Searched defs:force_colour (Results 1 – 4 of 4) sorted by relevance
522 static colour_t _ugly_thing_assign_colour(colour_t force_colour, in _ugly_thing_assign_colour()605 colour_t force_colour) in init_ugly_thing()
1451 colour_t force_colour; in _place_monster_aux() local
4615 void monster::uglything_mutate(colour_t force_colour) in uglything_mutate()
3144 int force_colour = 0; //mv: important !!! Items with force_colour = 0 in give_item() local