-1.7.0/src/game/
H A Ddifficulty.c8 int enemies; member
34 int difficulty_adjust_enemies(int enemies) in difficulty_adjust_enemies()
/dports/games/augustus/augustus-3.1.0/src/game/
H A Ddifficulty.c8 int enemies; member
42 int difficulty_adjust_enemies(int enemies) in difficulty_adjust_enemies()
/dports/net-mgmt/observium/observium/tests/templates/sections_nested/
H A DSectionsNested.php7 public function enemies() function in SectionsNested
/dports/games/hedgewars-server/hedgewars-src-1.0.0/share/hedgewars/Data/Locale/
H A DUNUSED_ar.ts433 04:24=Happy Birthday! Launch this cake, let it walk right|next to your enemies and let them have an… variable
441 …ective than any diet! Jump|higher and over greater distances or let your enemies|fly even further.… variable
/dports/games/hedgewars/hedgewars-src-1.0.0/share/hedgewars/Data/Locale/
H A DUNUSED_ar.ts433 04:24=Happy Birthday! Launch this cake, let it walk right|next to your enemies and let them have an… variable
441 …ective than any diet! Jump|higher and over greater distances or let your enemies|fly even further.… variable
/dports/games/legend-of-edgar/edgar-1.34/src/enemy/
H A Denemies.c146 static Constructor enemies[] = { variable
/dports/www/grafana8/grafana-8.3.6/vendor/gonum.org/v1/gonum/graph/community/
H A Dbisect_example_test.go148 var friends, enemies *simple.WeightedUndirectedGraph var
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-06a/
H A Dallies06a-AI.lua167 …local enemies = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == player and self… function
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-07/
H A Dallies07-AI.lua144 …local enemies = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == greece and self… function
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/core/rp/achievement/fighting/
H A DWoodCutterAchievementTest.java34 private final String[] enemies = {"ent", "entwife", "old ent"}; field in WoodCutterAchievementTest
H A DSafariAchievementTest.java41 private final Map<String, Integer> enemies = new HashMap<String, Integer>() {{ field in SafariAchievementTest
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-06b/
H A Dallies06b-AI.lua179 …local enemies = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == player and self… function
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-04/
H A Dallies04-AI.lua253 …local enemies = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == player and self… function
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-08a/
H A Dallies08a-AI.lua138 local enemies = Utils.Where(greece.GetActors(), function(actor) function
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-08b/
H A Dallies08b-AI.lua137 local enemies = Utils.Where(greece.GetActors(), function(actor) function
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/normal/
H A Dai_normal_battle.cpp104 …FindMoveToRetreat( const Indexes & moves, const Unit & currentUnit, const Battle::Units & enemies ) in FindMoveToRetreat()
135 …extTurnAttackMove( const Indexes & moves, const Unit & currentUnit, const Battle::Units & enemies ) in FindNextTurnAttackMove()
442 const Units enemies( arena.getEnemyForce( _myColor ), true ); in archerDecision() local
541 const Units enemies( arena.getEnemyForce( _myColor ), true ); in meleeUnitOffense() local
618 const Units enemies( arena.getEnemyForce( _myColor ), true ); in meleeUnitDefense() local
/dports/games/openra/OpenRA-release-20200503/mods/ra/maps/allies-05a/
H A Dallies05a-AI.lua272 …local enemies = Utils.Where(Map.ActorsInWorld, function(self) return self.Owner == greece and self… function
/dports/games/stendhal/stendhal-1.35/tests/games/stendhal/server/entity/creature/
H A DCreatureTest.java70 private static List<RPEntity> enemies = new LinkedList<RPEntity>(); field in CreatureTest

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