/dports/games/renpy/renpy-7.4.11-sdk/the_question/ |
H A D | project.json | 1 …ase", "type": "hidden", "renamed_all": true, "renamed_steam": true, "force_recompile": true, "buil… boolean
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/dports/games/renpy/renpy-7.4.11-sdk/launcher/ |
H A D | project.json | 1 {"type": "hidden", "renamed_all": true, "renamed_steam": true, "force_recompile": true, "build_upda… boolean
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2145 const char *source, bool force_recompile, in can_skip_compile() 2186 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/www/firefox/firefox-99.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2120 const char *source, bool force_recompile, in can_skip_compile() 2161 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/lang/clover/mesa-21.3.6/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2145 const char *source, bool force_recompile, in can_skip_compile() 2186 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2120 const char *source, bool force_recompile, in can_skip_compile() 2161 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2145 const char *source, bool force_recompile, in can_skip_compile() 2186 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2120 const char *source, bool force_recompile, in can_skip_compile() 2161 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2145 const char *source, bool force_recompile, in can_skip_compile() 2186 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2116 const char *source, bool force_recompile, in can_skip_compile() 2157 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2145 const char *source, bool force_recompile, in can_skip_compile() 2186 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2145 const char *source, bool force_recompile, in can_skip_compile() 2186 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2145 const char *source, bool force_recompile, in can_skip_compile() 2186 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2145 const char *source, bool force_recompile, in can_skip_compile() 2186 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2145 const char *source, bool force_recompile, in can_skip_compile() 2186 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2168 bool force_recompile, bool source_has_shader_include) in can_skip_compile() 2215 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/compiler/glsl/ |
H A D | glsl_parser_extras.cpp | 2127 const char *source, bool force_recompile, in can_skip_compile() 2168 bool dump_ast, bool dump_hir, bool force_recompile) in _mesa_glsl_compile_shader()
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/parallel-psx/SPIRV-Cross/ |
H A D | spirv_cross.hpp | 660 bool force_recompile = false; member in spirv_cross::Compiler
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/parallel-psx/SPIRV-Cross/ |
H A D | spirv_cross.hpp | 660 bool force_recompile = false; member in spirv_cross::Compiler
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/dports/emulators/mess/mame-mame0226/src/devices/cpu/sharc/ |
H A D | sharc.h | 419 uint32_t force_recompile; member
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/dports/emulators/mame/mame-mame0226/src/devices/cpu/sharc/ |
H A D | sharc.h | 419 uint32_t force_recompile; member
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/ |
H A D | spirv_cross.cpp | 4356 void Compiler::force_recompile() in force_recompile() function in Compiler
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/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/ |
H A D | spirv_cross.cpp | 4354 void Compiler::force_recompile() in force_recompile() function in Compiler
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/ |
H A D | spirv_cross.cpp | 4266 void Compiler::force_recompile() in force_recompile() function in Compiler
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/ |
H A D | spirv_cross.cpp | 4562 void Compiler::force_recompile() in force_recompile() function in Compiler
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