/dports/textproc/hs-pandoc-crossref/pandoc-crossref-0.3.12.0/_cabal_deps/texmath-0.12.1.1/src/Text/TeXMath/Readers/MathML/ |
H A D | EntityMap.hs | 44 entityList = M.fromList function
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/dports/textproc/hs-pandoc/pandoc-2.14.2/_cabal_deps/texmath-0.12.3.1/src/Text/TeXMath/Readers/MathML/ |
H A D | EntityMap.hs | 44 entityList = M.fromList function
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/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.IdentityModel/System/IdentityModel/Metadata/ |
H A D | EntitiesDescriptor.cs | 40 public EntitiesDescriptor(Collection<EntityDescriptor> entityList) in EntitiesDescriptor() 51 …public EntitiesDescriptor(Collection<EntityDescriptor> entityList, Collection<EntitiesDescriptor> … in EntitiesDescriptor()
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/dports/games/gtkradiant/GPL/GtkRadiant/contrib/bobtoolz/ |
H A D | DMap.h | 46 list<DEntity*> entityList; variable
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/dports/games/netradiant/netradiant-20150621-src/contrib/bobtoolz/ |
H A D | DMap.h | 50 std::list<DEntity*> entityList; variable
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/dports/devel/swig/swig-4.0.2/Source/Doxygen/ |
H A D | doxyentity.h | 36 DoxygenEntityList entityList; variable
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H A D | doxytranslator.cxx | 64 void DoxygenTranslator::printTree(const DoxygenEntityList &entityList) { in printTree()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Push.cpp | 281 const idVec3 &translation, idEntity *entityList[], int maxEntities ) { in GetPushableEntitiesForTranslation() 317 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush() local 477 const idRotation &rotation, idEntity *entityList[], int maxEntities ) { in GetPushableEntitiesForRotation() 513 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush() local 993 int idPush::DiscardEntities( idEntity *entityList[], int numEntities, int flags, idEntity *pusher )… in DiscardEntities() 1045 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush() local 1225 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Push.cpp | 281 const idVec3 &translation, idEntity *entityList[], int maxEntities ) { in GetPushableEntitiesForTranslation() 317 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush() local 477 const idRotation &rotation, idEntity *entityList[], int maxEntities ) { in GetPushableEntitiesForRotation() 513 idEntity *curPusher, *ent, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush() local 993 int idPush::DiscardEntities( idEntity *entityList[], int numEntities, int flags, idEntity *pusher )… in DiscardEntities() 1045 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipTranslationalPush() local 1225 idEntity *check, *entityList[ MAX_GENTITIES ]; in ClipRotationalPush() local
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/ |
H A D | gameEntity.cpp | 3 PVector<GameEntity> entityList; variable
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/item/ |
H A D | AreaUseItem.java | 53 List<Entity> entityList = zone.getEntitiesAt(posX, posY); in onUsed() local
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_buildable.c | 456 int entityList[ MAX_GENTITIES ]; in creepSlow() local 715 int entityList[ MAX_GENTITIES ]; in AOvermind_Think() local 923 int entityList[ MAX_GENTITIES ]; in AAcidTube_Think() local 983 int entityList[ MAX_GENTITIES ]; in AHive_Think() local 1553 int entityList[ MAX_GENTITIES ]; in HReactor_Think() local 1679 int entityList[ MAX_GENTITIES ]; in HMedistat_Think() local 1920 int entityList[ MAX_GENTITIES ]; in HMGTurret_FindEnemy() local 2048 int entityList[ MAX_GENTITIES ]; in HTeslaGen_Think() local 2399 int entityList[ MAX_GENTITIES ]; in G_BuildableRange() local
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H A D | g_active.c | 725 int entityList[ MAX_GENTITIES ]; in ClientTimerActions() local 1291 int entityList[ MAX_GENTITIES ]; in ClientThink_real() local
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H A D | g_combat.c | 1203 int entityList[ MAX_GENTITIES ]; in G_SelectiveRadiusDamage() local 1274 int entityList[ MAX_GENTITIES ]; in G_RadiusDamage() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/ |
H A D | AI_Vagary.cpp | 68 idEntity * entityList[ MAX_GENTITIES ]; in CLASS_DECLARATION() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/ |
H A D | AI_Vagary.cpp | 68 idEntity * entityList[ MAX_GENTITIES ]; in CLASS_DECLARATION() local
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | wp_demp2.cpp | 93 gentity_t *entityList[MAX_GENTITIES]; in DEMP2_AltRadiusDamage() local
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H A D | AI_Seeker.cpp | 355 gentity_t *entityList[MAX_GENTITIES], *ent, *best = NULL; in Seeker_FindEnemy() local
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | wp_demp2.cpp | 93 gentity_t *entityList[MAX_GENTITIES]; in DEMP2_AltRadiusDamage() local
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H A D | AI_Seeker.cpp | 398 gentity_t *entityList[MAX_GENTITIES], *ent, *best = NULL; in Seeker_FindEnemy() local
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/dports/audio/stmp/stmp-0.0.2/ |
H A D | gui.go | 16 entityList *tview.List member
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/examples/16.Quake3MapShader/ |
H A D | main.cpp | 273 quake3::tQ3EntityList &entityList = mesh->getEntityList(); in main() local
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | NPC_AI_Seeker.c | 409 int entityList[MAX_GENTITIES]; in Seeker_FindEnemy() local
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H A D | w_force.c | 1773 gentity_t *entityList[MAX_GENTITIES]; in ForceShootLightning() local 2056 gentity_t *entityList[MAX_GENTITIES]; in ForceShootDrain() local 2686 int entityList[MAX_GENTITIES]; in ForceTelepathy() local 2919 int entityList[MAX_GENTITIES]; in ForceThrow() local
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_weapon.c | 906 int entityList[MAX_GENTITIES]; in KamikazeRadiusDamage() local 971 int entityList[MAX_GENTITIES]; in KamikazeShockWave() local
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