/dports/math/g2o/g2o-20201223_git/g2o/types/data/ |
H A D | raw_laser.cpp | 55 number_t angle, fov, res, maxrange, acc; in read() local
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/graphics/ |
H A D | render_table.cpp | 218 void RenderTable::setPanoramaFoV(float fov) { in setPanoramaFoV() 246 void RenderTable::setTiltFoV(float fov) { in setTiltFoV()
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | ai_cast_sight.c | 66 qboolean AICast_InFieldOfVision( vec3_t viewangles, float fov, vec3_t angles ) { in AICast_InFieldOfVision() 225 float fov, dist; in AICast_CheckVisibility() local
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/dports/games/scummvm/scummvm-2.5.1/engines/zvision/graphics/ |
H A D | render_table.cpp | 221 void RenderTable::setPanoramaFoV(float fov) { in setPanoramaFoV() 249 void RenderTable::setTiltFoV(float fov) { in setTiltFoV()
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/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/render/ |
H A D | rViewport.cpp | 53 REAL rViewport::UpDownFOV(REAL fov){ in UpDownFOV() 64 void rViewport::Perspective(REAL fov,REAL nnear,REAL ffar){ in Perspective()
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/dports/games/gltron/gltron-0.70/src/video/ |
H A D | graphics_utility.c | 23 void doPerspective(float fov, float ratio, float znear, float zfar) { in doPerspective()
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/dports/graphics/kludge3d/kludge3d-20040822/src/ |
H A D | view_config.c | 222 void view_set_fov( float fov ) { in view_set_fov()
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/dports/science/chrono/chrono-7.0.1/src/chrono/assets/ |
H A D | ChCamera.h | 32 double fov; variable
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/dports/astro/kstars/kstars-3.5.6/kstars/tools/ |
H A D | starhopperdialog.cpp | 43 void StarHopperDialog::starHop(const SkyPoint &startHop, const SkyPoint &stopHop, float fov, float … in starHop()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/ |
H A D | system.h | 24 float fov; member
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/dialogs/ |
H A D | renderersettingsdialog.cpp | 47 CVarSliderWidget *fov; in DENG_GUI_PIMPL() local
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/dports/graphics/opendx/dx-4.4.4/src/exec/hwrender/ |
H A D | hwInitScreen.c | 58 float width, aspect, fov ; in _dxfInitRenderObject() local
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/dports/astro/stellarium/stellarium-0.21.3/plugins/RemoteControl/src/ |
H A D | MainService.cpp | 172 double fov = mvmgr->getAimFov(); in get() local 501 QString fov = QString::fromUtf8(parameters.value("fov")); in post() local 620 void MainService::setFov(double fov) in setFov()
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/dports/math/py-ducc0/ducc0-0.22.0/python/test/ |
H A D | test_wgridder.py | 197 singleprec, wstacking, use_wgt, use_mask, fov, argument 251 singleprec, wstacking, use_wgt, fov, nthreads): argument
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/dports/science/chrono/chrono-7.0.1/src/demos/sensor/ |
H A D | demo_SEN_NNCamera.cpp | 69 float fov = CH_C_PI / 3.; variable
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_examples/ |
H A D | testrender_np.py | 40 fov = 60 variable
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H A D | testrender_egl.py | 52 fov = 60 variable
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/ |
H A D | testrender_np.py | 40 fov = 60 variable
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H A D | testrender_egl.py | 52 fov = 60 variable
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/dports/games/spring/spring_98.0/rts/Game/ |
H A D | CameraHandler.h | 80 float fov; member
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtc/ |
H A D | matrix_transform.inl | 445 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH_ZO(T fov, T width, T height, T zNear, T… 465 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH_NO(T fov, T width, T height, T zNear, T… 485 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH_ZO(T fov, T width, T height, T zNear, T… 505 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH_NO(T fov, T width, T height, T zNear, T… 525 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovZO(T fov, T width, T height, T zNear, T zF… 535 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovNO(T fov, T width, T height, T zNear, T zF… 545 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH(T fov, T width, T height, T zNear, T zF… 555 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH(T fov, T width, T height, T zNear, T zF… 565 GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFov(T fov, T width, T height, T zNear, T zFar)
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/dports/graphics/nanort/nanort-b1feea8/examples/partio_view/ |
H A D | render-config.h | 17 float fov; // vertical fov in degree. member
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/dports/graphics/partio/partio-1.14.6/src/tools/ |
H A D | partview.h | 74 double fov; variable
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/render/ |
H A D | camera.h | 80 GLfloat fov; member 109 float fov; member 131 struct spline_s *fov; member
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/dports/x11-wm/wayfire/wayfire-0.7.0/src/api/wayfire/ |
H A D | view-transform.hpp | 172 static const float fov; // PI / 8 member in wf::view_3D
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