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/dports/math/g2o/g2o-20201223_git/g2o/types/data/
H A Draw_laser.cpp55 number_t angle, fov, res, maxrange, acc; in read() local
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/graphics/
H A Drender_table.cpp218 void RenderTable::setPanoramaFoV(float fov) { in setPanoramaFoV()
246 void RenderTable::setTiltFoV(float fov) { in setTiltFoV()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dai_cast_sight.c66 qboolean AICast_InFieldOfVision( vec3_t viewangles, float fov, vec3_t angles ) { in AICast_InFieldOfVision()
225 float fov, dist; in AICast_CheckVisibility() local
/dports/games/scummvm/scummvm-2.5.1/engines/zvision/graphics/
H A Drender_table.cpp221 void RenderTable::setPanoramaFoV(float fov) { in setPanoramaFoV()
249 void RenderTable::setTiltFoV(float fov) { in setTiltFoV()
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/render/
H A DrViewport.cpp53 REAL rViewport::UpDownFOV(REAL fov){ in UpDownFOV()
64 void rViewport::Perspective(REAL fov,REAL nnear,REAL ffar){ in Perspective()
/dports/games/gltron/gltron-0.70/src/video/
H A Dgraphics_utility.c23 void doPerspective(float fov, float ratio, float znear, float zfar) { in doPerspective()
/dports/graphics/kludge3d/kludge3d-20040822/src/
H A Dview_config.c222 void view_set_fov( float fov ) { in view_set_fov()
/dports/science/chrono/chrono-7.0.1/src/chrono/assets/
H A DChCamera.h32 double fov; variable
/dports/astro/kstars/kstars-3.5.6/kstars/tools/
H A Dstarhopperdialog.cpp43 void StarHopperDialog::starHop(const SkyPoint &startHop, const SkyPoint &stopHop, float fov, float … in starHop()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/core/
H A Dsystem.h24 float fov; member
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/dialogs/
H A Drenderersettingsdialog.cpp47 CVarSliderWidget *fov; in DENG_GUI_PIMPL() local
/dports/graphics/opendx/dx-4.4.4/src/exec/hwrender/
H A DhwInitScreen.c58 float width, aspect, fov ; in _dxfInitRenderObject() local
/dports/astro/stellarium/stellarium-0.21.3/plugins/RemoteControl/src/
H A DMainService.cpp172 double fov = mvmgr->getAimFov(); in get() local
501 QString fov = QString::fromUtf8(parameters.value("fov")); in post() local
620 void MainService::setFov(double fov) in setFov()
/dports/math/py-ducc0/ducc0-0.22.0/python/test/
H A Dtest_wgridder.py197 singleprec, wstacking, use_wgt, use_mask, fov, argument
251 singleprec, wstacking, use_wgt, fov, nthreads): argument
/dports/science/chrono/chrono-7.0.1/src/demos/sensor/
H A Ddemo_SEN_NNCamera.cpp69 float fov = CH_C_PI / 3.; variable
/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_examples/
H A Dtestrender_np.py40 fov = 60 variable
H A Dtestrender_egl.py52 fov = 60 variable
/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/
H A Dtestrender_np.py40 fov = 60 variable
H A Dtestrender_egl.py52 fov = 60 variable
/dports/games/spring/spring_98.0/rts/Game/
H A DCameraHandler.h80 float fov; member
/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtc/
H A Dmatrix_transform.inl445 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH_ZO(T fov, T width, T height, T zNear, T…
465 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH_NO(T fov, T width, T height, T zNear, T…
485 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH_ZO(T fov, T width, T height, T zNear, T…
505 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH_NO(T fov, T width, T height, T zNear, T…
525 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovZO(T fov, T width, T height, T zNear, T zF…
535 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovNO(T fov, T width, T height, T zNear, T zF…
545 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovLH(T fov, T width, T height, T zNear, T zF…
555 …GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFovRH(T fov, T width, T height, T zNear, T zF…
565 GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspectiveFov(T fov, T width, T height, T zNear, T zFar)
/dports/graphics/nanort/nanort-b1feea8/examples/partio_view/
H A Drender-config.h17 float fov; // vertical fov in degree. member
/dports/graphics/partio/partio-1.14.6/src/tools/
H A Dpartview.h74 double fov; variable
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/render/
H A Dcamera.h80 GLfloat fov; member
109 float fov; member
131 struct spline_s *fov; member
/dports/x11-wm/wayfire/wayfire-0.7.0/src/api/wayfire/
H A Dview-transform.hpp172 static const float fov; // PI / 8 member in wf::view_3D

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