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Searched defs:flipZ (Results 1 – 8 of 8) sorted by relevance

/dports/misc/usd/USD-21.11/third_party/renderman-24/plugin/hdPrman/
H A DinteractiveRenderPass.cpp672 GfMatrix4d flipZ(1.0); in _Execute() local
/dports/misc/usd/USD-21.11/third_party/renderman-24/plugin/hdPrman/testenv/
H A DtestHdPrman.cpp548 GfMatrix4d flipZ(1.0); in main() local
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DWorldInfo.cxx131 bool drive, bool shoot, bool rico, bool flipZ) in addPyramid()
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DWorldInfo.cxx131 bool drive, bool shoot, bool rico, bool flipZ) in addPyramid()
/dports/games/bzflag-server/bzflag-2.4.22/src/game/
H A DIntersect.cxx345 float dx, float dy, float dz, bool flipZ) in timeRayHitsPyramids()
/dports/games/bzflag/bzflag-2.4.22/src/game/
H A DIntersect.cxx345 float dx, float dy, float dz, bool flipZ) in timeRayHitsPyramids()
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrain.cpp2414 int flipZ = (rayDirection.z < 0 ? 0 : 1); in rayIntersects() local
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrain.cpp2399 int flipZ = (rayDirection.z < 0 ? 0 : 1); in rayIntersects() local