Home
last modified time | relevance | path

Searched defs:floor_tile (Results 1 – 8 of 8) sorted by relevance

/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/
H A Danimate.c280 struct floor_tile_spec *floor_tile = (struct floor_tile_spec *)scenery_piece; in animate_floor_tile() local
365 …struct floor_tile_spec *floor_tile = dynarray_member(&underlay_floor_tiles, i, sizeof(struct floor… in generate_animated_floor_tile_list() local
375 …struct floor_tile_spec *floor_tile = dynarray_member(&overlay_floor_tiles, i, sizeof(struct floor_… in generate_animated_floor_tile_list() local
H A Dfloor_tiles.c100 …struct floor_tile_spec *floor_tile = dynarray_member(floor_tiles, floor_value, sizeof(struct floor… in get_floor_tile_image() local
H A Dblocks.c725 …struct floor_tile_spec *floor_tile = dynarray_member(&underlay_floor_tiles, i, sizeof(struct floor… in get_storage_for_floor_tile() local
733 …struct floor_tile_spec *floor_tile = dynarray_member(&overlay_floor_tiles, i, sizeof(struct floor_… in get_storage_for_floor_tile() local
763 …struct floor_tile_spec *floor_tile = dynarray_member(&underlay_floor_tiles, i, sizeof(struct floor… in free_floor_tiles() local
770 …struct floor_tile_spec *floor_tile = dynarray_member(&overlay_floor_tiles, i, sizeof(struct floor_… in free_floor_tiles() local
H A Dluaconfig.c864 …struct floor_tile_spec floor_tile = { .filenames = { NULL, 0, 0}, .animation_fn = NULL, .animation… in get_floor_tile_list() local
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/lvledit/
H A Dlvledit_widget_toolbar.c189 …struct floor_tile_spec *floor_tile = dynarray_member(&overlay_floor_tiles, index, sizeof(struct fl… in leveleditor_print_object_info() local
192 …struct floor_tile_spec *floor_tile = dynarray_member(&underlay_floor_tiles, array[idx], sizeof(str… in leveleditor_print_object_info() local
H A Dlvledit_object_lists.c342 …struct floor_tile_spec *floor_tile = dynarray_member(floor_tiles, i, sizeof(struct floor_tile_spec… in sort_floor_tiles_by_categories() local
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-gear.cc996 string floor_tile = ""; in make_mons_weapon() local
H A Dmapdef.h1151 string rock_tile, floor_tile; variable