Searched defs:fog1 (Results 1 – 9 of 9) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_surfacesprites.cpp | 554 vec2_t fog1, fog2, fog3; in RB_DrawVerticalSurfaceSprites() local 938 vec2_t fog1, fog2, fog3; in RB_DrawOrientedSurfaceSprites() local
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H A D | tr_main.cpp | 1448 qboolean R_FogParmsMatch( int fog1, int fog2 ) in R_FogParmsMatch()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_surfacesprites.cpp | 545 vec2_t fog1, fog2, fog3; in RB_DrawVerticalSurfaceSprites() local 929 vec2_t fog1, fog2, fog3; in RB_DrawOrientedSurfaceSprites() local
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/dports/games/openspades/openspades-0.1.3/Sources/Draw/ |
H A D | SWRenderer.cpp | 386 uint32_t fog1 = static_cast<uint32_t>(fogB + fogR * 0x10000); in ApplyFog() local 519 auto fog1 = _mm_mullo_epi16(fog, factor1Y); in ApplyFog() local
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | menu.cpp | 1360 void fog1() in fog1() function
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/ |
H A D | GPUState.h | 153 fog1, // 0xCD member
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/ |
H A D | GPUState.h | 153 fog1, // 0xCD member
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/ |
H A D | GPUState.h | 153 fog1, // 0xCD member
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/dports/games/zdoom/zdoom-2.8.1/src/thingdef/ |
H A D | thingdef_codeptr.cpp | 4442 AActor *fog1 = NULL, *fog2 = NULL; in DEFINE_ACTION_FUNCTION_PARAMS() local
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