/dports/games/powermanga/powermanga-0.93.1/src/ |
H A D | enemies.c | 291 enemy *foe; in enemies_init() local 319 enemy *foe; in enemies_kill() local 350 enemy *foe; in enemies_handle() local 455 enemy_curve (enemy * foe) in enemy_curve() 628 enemy_grid (enemy * foe) in enemy_grid() 1219 lonely_foe_fire (enemy * foe) in lonely_foe_fire() 1409 enemy_lonely (enemy * foe) in enemy_lonely() 1756 enemy *foe; in enemy_check_chained_list() local 1808 enemy *foe; in enemy_get() local 1855 enemy_delete (enemy * foe) in enemy_delete() [all …]
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H A D | lonely_foes.c | 57 enemy *foe; in lonely_foe_new() local 96 enemy *foe = lonely_foe_new (power, energy, 0, type, shot_delay); in lonely_foe_create() local 111 lonely_foe_add_gozuky (enemy * foe, Uint32 cannon_pos) in lonely_foe_add_gozuky() 153 enemy *foe; in lonely_foe_curve_create() local 189 enemy *foe; in lonely_foe_add() local
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H A D | congratulations.c | 184 enemy *foe = foe_view; in congratulations_play() local 270 enemy *foe = foe_view; in congratulations_new_enemy() local 346 enemy *foe = foe_view; in congratulations_enemy_animation() local
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H A D | guardians.c | 778 enemy *foe; in guardian_add_missile() local 824 enemy *foe; in guardian_add_missiles() local 890 enemy *foe; in guardian_add_foe() local 946 enemy *foe; in guardian_add_soukee() local 986 enemy *foe; in guardian_add_shuriky() local 1046 enemy *foe; in guardian_add_quibouly() local 1077 enemy *foe; in guardian_add_tournadee() local 1122 enemy *foe; in guardian_add_sapouch() local 1172 enemy *foe; in guardian_add_perturbians() local 1219 enemy *foe; in guardian_add_saakamin() local
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H A D | curve_phase.c | 110 enemy *foe; in curve_phase() local 643 enemy *foe; in curve_enable_level() local
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H A D | electrical_shock.c | 69 enemy *foe; in electrical_shock() local
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H A D | grid_phase.c | 187 enemy *foe; in grid_start() local
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H A D | shots.c | 285 enemy *foe; in shot_moving() local 598 shot_enemy_add (const enemy * const foe, Sint32 k) in shot_enemy_add() 999 enemy *foe; in shot_enemies_collisions() local
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/dports/games/oldrunner/oldrunner/ |
H A D | foes.c | 38 struct foe { struct 43 SLIST_ENTRY(foe) foesp; argument 101 foe_killed (struct foe *foe) in foe_killed() 112 foe_trapped (struct foe *foe) in foe_trapped() 119 check_trap (struct foe *foe) in check_trap() 133 check_hole (struct foe *foe) in check_hole() 140 another_foe_at_pos (const struct foe *foe, const struct coord *pos) in another_foe_at_pos() 164 compute_move (const struct coord *hero, struct foe *foe) in compute_move() 252 struct foe *foe; in foes_update_pos() local
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | mondefense.cpp | 54 if( const player *const foe = dynamic_cast<player *>( source ) ) { in zapback() local 111 if( const player *const foe = dynamic_cast<player *>( source ) ) { in acidsplash() local 161 const player *const foe = dynamic_cast<player *>( source ); in return_fire() local
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | mondefense.cpp | 54 if( const player *const foe = dynamic_cast<player *>( source ) ) { in zapback() local 111 if( const player *const foe = dynamic_cast<player *>( source ) ) { in acidsplash() local 161 const player *const foe = dynamic_cast<player *>( source ); in return_fire() local
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/dports/cad/nvc/nvc-r1.5.3/test/sem/ |
H A D | issue197.vhd | 15 architecture foe of issue197 is architecture
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/dports/cad/nvc/nvc-r1.5.3/test/regress/ |
