/dports/devel/efl/efl-1.25.1/src/modules/evas/engines/fb/ |
H A D | evas_outbuf.c | 104 int fb_depth = _outbuf_depth_convert(depth); in evas_fb_outbuf_fb_setup_fb() local 368 int fb_w, fb_h, fb_depth; in evas_fb_outbuf_fb_reconfigure() local
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/dports/x11/mlterm/mlterm-3.9.1/uitoolkit/fb/ |
H A D | ui_display_wscons.c | 31 u_int fb_depth = 8; variable
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H A D | ui_display_x68kgrf.c | 72 u_int fb_depth = 4; variable
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/dports/multimedia/libv4l/linux-5.13-rc2/drivers/video/fbdev/ |
H A D | sbuslib.c | 102 int type, int fb_depth, unsigned long fb_size) in sbusfb_ioctl_helper()
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/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/video/fbdev/ |
H A D | sbuslib.c | 102 int type, int fb_depth, unsigned long fb_size) in sbusfb_ioctl_helper()
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/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/video/fbdev/ |
H A D | sbuslib.c | 102 int type, int fb_depth, unsigned long fb_size) in sbusfb_ioctl_helper()
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/dports/multimedia/mpv/mpv-0.34.1/video/out/ |
H A D | vo_gpu.c | 70 int fb_depth = sw->fns->color_depth ? sw->fns->color_depth(sw) : 0; in resize() local
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/dports/multimedia/vlc/vlc-3.0.16/modules/video_output/opengl/ |
H A D | fragment_shaders.c | 647 GLint fb_depth = 0; in opengl_fragment_shader_init_impl() local
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/dports/misc/rump/buildrump.sh-b914579/src/sys/dev/sun/ |
H A D | fbio.h | 104 int fb_depth; /* bits per pixel */ member
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/dports/misc/rump/buildrump.sh-b914579/src/sys/external/bsd/drm2/dist/drm/vmwgfx/ |
H A D | vmwgfx_fb.c | 416 unsigned fb_bpp, fb_depth, fb_offset, fb_pitch, fb_size; in vmw_fb_init() local
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/dports/misc/rump/buildrump.sh-b914579/src/sys/dev/pci/ |
H A D | sisfb.c | 81 int fb_depth; member
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/dports/multimedia/libxine/xine-lib-1.2.11/src/video_out/ |
H A D | video_out_pgx32.c | 164 int devfd, fb_width, fb_height, fb_depth; member
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H A D | video_out_pgx64.c | 230 int devfd, fb_width, fb_depth, free_top, free_bottom, free_mark; member
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/sparc-linux-any/asm/ |
H A D | fbio.h | 54 int fb_depth; member
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/dports/multimedia/v4l-utils/linux-5.13-rc2/arch/sparc/include/uapi/asm/ |
H A D | fbio.h | 54 int fb_depth; member
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/dports/multimedia/v4l_compat/linux-5.13-rc2/arch/sparc/include/uapi/asm/ |
H A D | fbio.h | 54 int fb_depth; member
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/dports/lang/zig/zig-0.9.0/lib/libc/include/sparc-linux-any/asm/ |
H A D | fbio.h | 54 int fb_depth; member
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/dports/multimedia/libv4l/linux-5.13-rc2/arch/sparc/include/uapi/asm/ |
H A D | fbio.h | 54 int fb_depth; member
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/dports/lang/squeak/Squeak-4.10.2.2614-src/unix/vm-display-fbdev/ |
H A D | sqUnixFBDevFramebuffer.c | 110 static inline int fb_depth(_self) { return self->var.bits_per_pixel; } in fb_depth() function
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/dports/multimedia/v4l-utils/linux-5.13-rc2/arch/m68k/include/asm/ |
H A D | fbio.h | 54 int fb_depth; member
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/dports/multimedia/v4l_compat/linux-5.13-rc2/arch/m68k/include/asm/ |
H A D | fbio.h | 54 int fb_depth; member
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/dports/multimedia/libv4l/linux-5.13-rc2/arch/m68k/include/asm/ |
H A D | fbio.h | 54 int fb_depth; member
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/dports/net/x11vnc/x11vnc-0.9.16/src/ |
H A D | screen.c | 3075 int fb_bpp, fb_Bpl, fb_depth; local
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/dports/multimedia/mpv/mpv-0.34.1/video/out/gpu/ |
H A D | video.c | 168 int fb_depth; // actual bits available in GL main framebuffer member 2661 void gl_video_set_fb_depth(struct gl_video *p, int fb_depth) in gl_video_set_fb_depth()
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