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Searched defs:fadeOutMusic (Results 1 – 21 of 21) sorted by relevance

/dports/games/legend-of-edgar/edgar-1.34/src/audio/
H A Dmusic.c191 void fadeOutMusic(int time) in fadeOutMusic() function
/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Dsoundmanager.cpp398 void SoundManager::fadeOutMusic(const int ms) in fadeOutMusic() function in SoundManager
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dsound.cpp1730 void Sound::fadeOutMusic(int ramp) { in fadeOutMusic() function in HDB::Sound
H A Dlua-script.cpp1194 static int fadeOutMusic(lua_State *L) { in fadeOutMusic() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse_digi/
H A Ddimuse_track.cpp290 void IMuseDigital::fadeOutMusic(int fadeDelay) { in fadeOutMusic() function in Scumm::IMuseDigital
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dsound.cpp1721 void Sound::fadeOutMusic(int ramp) { in fadeOutMusic() function in HDB::Sound
H A Dlua-script.cpp1196 static int fadeOutMusic(lua_State *L) { in fadeOutMusic() function
/dports/games/scummvm/scummvm-2.5.1/engines/grim/imuse/
H A Dimuse_track.cpp343 void Imuse::fadeOutMusic(int duration) { in fadeOutMusic() function in Grim::Imuse
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse_digi/
H A Ddimuse_track.cpp379 void IMuseDigital::fadeOutMusic(int fadeDelay) { in fadeOutMusic() function in Scumm::IMuseDigital
/dports/games/residualvm/residualvm-0.3.1/engines/grim/imuse/
H A Dimuse_track.cpp343 void Imuse::fadeOutMusic(int duration) { in fadeOutMusic() function in Grim::Imuse
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cine/
H A Dsound.cpp1024 void PCSound::fadeOutMusic() { in fadeOutMusic() function in Cine::PCSound
1143 void PaulaSound::fadeOutMusic() { in fadeOutMusic() function in Cine::PaulaSound
/dports/games/scummvm/scummvm-2.5.1/engines/cine/
H A Dsound.cpp1307 void PCSound::fadeOutMusic() { in fadeOutMusic() function in Cine::PCSound
1448 void PaulaSound::fadeOutMusic() { in fadeOutMusic() function in Cine::PaulaSound
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/
H A Dkyra_mr.cpp433 void KyraEngine_MR::fadeOutMusic(int ticks) { in fadeOutMusic() function in Kyra::KyraEngine_MR
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/
H A Dkyra_mr.cpp443 void KyraEngine_MR::fadeOutMusic(int ticks) { in fadeOutMusic() function in Kyra::KyraEngine_MR
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/drivers/
H A Dmlalf98.cpp1800 void MLALF98Internal::fadeOutMusic() { in fadeOutMusic() function in Kyra::MLALF98Internal
1920 void MLALF98::fadeOutMusic() { in fadeOutMusic() function in Kyra::MLALF98
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cruise/
H A Dsound.cpp805 void PCSound::fadeOutMusic() { in fadeOutMusic() function in Cruise::PCSound
/dports/games/scummvm/scummvm-2.5.1/engines/cruise/
H A Dsound.cpp805 void PCSound::fadeOutMusic() { in fadeOutMusic() function in Cruise::PCSound
/dports/games/sdb/sdb-1.0.2/src/
H A Dgame.cpp1079 void fadeOutMusic(int ms) in fadeOutMusic() function
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sequence/
H A Dsequences_hof.cpp1478 void SeqPlayer_HOF::fadeOutMusic() { in fadeOutMusic() function in Kyra::SeqPlayer_HOF
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sequence/
H A Dsequences_hof.cpp1464 void SeqPlayer_HOF::fadeOutMusic() { in fadeOutMusic() function in Kyra::SeqPlayer_HOF
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp3021 luaFunc(fadeOutMusic) in luaFunc() argument