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Searched defs:fAspect (Results 1 – 25 of 28) sorted by relevance

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/dports/games/openclonk/openclonk-release-8.1-src/src/graphics/
H A DC4Facet.cpp86 void C4Facet::DrawT(C4Facet &cgo, bool fAspect, int32_t iPhaseX, int32_t iPhaseY, C4DrawTransform *… in DrawT()
125 void C4Facet::DrawTUnscaled(C4Facet &cgo, bool fAspect, int32_t iPhaseX, int32_t iPhaseY, C4DrawTra… in DrawTUnscaled()
154 void C4Facet::Draw(C4Facet &cgo, bool fAspect, int32_t iPhaseX, int32_t iPhaseY, bool fTransparent) in Draw()
213 void C4Facet::DrawClr(C4Facet &cgo, bool fAspect, DWORD dwClr) in DrawClr()
/dports/misc/cloc/cloc-1.90/tests/inputs/dd/bb/ee/
H A DTeapotRenderer.cpp99 float fAspect = (float) viewport[2] / (float) viewport[3]; in UpdateViewport() local
/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.swt/examples/org.eclipse.swt.opengl.examples/src/org/eclipse/swt/opengl/examples/
H A DOpenGLTab.java220 float fAspect = (float) width / (float) height; in setupViewingArea() local
/dports/graphics/devil/devil-1.7.8/examples/direct3d_example/
H A Dd3dtest.cpp252 FLOAT fAspect = m_d3dsdBackBuffer.Width / (FLOAT)m_d3dsdBackBuffer.Height; in RestoreDeviceObjects() local
/dports/graphics/freeglut/freeglut-3.2.1/progs/demos/One/
H A Done.c205 GLfloat fAspect = (GLfloat) nHeight / (GLfloat) nWidth; in SampleReshape() local
/dports/graphics/mupdf/mupdf-1.18.0-source/thirdparty/freeglut/progs/demos/One/
H A Done.c205 GLfloat fAspect = (GLfloat) nHeight / (GLfloat) nWidth; in SampleReshape() local
/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4GuiLabels.cpp321 Picture::Picture(const C4Rect &rcBounds, bool fAspect) : fCustomDrawClr(false), fAnimate(false) in Picture()
390 …OverlayPicture::OverlayPicture(const C4Rect &rcBounds, bool fAspect, const C4Facet &rOverlayImage,… in OverlayPicture()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/addons/kodi-dev-kit/include/kodi/c-api/addon-instance/pvr/
H A Dpvr_stream.h125 float fAspect; member
/dports/games/d2x/d2x-0.2.5/arch/win32/d3dframe/
H A Dd3dutil.cpp231 HRESULT D3DUtil_SetProjectionMatrix( D3DMATRIX& mat, FLOAT fFOV, FLOAT fAspect, in D3DUtil_SetProjectionMatrix()
/dports/science/gchemutils/gnome-chemistry-utils-0.14.16/libs/gcugtk/
H A Dglview.cc225 float fAspect; in Reshape() local
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/edit_CADtexturing/
H A DCADtexturingedit.cpp155 GLfloat fAspect = fabs((dx - sx) / (tp - bt)); in ComputeNearFar() local
/dports/math/saga/saga-8.1.3/saga-gis/src/tools/simulation/sim_fire_spreading/
H A DSimulateVariableWind.cpp613 double fAspect; in CalculateReportParameters() local
/dports/misc/cloc/cloc-1.90/tests/inputs/dd/bb/cc/
H A DMoreTeapotsRenderer.cpp213 float fAspect = (float) viewport[2] / (float) viewport[3]; in UpdateViewport() local
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/VideoPlayer/DVDDemuxers/
H A DDVDDemuxClient.cpp260 double fAspect = in ParsePacket() local
H A DDVDDemux.h134 double fAspect = 0; // display aspect of stream variable
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/win32/
H A DDirect3D.cpp478 FLOAT fAspect = ((FLOAT)dsdBackBuffer.Width) / dsdBackBuffer.Height; in restoreDeviceObjects() local
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/utils/
H A DStreamDetails.cpp584 std::string CStreamDetails::VideoAspectToAspectDescription(float fAspect) in VideoAspectToAspectDescription()
/dports/multimedia/assimp/assimp-5.1.3/tools/assimp_view/
H A Dassimp_view.cpp1040 const float fAspect = (float)sRect.right / (float)sRect.bottom; in GetProjectionMatrix() local
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/tools/assimp_view/
H A Dassimp_view.cpp1142 const float fAspect = (float)sRect.right / (float)sRect.bottom; in GetProjectionMatrix() local
/dports/games/openclonk/openclonk-release-8.1-src/src/object/
H A DC4DefGraphics.cpp378 void C4DefGraphics::DrawClr(C4Facet &cgo, bool fAspect, DWORD dwClr) in DrawClr()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlab/
H A Dglarea.cpp1583 GLfloat fAspect = (GLfloat)width()/height(); in setView() local
1616 void GLArea::setTiledView(GLdouble fovY, float viewRatio, float fAspect, GLdouble zNear, GLdouble z… in setTiledView() argument
/dports/games/d2x/d2x-0.2.5/arch/win32/
H A Dscene.cpp132 float fAspect = 1.0f; in App_InitDeviceObjects() local
/dports/editors/libreoffice6/libreoffice-6.4.7.2/chart2/source/view/main/
H A DVLegend.cxx500 double fAspect = nMaxEntryHeight in lcl_placeLegendEntries() local
/dports/devel/tokamak/tokamak_release/d3dapp/dxut/
H A DDXUTSettingsDlg.cpp674 float fAspect = (float)DisplayMode.Width / (float)DisplayMode.Height; in OnAdapterFormatChanged() local
/dports/editors/libreoffice/libreoffice-7.2.6.2/chart2/source/view/main/
H A DVLegend.cxx544 double fAspect = nMaxEntryHeight in lcl_placeLegendEntries() local

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