Searched defs:flipZ (Results 1 – 8 of 8) sorted by relevance
/dports/misc/usd/USD-21.11/third_party/renderman-24/plugin/hdPrman/ |
H A D | interactiveRenderPass.cpp | 672 GfMatrix4d flipZ(1.0); in _Execute() local
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/dports/misc/usd/USD-21.11/third_party/renderman-24/plugin/hdPrman/testenv/ |
H A D | testHdPrman.cpp | 548 GfMatrix4d flipZ(1.0); in main() local
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/ |
H A D | WorldInfo.cxx | 131 bool drive, bool shoot, bool rico, bool flipZ) in addPyramid()
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/dports/games/bzflag/bzflag-2.4.22/src/bzfs/ |
H A D | WorldInfo.cxx | 131 bool drive, bool shoot, bool rico, bool flipZ) in addPyramid()
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/dports/games/bzflag-server/bzflag-2.4.22/src/game/ |
H A D | Intersect.cxx | 345 float dx, float dy, float dz, bool flipZ) in timeRayHitsPyramids()
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/dports/games/bzflag/bzflag-2.4.22/src/game/ |
H A D | Intersect.cxx | 345 float dx, float dy, float dz, bool flipZ) in timeRayHitsPyramids()
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/ |
H A D | OgreTerrain.cpp | 2414 int flipZ = (rayDirection.z < 0 ? 0 : 1); in rayIntersects() local
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/ |
H A D | OgreTerrain.cpp | 2399 int flipZ = (rayDirection.z < 0 ? 0 : 1); in rayIntersects() local
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