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Searched defs:fireShot (Results 1 – 11 of 11) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dwisker.lua113 local function fireShot(me, a) function
/dports/games/legend-of-edgar/edgar-1.34/src/enemy/
H A Dceiling_crawler.c277 static void fireShot() in fireShot() function
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DWorldWeapons.cxx32 uint32_t WorldWeapons::fireShot(FlagType* type, const float origin[3], const float vector[3], int *… in fireShot() function in WorldWeapons
H A DServerSidePlayer.cxx284 bool bz_ServerSidePlayerHandler::fireShot(void) in fireShot() function in bz_ServerSidePlayerHandler
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DWorldWeapons.cxx32 uint32_t WorldWeapons::fireShot(FlagType* type, const float origin[3], const float vector[3], int *… in fireShot() function in WorldWeapons
H A DServerSidePlayer.cxx284 bool bz_ServerSidePlayerHandler::fireShot(void) in fireShot() function in bz_ServerSidePlayerHandler
/dports/games/scorched3d/scorched/src/client/tankgraph/
H A DTankKeyboardControlUtil.cpp499 void TankKeyboardControlUtil::fireShot(Tank *tank) in fireShot() function in TankKeyboardControlUtil
/dports/games/scorched3d/scorched/src/server/tankai/
H A DTankAICurrentMove.cpp1090 void TankAICurrentMove::fireShot(Tanket *tanket, MoveData &moveData) in fireShot() function in TankAICurrentMove
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DLocalPlayer.cxx1226 bool LocalPlayer::fireShot() in fireShot() function in LocalPlayer
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DLocalPlayer.cxx1226 bool LocalPlayer::fireShot() in fireShot() function in LocalPlayer
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DGame.cpp10473 Shot *Game::fireShot(const std::string &bankShot, Entity *firer, Entity *target, const Vector &pos,… in fireShot() function in Game
10513 Shot* Game::fireShot(Entity *firer, const std::string &particleEffect, Vector position, bool big, V… in fireShot() function in Game