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Searched defs:extralight (Results 1 – 25 of 36) sorted by relevance

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/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_agent.h126 short extralight; variable
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dr_plane.h52 int extralight; member
H A Dr_utility.cpp136 int extralight; variable
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dr_main.cpp109 int extralight; variable
/dports/games/prboom/prboom-2.5.0/src/
H A Dr_main.c116 int extralight; // bumped light from gun blasts variable
H A Dd_player.h167 int extralight; member
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_main.c114 int extralight; // bumped light from gun blasts variable
H A Dd_player.h159 int extralight; member
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dd_player.h145 int extralight; member
H A Dr_main.c105 int extralight; variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_main.c66 int extralight; // bumped light from gun blasts variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_main.c108 int extralight; variable
H A Dd_player.h179 int extralight; member
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_main.c72 int extralight; // bumped light from gun blasts variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dr_main.c108 int extralight; variable
H A Dd_player.h179 int extralight; member
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_main.c67 int extralight; // bumped light from gun blasts variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_main.c66 int extralight; // bumped light from gun blasts variable
/dports/games/heretic/glheretic-1.2/
H A Dr_main.c70 int extralight; /* bumped light from gun blasts */ variable
/dports/games/uhexen/uhexen-0.601/src/
H A Dr_main.c69 int extralight; // bumped light from gun blasts variable
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dd_player.h160 int extralight; member
H A Dr_main.c162 int extralight; // bumped light from gun blasts variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dr_main.c111 int extralight; variable
H A Dd_player.h147 int extralight; member
/dports/games/edge/Edge-1.35-source/src/
H A De_player.h255 int extralight; member

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