/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | iphone_sound.m | 15 BOOL fading; field 19 @property (readonly) BOOL fading; property
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/dports/audio/atunes/atunes-3.1.2/src/net/sourceforge/atunes/kernel/modules/player/ |
H A D | PlayerControlsController.java | 143 final long totalTime, final boolean fading) { in setCurrentAudioObjectTimePlayed() 154 final long totalTime, final boolean fading) { in setCurrentAudioObjectTimePlayedEDT()
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/dports/multimedia/py-moviepy/moviepy-1.0.3/moviepy/audio/fx/ |
H A D | audio_fadein.py | 11 def fading(gf,t): function
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H A D | audio_fadeout.py | 12 def fading(gf,t): function
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/dports/games/instead/instead-3.4.1/doc/examples/stead2/ |
H A D | cutscene.lua | 95 v.fading = function(s) function
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/dports/audio/atunes/atunes-3.1.2/src/net/sourceforge/atunes/model/ |
H A D | IProgressSlider.java | 38 public void setProgress(long time, long remainingTime, boolean fading); in setProgress()
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H A D | IPlayerControlsPanel.java | 47 public void setProgress(long time, long remainingTime, boolean fading); in setProgress()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/ |
H A D | bouncy_coin.cpp | 55 bool fading = time_left < FADE_TIME; in draw() local
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H A D | floating_image.hpp | 77 float fading; member in FloatingImage
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/dports/science/chrono/chrono-7.0.1/src/chrono/assets/ |
H A D | ChColorAsset.h | 47 float fading; // transparency of material variable
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H A D | ChVisualization.h | 78 float fading; variable
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/dports/games/residualvm/residualvm-0.3.1/engines/stark/ui/ |
H A D | cursor.cpp | 80 void Cursor::setFading(bool fading) { in setFading()
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/ |
H A D | bl_lua_obj_screen.cpp | 95 Uint32 fading = 255; in luaObjScreenFilterFading() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/ |
H A D | music.h | 52 int32 fading() { return _fading; } in fading() function
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/dports/x11-wm/e16/e16-1.0.24/src/ |
H A D | ecompmgr.h | 35 char fading; member
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/dports/games/scummvm/scummvm-2.5.1/engines/sword1/ |
H A D | music.h | 52 int32 fading() { return _fading; } in fading() function
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/sound/ |
H A D | Ogg.h | 24 bool fading = false; member
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/dports/multimedia/libbluray/libbluray-1.3.0/src/libbluray/bdj/java/org/videolan/media/content/control/ |
H A D | PanningControlImpl.java | 85 private float fading = 0.0f; field in PanningControlImpl
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/dports/multimedia/handbrake/libbluray-1.3.0/src/libbluray/bdj/java/org/videolan/media/content/control/ |
H A D | PanningControlImpl.java | 85 private float fading = 0.0f; field in PanningControlImpl
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/dports/devel/p5-SDL/SDL-2.548/lib/pods/SDLx/ |
H A D | Music.pod | 278 =head2 fading section
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/dports/games/crack-attack/crack-attack-1.1.14/src/ |
H A D | DrawGarbage.cxx | 83 bool fading = false; in drawGarbage() local
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/dports/games/rockdodger/rockdodger-1.1.4/ |
H A D | sparkles.h | 32 sparkle_life_colours_t *fading; //!< fading colours member
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/dports/graphics/digikam/digikam-7.4.0/core/libs/widgets/metadata/labels/ |
H A D | ratingwidget.cpp | 76 bool fading; member in Digikam::RatingWidget::Private 155 void RatingWidget::setFading(bool fading) in setFading()
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/dports/deskutils/lumina-mediaplayer/lumina-1.6.0/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/ |
H A D | ImageSlideshow.h | 17 QPropertyAnimation *bounce, *fading; variable
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/dports/deskutils/lumina-screenshot/lumina-1.6.0/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/ |
H A D | ImageSlideshow.h | 17 QPropertyAnimation *bounce, *fading; variable
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