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Searched defs:frameStartTime (Results 1 – 13 of 13) sorted by relevance

/dports/devel/rkcommon/rkcommon-1.8.0/rkcommon/utility/
H A DCodeTimer.h31 std::chrono::time_point<std::chrono::steady_clock> frameStartTime; member
/dports/www/firefox-legacy/firefox-52.8.0esr/mobile/android/geckoview/src/main/java/org/mozilla/gecko/gfx/
H A DLayerRenderer.java112 …e void runRenderTasks(CopyOnWriteArrayList<RenderTask> tasks, boolean after, long frameStartTime) { in runRenderTasks()
142 private void updateDroppedFrames(long frameStartTime) { in updateDroppedFrames()
/dports/print/limereport/LimeReport-1.5.35/3rdparty/easyprofiler/easy_profiler_core/
H A Dthread_storage.h103 profiler::timestamp_t frameStartTime; ///< Current frame start time. Used to calculate FPS. member
/dports/multimedia/zoneminder/zoneminder-1.36.5/src/
H A Dzm_monitorstream.cpp350 struct timeval frameStartTime; in sendFrame() local
410 struct timeval frameStartTime; in sendFrame() local
/dports/graphics/pixie/Pixie/src/ri/
H A Dstats.h85 float frameStartTime; // The time when we started rendering variable
/dports/games/libretro-scummvm/scummvm-7b1e929/gui/
H A Dgui-manager.cpp326 uint32 frameStartTime = _system->getMillis(true); in runLoop() local
/dports/games/spring/spring_98.0/rts/Game/
H A DGame.h153 spring_time frameStartTime; variable
/dports/games/scummvm/scummvm-2.5.1/gui/
H A Dgui-manager.cpp393 uint32 frameStartTime = _system->getMillis(true); in runLoop() local
/dports/net/h323plus/h323plus-1_27_2/include/
H A Dcodecs.h991 PTimeInterval frameStartTime; variable
/dports/audio/fasttracker2/ft2-clone-1.49/src/
H A Dft2_video.c62 static uint64_t frameStartTime; variable
/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/VideoChips/
H A DVDP.c350 UInt32 frameStartTime; member
604 static UInt32 frameStartTime; variable
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_local.h391 float frameStartTime; member
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_local.h391 float frameStartTime; member