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Searched defs:force_fullscreen (Results 1 – 8 of 8) sorted by relevance

/dports/x11-wm/wayfire-plugins-extra/wayfire-plugins-extra-0.7.0/src/
H A Dmeson.build25 force_fullscreen = shared_module('force-fullscreen', 'force-fullscreen.cpp', variable
/dports/games/alephone/alephone-release-20190331/Source_Files/
H A Dshell.cpp152 static bool force_fullscreen = false; // Force fullscreen mode variable
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/plugin/
H A Dvid_render.h184 qboolean force_fullscreen; member
/dports/x11-wm/metacity/metacity-3.42.0/src/core/
H A Dprefs.c92 static gboolean force_fullscreen = TRUE; variable
/dports/x11-wm/mutter/mutter-41.1/src/core/
H A Dprefs.c116 static gboolean force_fullscreen = TRUE; variable
/dports/x11-wm/marco/marco-1.26.0/src/core/
H A Dprefs.c132 static gboolean force_fullscreen = TRUE; variable
/dports/x11-wm/muffin/muffin-4.8.0/src/core/
H A Dprefs.c120 static gboolean force_fullscreen = TRUE; variable
/dports/games/retroarch/RetroArch-1.9.7/
H A Dretroarch.c30952 bool force_fullscreen, bool allow_rotate) in video_driver_set_viewport()