/dports/games/openmw/openmw-openmw-0.47.0/apps/essimporter/ |
H A D | converter.hpp | 62 virtual void read(ESM::ESMReader& esm) in read() 68 virtual void write(ESM::ESMWriter& esm) in write() 84 void read(ESM::ESMReader& esm) override in read() 93 void write(ESM::ESMWriter& esm) override in write() 110 void read(ESM::ESMReader &esm) override in read() 147 void read(ESM::ESMReader &esm) override in read() 165 void read(ESM::ESMReader &esm) override in read() 186 void read(ESM::ESMReader &esm) override in read() 202 void read(ESM::ESMReader &esm) override in read() 218 void read(ESM::ESMReader &esm) override in read() [all …]
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H A D | converter.cpp | 99 void ConvertFMAP::read(ESM::ESMReader &esm) in read() 118 void ConvertFMAP::write(ESM::ESMWriter &esm) in write() 192 void ConvertCell::read(ESM::ESMReader &esm) in read() 317 void ConvertCell::writeCell(const Cell &cell, ESM::ESMWriter& esm) in writeCell() 435 void ConvertCell::write(ESM::ESMWriter &esm) in write() 451 void ConvertPROJ::read(ESM::ESMReader& esm) in read() 456 void ConvertPROJ::write(ESM::ESMWriter& esm) in write() 509 void ConvertSPLM::read(ESM::ESMReader& esm) in read() 515 void ConvertSPLM::write(ESM::ESMWriter& esm) in write()
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H A D | importplayer.cpp | 8 void REFR::load(ESM::ESMReader &esm) in load() 19 void PCDT::load(ESM::ESMReader &esm) in load()
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/dports/games/openmw/openmw-openmw-0.47.0/components/esm/ |
H A D | aisequence.cpp | 13 void AiWander::load(ESMReader &esm) in load() 33 void AiTravel::load(ESMReader &esm) in load() 45 void AiEscort::load(ESMReader &esm) in load() 65 void AiFollow::load(ESMReader &esm) in load() 94 void AiActivate::load(ESMReader &esm) in load() 104 void AiCombat::load(ESMReader &esm) in load() 114 void AiPursue::load(ESMReader &esm) in load() 167 void AiSequence::load(ESMReader &esm) in load()
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H A D | cellref.cpp | 13 void ESM::RefNum::load (ESMReader& esm, bool wide, const std::string& tag) in load() 21 void ESM::RefNum::save (ESMWriter &esm, bool wide, const std::string& tag) const in save() 34 void ESM::CellRef::load (ESMReader& esm, bool &isDeleted, bool wideRefNum) in load() 40 void ESM::CellRef::loadId (ESMReader& esm, bool wideRefNum) in loadId() 60 void ESM::CellRef::loadData(ESMReader &esm, bool &isDeleted) in loadData() 144 void ESM::CellRef::save (ESMWriter &esm, bool wideRefNum, bool inInventory, bool isDeleted) const in save()
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H A D | loadcell.cpp | 54 void Cell::load(ESMReader &esm, bool &isDeleted, bool saveContext) in load() 60 void Cell::loadNameAndData(ESMReader &esm, bool &isDeleted) in loadNameAndData() 110 void Cell::loadCell(ESMReader &esm, bool saveContext) in loadCell() 156 void Cell::postLoad(ESMReader &esm) in postLoad() 163 void Cell::save(ESMWriter &esm, bool isDeleted) const in save() 205 void Cell::restore(ESMReader &esm, int iCtx) const in restore() 224 …bool Cell::getNextRef(ESMReader &esm, CellRef &ref, bool &isDeleted, bool ignoreMoves, MovedCellRe… in getNextRef() 261 bool Cell::getNextMVRF(ESMReader &esm, MovedCellRef &mref) in getNextMVRF()
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H A D | variantimp.cpp | 9 void ESM::readESMVariantValue(ESMReader& esm, Variant::Format format, VarType type, std::string& ou… in readESMVariantValue() 27 void ESM::writeESMVariantValue(ESMWriter& esm, Variant::Format format, VarType type, const std::str… in writeESMVariantValue() 45 void ESM::readESMVariantValue(ESMReader& esm, Variant::Format format, VarType type, int& out) in readESMVariantValue() 95 void ESM::writeESMVariantValue(ESMWriter& esm, Variant::Format format, VarType type, int in) in writeESMVariantValue() 135 void ESM::readESMVariantValue(ESMReader& esm, Variant::Format format, VarType type, float& out) in readESMVariantValue() 150 void ESM::writeESMVariantValue(ESMWriter& esm, Variant::Format format, VarType type, float in) in writeESMVariantValue()
