Searched defs:extraDamage (Results 1 – 4 of 4) sorted by relevance
127 float extraDamage; variable
1872 int extraDamage = 0; // from special mon. attacks (burn, freeze, etc) in monster_attack() local
8311 int extraDamage = 5; in attack() local
9377 int extraDamage = 0; // damage unaffected by the critical multiplier in ModifyWeaponDamage() local