/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | troopmember.h | 29 int32_t enemy_id = 1; variable
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H A D | enemyaction.h | 84 int32_t enemy_id = 1; variable
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H A D | trooppagecondition.h | 57 int32_t enemy_id = 0; variable
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/ |
H A D | battle_enemy_info.h | 35 uint32_t enemy_id; member
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/dports/games/augustus/augustus-3.1.0/test/stub/ |
H A D | image.c | 51 int image_load_enemy(int enemy_id) in image_load_enemy()
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/dports/games/julius/julius-1.7.0/test/stub/ |
H A D | image.c | 51 int image_load_enemy(int enemy_id) in image_load_enemy()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/objects/ |
H A D | battle_enemy.cpp | 34 BattleEnemy::BattleEnemy(uint32_t enemy_id) : in BattleEnemy()
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/dports/games/augustus/augustus-3.1.0/src/scenario/ |
H A D | invasion.c | 340 int enemy_id = scenario.enemy_id; in scenario_invasion_process() local 446 int enemy_id = scenario.enemy_id; in scenario_invasion_start_from_cheat() local 463 int enemy_id = scenario.enemy_id; in scenario_invasion_start_from_console() local
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H A D | editor.c | 335 void scenario_editor_set_enemy(int enemy_id) in scenario_editor_set_enemy()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/ |
H A D | global.cpp | 166 bool GameGlobal::DoesEnemyExist(uint32_t enemy_id) in DoesEnemyExist()
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/dports/games/julius/julius-1.7.0/src/figuretype/ |
H A D | maintenance.c | 147 int enemy_id = get_nearest_enemy(f->x, f->y, &distance); in fight_enemy() local
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/dports/games/julius/julius-1.7.0/src/scenario/ |
H A D | invasion.c | 321 int enemy_id = scenario.enemy_id; in scenario_invasion_process() local 427 int enemy_id = scenario.enemy_id; in scenario_invasion_start_from_cheat() local
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H A D | editor.c | 335 void scenario_editor_set_enemy(int enemy_id) in scenario_editor_set_enemy()
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/dports/games/allacrost/allacrost-1.0.2/src/modes/map/ |
H A D | map_events.cpp | 232 BattleEncounterEvent::BattleEncounterEvent(uint32 event_id, uint32 enemy_id) : in BattleEncounterEvent() 257 void BattleEncounterEvent::AddEnemy(uint32 enemy_id) { in AddEnemy()
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H A D | map_sprites.cpp | 775 void EnemySprite::AddEnemy(uint32 enemy_id) { in AddEnemy()
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/dports/games/freeorion/freeorion-0.4.10.2/util/ |
H A D | SitRepEntry.cpp | 144 SitRepEntry CreateCombatSitRep(int system_id, int log_id, int enemy_id) { in CreateCombatSitRep() 160 SitRepEntry CreateGroundCombatSitRep(int planet_id, int enemy_id) { in CreateGroundCombatSitRep()
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/dports/games/augustus/augustus-3.1.0/src/figuretype/ |
H A D | maintenance.c | 161 int enemy_id = get_nearest_enemy(f->x, f->y, &distance); in fight_enemy() local
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H A D | entertainer.c | 290 int enemy_id = get_nearest_enemy(f->x, f->y, &distance); in fight_enemy() local
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_sprites/ |
H A D | map_enemy_sprite.cpp | 71 void EnemySprite::AddEnemy(uint32_t enemy_id, float position_x, float position_y) in AddEnemy()
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H A D | map_enemy_sprite.h | 97 void AddEnemy(uint32_t enemy_id) { in AddEnemy()
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/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/ |
H A D | map_events.h | 492 void AddEnemy(uint32_t enemy_id) { in AddEnemy()
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H A D | map_events.cpp | 236 void BattleEncounterEvent::AddEnemy(uint32_t enemy_id, in AddEnemy()
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/ |
H A D | quest.cpp | 1658 void Quest::create_enemy_script(const QString& enemy_id) { in create_enemy_script() 1677 bool Quest::create_enemy_script_if_not_exists(const QString& enemy_id) { in create_enemy_script_if_not_exists()
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/dports/games/augustus/augustus-3.1.0/src/core/ |
H A D | image.c | 623 int image_load_enemy(int enemy_id) in image_load_enemy()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/ |
H A D | chunks.h | 596 enemy_id = 0x04, enumerator 672 enemy_id = 0x01, enumerator 702 enemy_id = 0x0A, enumerator
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