Home
last modified time | relevance | path

Searched defs:fade1 (Results 1 – 6 of 6) sorted by relevance

/dports/audio/rkr-lv2/rkrlv2-beta_2-2-gd8c17d3/src/
H A DLooper.h100 float Srate_Attack_Coeff, track1gain, track2gain, fade1, fade2, pregain1, pregain2; variable
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Df_wipe.c147 int fade1 = 0, fade2 = 0; in wipe_doColorXForm() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/
H A Dmusic.cpp592 int32 fade1 = _music[1]->isFading(); in streamCompMusic() local
/dports/games/scummvm/scummvm-2.5.1/engines/sword2/
H A Dmusic.cpp592 int32 fade1 = _music[1]->isFading(); in streamCompMusic() local
/dports/audio/openal-soft/openal-soft-1.21.1/alc/effects/
H A Dreverb.cpp1364 const float fade1{newCoeffStep*fadeCount}; in earlyFaded() local
1393 const float fade1{feedb_newCoeffStep*fadeCount}; in earlyFaded() local
1567 const float fade1{densityStep*fadeCount}; in lateFaded() local
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/vt/
H A Dtr_types.h133 uint32_t fade1; // Falloff value 1 member