/dports/sysutils/logstalgia/Logstalgia-logstalgia-1.1.2/src/core/ |
H A D | frustum.h | 40 float fov; variable
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/dports/graphics/reallyslick/rss-glx_0.9.1/src/ |
H A D | goo.cpp | 69 void goo::update(float x, float z, float heading, float fov){ in update()
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/dports/math/ignition-math/ignitionrobotics-ign-math-46f3dd24499c/src/ |
H A D | FrustumPrivate.hh | 66 public: math::Angle fov; member in ignition::math::IGNITION_MATH_VERSION_NAMESPACE::FrustumPrivate
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/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/ |
H A D | preview_canvas.h | 51 float fov; variable
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/dports/math/g2o/g2o-20201223_git/g2o/types/data/ |
H A D | laser_parameters.h | 46 number_t fov; member
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/dports/math/g2o/g2o-20201223_git/g2o/stuff/ |
H A D | opengl_primitives.cpp | 225 void drawRangeRing(GLfloat range, GLfloat fov, GLfloat range_width) in drawRangeRing() 233 void drawSlice(GLfloat radius, GLfloat height, GLfloat fov, int slices_per_circle) in drawSlice()
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/dports/science/opensph/sph-7de6c044339f649e3d19e61f735a6a24572b792a/gui/objects/ |
H A D | Camera.h | 152 Float fov = PI / 3._f; member 158 float fov = 1.e5_f; member
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celestia/ |
H A D | favorites.h | 29 double fov; member
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/dports/astro/celestia/celestia-1.6.1/src/celestia/ |
H A D | favorites.h | 29 double fov; member
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/dports/graphics/wdune/wdune-1.926/src/ |
H A D | ViewpointNode.h | 81 SFFloat *fov() { return fieldOfView(); }; in fov() function
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/dports/graphics/dynamechs/dynamechs_4.0pre1/dmGL/ |
H A D | dmGLCamera.cpp | 86 void dmGLCamera::setPerspective(GLfloat fov, GLfloat aspect, in setPerspective()
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/dports/games/cake/cake_src/cake/ |
H A D | camera.h | 41 float fov; /**< fov in radians */ variable
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/dports/graphics/lib3ds/lib3ds-1.3.0/lib3ds/ |
H A D | camera.h | 45 Lib3dsFloat fov; member
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/dports/games/spring/spring_98.0/rts/Game/Camera/ |
H A D | CameraController.h | 65 float fov; variable
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/opengl/cube/ |
H A D | mainwidget.cpp | 182 const qreal zNear = 3.0, zFar = 7.0, fov = 45.0; in resizeGL() local
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/lib3ds-1.3.0/lib3ds/ |
H A D | camera.h | 45 Lib3dsFloat fov; member
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/dports/lang/spidermonkey60/firefox-60.9.0/servo/components/script/dom/ |
H A D | vrfieldofview.rs | 19 fov: DomRefCell<WebVRFieldOfView> field
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/fx/ |
H A D | vignette.cpp | 42 static void Vignette_Render(Rectanglei const &viewRect, float fov) in Vignette_Render()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_utility.cpp | 354 void R_SetFOV (float fov) in R_SetFOV() 444 int fov = FieldOfView; in R_SetWindow() local 1047 void FCanvasTextureInfo::Add (AActor *viewpoint, FTextureID picnum, int fov) in Add() 1158 int fov; in Serialize() local
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/dports/graphics/opendx/dx-4.4.4/src/exec/libdx/ |
H A D | lbcamera.c | 179 DXSetPerspective(Camera c, double fov, double aspect) in DXSetPerspective() 278 DXGetPerspective(Camera c, float *fov, float *aspect) in DXGetPerspective()
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/dports/games/xinvaders3d/xinvaders3d/ |
H A D | camera.h | 42 float fov; member
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/dports/graphics/gource/gource-0.51/src/ |
H A D | zoomcamera.h | 42 float fov; variable
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/dports/games/pioneer/pioneer-20210723/src/pigui/ |
H A D | ModelSpinner.cpp | 66 const float fov = 45.f; in Render() local
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/dports/games/gtkradiant/GPL/GtkRadiant/contrib/camera/ |
H A D | renderer.cpp | 108 float fov; in Draw3D() local
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/dports/converters/wkhtmltopdf/qt-5db36ec/examples/opengl/cube/ |
H A D | mainwidget.cpp | 204 const qreal zNear = 3.0, zFar = 7.0, fov = 45.0; in resizeGL() local
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