H A D | issue197.vhd | 15 architecture foe of issue197 is architecture
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mon-project.cc | 34 int foe, bool fail, bool needs_tracer) in cast_iood() 192 const int foe = closest_foe != MHITNOT ? closest_foe : preferred_foe; in _burst_iood_target() local 211 const int foe = _burst_iood_target(angle, preferred_foe); in cast_iood_burst() local 369 const actor *foe = mon.get_foe(); in iood_act() local
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H A D | mon-cast.cc | 576 const actor* foe = caster.get_foe(); in _fire_direct_explosion() local 586 const actor* foe = caster.get_foe(); in _caster_sees_foe() local 593 const actor* foe = caster.get_foe(); in _foe_sleep_viable() local 821 actor* foe = caster.get_foe(); in _cast_smiting() local 835 actor* foe = caster.get_foe(); in _cast_grasping_roots() local 2035 const actor *foe = mon.get_foe(); in _mons_call_of_chaos() local 2451 actor *foe = caster.get_foe(); in _cast_call_down_lightning() local 2876 actor* foe = mon->get_foe(); in _awaken_vines() local 4255 actor *foe = mons->get_foe(); in _mons_cast_summon_illusion() local 7027 actor* foe = thrower.get_foe(); in _throw_ally_to() local [all …]
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H A D | mon-clone.cc | 80 monster* foe) in _mons_summon_monster_illusion() 181 void mons_summon_illusion_from(monster* mons, actor *foe, in mons_summon_illusion_from()
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H A D | teleport.cc | 372 actor* foe = mon->get_foe(); in blink_away() local 383 actor* foe = mon->get_foe(); in blink_range() local 401 actor* foe = mon->get_foe(); in blink_close() local
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H A D | mon-abil.cc | 447 const actor* foe = thing->get_foe(); in _slime_split() local 986 actor *foe = mons->get_foe(); in mon_special_ability() local 1032 actor *foe = mons->get_foe(); in mon_special_ability() local 1056 actor *foe = mons->get_foe(); in mon_special_ability() local
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/dports/cad/sumo/sumo-1.2.0/src/microsim/ |
H A D | MSRightOfWayJunction.cpp | 101 MSLink* foe = sortedLinks[c].second; in postloadInit() local 116 MSLink* foe = sortedLinks[c].second; in postloadInit() local
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/dports/science/qmcpack/qmcpack-3.11.0/src/Estimators/tests/ |
H A D | FakeOperatorEstimator.cpp | 25 FakeOperatorEstimator::FakeOperatorEstimator(const FakeOperatorEstimator& foe) in FakeOperatorEstimator()
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/dports/cad/openscad/openscad-41f58fe57c03457a3a8b4dc541ef5654ec3e8c78/src/ |
H A D | EventFilter.h | 18 QFileOpenEvent *foe = static_cast<QFileOpenEvent *>(event); in eventFilter() local
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/dports/cad/openscad-devel/openscad-63a7c77740030c63d646eb0684ba6947eecb0db7/src/ |
H A D | EventFilter.h | 18 QFileOpenEvent *foe = static_cast<QFileOpenEvent *>(event); in eventFilter() local
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/dports/misc/openmvg/openMVG-2.0/src/third_party/ceres-solver/examples/ |
H A D | denoising.cc | 89 void CreateProblem(const FieldsOfExperts& foe, in CreateProblem() 194 FieldsOfExperts foe; in main() local
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/dports/games/openglad/openglad-0.98/src/ |
H A D | stats.cpp | 456 walker *foe; // who is attacking us? in hit_response() local 650 void statistics::yell_for_help(walker *foe) in yell_for_help() 1029 walker * foe = controller->foe; in direct_walk() local 1126 walker * foe = controller->foe; in walk_to_foe() local
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/dports/math/ceres-solver/ceres-solver-2.0.0/examples/ |
H A D | denoising.cc | 132 void CreateProblem(const FieldsOfExperts& foe, in CreateProblem() 270 FieldsOfExperts foe; in main() local
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