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Searched defs:fmod_system (Results 1 – 2 of 2) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dinit_game.cpp474 #define fmod_system 0 in initGame() macro
H A Dsound.cpp31 FMOD_SYSTEM* fmod_system = NULL; variable
1262 #define fmod_system 0 in physfsReloadMusic() macro