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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_compiler.h95 nir_variable *fbfetch; //for fs output member
H A Dzink_render_pass.h40 bool fbfetch; member
H A Dzink_compiler.c470 nir_variable *fbfetch = nir_variable_clone(data, b->shader); in lower_fbfetch_instr() local
489 lower_fbfetch(nir_shader *shader, nir_variable **fbfetch) in lower_fbfetch()
865 nir_variable *fbfetch = NULL; in zink_shader_compile() local
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_compiler.h95 nir_variable *fbfetch; //for fs output member
H A Dzink_render_pass.h40 bool fbfetch; member
H A Dzink_compiler.c470 nir_variable *fbfetch = nir_variable_clone(data, b->shader); in lower_fbfetch_instr() local
489 lower_fbfetch(nir_shader *shader, nir_variable **fbfetch) in lower_fbfetch()
865 nir_variable *fbfetch = NULL; in zink_shader_compile() local
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_compiler.h95 nir_variable *fbfetch; //for fs output member
H A Dzink_render_pass.h40 bool fbfetch; member
H A Dzink_compiler.c470 nir_variable *fbfetch = nir_variable_clone(data, b->shader); in lower_fbfetch_instr() local
489 lower_fbfetch(nir_shader *shader, nir_variable **fbfetch) in lower_fbfetch()
865 nir_variable *fbfetch = NULL; in zink_shader_compile() local
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_compiler.h95 nir_variable *fbfetch; //for fs output member
H A Dzink_render_pass.h40 bool fbfetch; member
H A Dzink_compiler.c470 nir_variable *fbfetch = nir_variable_clone(data, b->shader); in lower_fbfetch_instr() local
489 lower_fbfetch(nir_shader *shader, nir_variable **fbfetch) in lower_fbfetch()
865 nir_variable *fbfetch = NULL; in zink_shader_compile() local
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_compiler.h95 nir_variable *fbfetch; //for fs output member
H A Dzink_render_pass.h40 bool fbfetch; member
H A Dzink_compiler.c470 nir_variable *fbfetch = nir_variable_clone(data, b->shader); in lower_fbfetch_instr() local
489 lower_fbfetch(nir_shader *shader, nir_variable **fbfetch) in lower_fbfetch()
865 nir_variable *fbfetch = NULL; in zink_shader_compile() local
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_compiler.h95 nir_variable *fbfetch; //for fs output member
H A Dzink_render_pass.h40 bool fbfetch; member
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_compiler.h95 nir_variable *fbfetch; //for fs output member
H A Dzink_render_pass.h40 bool fbfetch; member
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_compiler.h95 nir_variable *fbfetch; //for fs output member
H A Dzink_render_pass.h40 bool fbfetch; member
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/zink/
H A Dzink_compiler.h95 nir_variable *fbfetch; //for fs output member
H A Dzink_render_pass.h40 bool fbfetch; member
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/zink/
H A Dzink_render_pass.h40 bool fbfetch; member
H A Dzink_compiler.h100 nir_variable *fbfetch; //for fs output member

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