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H A D | loaddial.cpp | 13 void Dialogue::load(ESMReader &esm, bool &isDeleted) in load() 19 void Dialogue::loadId(ESMReader &esm) in loadId() 24 void Dialogue::loadData(ESMReader &esm, bool &isDeleted) in loadData() 59 void Dialogue::save(ESMWriter &esm, bool isDeleted) const in save() 77 void Dialogue::readInfo(ESMReader &esm, bool merge) in readInfo()
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H A D | loadarmo.cpp | 10 void PartReferenceList::add(ESMReader &esm) in add() 20 void PartReferenceList::load(ESMReader &esm) in load() 41 void Armor::load(ESMReader &esm, bool &isDeleted) in load() 96 void Armor::save(ESMWriter &esm, bool isDeleted) const in save()
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H A D | projectilestate.cpp | 17 void BaseProjectileState::load(ESMReader &esm) in load() 33 void MagicBoltState::load(ESMReader &esm) in load() 57 void ProjectileState::load(ESMReader &esm) in load()
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H A D | loadcont.cpp | 10 void InventoryList::add(ESMReader &esm) in add() 32 void Container::load(ESMReader &esm, bool &isDeleted) in load() 92 void Container::save(ESMWriter &esm, bool isDeleted) const in save()
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H A D | containerstate.cpp | 3 void ESM::ContainerState::load (ESMReader &esm) in load() 10 void ESM::ContainerState::save (ESMWriter &esm, bool inInventory) const in save()
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H A D | creaturestate.cpp | 3 void ESM::CreatureState::load (ESMReader &esm) in load() 15 void ESM::CreatureState::save (ESMWriter &esm, bool inInventory) const in save()
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H A D | creaturelevliststate.cpp | 9 void CreatureLevListState::load(ESMReader &esm) in load() 20 void CreatureLevListState::save(ESMWriter &esm, bool inInventory) const in save()
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H A D | doorstate.cpp | 11 void DoorState::load(ESMReader &esm) in load() 21 void DoorState::save(ESMWriter &esm, bool inInventory) const in save()
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H A D | npcstate.cpp | 3 void ESM::NpcState::load (ESMReader &esm) in load() 17 void ESM::NpcState::save (ESMWriter &esm, bool inInventory) const in save()
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H A D | loadtes3.cpp | 19 void ESM::Header::load (ESMReader &esm) in load() 68 void ESM::Header::save (ESMWriter &esm) in save()
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H A D | loadscpt.cpp | 13 void Script::loadSCVR(ESMReader &esm) in loadSCVR() 83 void Script::load(ESMReader &esm, bool &isDeleted) in load() 144 void Script::save(ESMWriter &esm, bool isDeleted) const in save()
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H A D | debugprofile.cpp | 9 void ESM::DebugProfile::load (ESMReader& esm, bool &isDeleted) in load() 41 void ESM::DebugProfile::save (ESMWriter& esm, bool isDeleted) const in save()
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H A D | filter.cpp | 9 void ESM::Filter::load (ESMReader& esm, bool &isDeleted) in load() 39 void ESM::Filter::save (ESMWriter& esm, bool isDeleted) const in save()
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H A D | effectlist.cpp | 8 void EffectList::load(ESMReader &esm) in load() 16 void EffectList::add(ESMReader &esm) in add()
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H A D | loadbsgn.cpp | 11 void BirthSign::load(ESMReader &esm, bool &isDeleted) in load() 53 void BirthSign::save(ESMWriter &esm, bool isDeleted) const in save()
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H A D | loadstat.cpp | 11 void Static::load(ESMReader &esm, bool &isDeleted) in load() 41 void Static::save(ESMWriter &esm, bool isDeleted) const in save()
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H A D | loadacti.cpp | 11 void Activator::load(ESMReader &esm, bool &isDeleted) in load() 47 void Activator::save(ESMWriter &esm, bool isDeleted) const in save()
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/dports/games/openmw/openmw-openmw-0.47.0/apps/opencs/model/world/ |
H A D | pathgrid.cpp | 7 void CSMWorld::Pathgrid::load (ESM::ESMReader &esm, bool &isDeleted, const IdCollection<Cell>& cell… in load() 20 void CSMWorld::Pathgrid::load (ESM::ESMReader &esm, bool &isDeleted) in load()
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