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Searched defs:fpsLimit (Results 1 – 19 of 19) sorted by relevance

/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Deventsmanager.cpp548 int fpsLimit = 0; in handleSDL2WindowEvent() local
625 int fpsLimit = 0; in handleActive() local
H A Dgame.cpp1032 void Game::updateFrameRate(int fpsLimit) in updateFrameRate()
/dports/games/manaplus/manaplus-2.1.3.17/src/progs/manaplus/
H A Dclient.cpp535 const int fpsLimit = config.getIntValue("fpslimit"); in gameInit() local
1719 const int fpsLimit = config.getIntValue("fpslimit"); in optionChanged() local
/dports/games/manaplus/manaplus-2.1.3.17/src/gui/
H A Dwindowmanager.cpp249 void WindowManager::setFramerate(const unsigned int fpsLimit) in setFramerate()
/dports/games/manaplus/manaplus-2.1.3.17/src/progs/dyecmd/
H A Dclient.cpp355 const int fpsLimit = config.getIntValue("fpslimit"); in gameInit() local
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/
H A DCoreParameter.h79 FPSLimit fpsLimit = FPSLimit::NORMAL; member
/dports/emulators/ppsspp/ppsspp-1.12.3/Core/
H A DCoreParameter.h79 FPSLimit fpsLimit = FPSLimit::NORMAL; member
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/
H A DCoreParameter.h79 FPSLimit fpsLimit = FPSLimit::NORMAL; member
/dports/games/openmw/openmw-openmw-0.47.0/apps/launcher/
H A Dgraphicspage.cpp128 float fpsLimit = Settings::Manager::getFloat("framerate limit", "Video"); in loadSettings() local
/dports/games/0ad/0ad-0.0.23b-alpha/source/
H A Dmain.cpp241 double fpsLimit = 0.0; in LimitFPS() local
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/HLE/
H A DsceDisplay.cpp553 int fpsLimit = FrameTimingLimit(); in DoFrameTiming() local
652 int fpsLimit = FrameTimingLimit(); in DoFrameIdleTiming() local
882 int fpsLimit = FrameTimingLimit(); in hleLagSync() local
/dports/emulators/ppsspp/ppsspp-1.12.3/Core/HLE/
H A DsceDisplay.cpp553 int fpsLimit = FrameTimingLimit(); in DoFrameTiming() local
652 int fpsLimit = FrameTimingLimit(); in DoFrameIdleTiming() local
882 int fpsLimit = FrameTimingLimit(); in hleLagSync() local
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/HLE/
H A DsceDisplay.cpp553 int fpsLimit = FrameTimingLimit(); in DoFrameTiming() local
652 int fpsLimit = FrameTimingLimit(); in DoFrameIdleTiming() local
882 int fpsLimit = FrameTimingLimit(); in hleLagSync() local
/dports/games/ecwolf/ecwolf-1.3.3-src/android-libs/launcher/src/com/beloko/idtech/wolf3d/
H A DGame.java424 FPSLimit fpsLimit; field in Game.QuakeRenderer
/dports/games/powder-toy/The-Powder-Toy-95.0/src/
H A DPowderToySDL.cpp532 int fpsLimit = ui::Engine::Ref().FpsLimit; in EngineProcess() local
/dports/graphics/krita/krita-4.4.8/libs/image/
H A Dkis_image_config.cpp564 int KisImageConfig::fpsLimit(bool defaultValue) const in fpsLimit() function in KisImageConfig
/dports/games/barony/Barony-3.3.7/src/
H A Dmain.cpp349 Uint32 fpsLimit = 60; variable
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A Dplaying.cxx7337 float fpsLimit = BZDB.eval("fpsLimit"); in playingLoop() local
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A Dplaying.cxx7337 float fpsLimit = BZDB.eval("fpsLimit"); in playingLoop() local