/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/lab/ |
H A D | wmcgui.cpp | 867 void GUIObject::OnDraw(float frametime) in OnDraw() 1339 int Window::DoMouseUp(float frametime) in DoMouseUp() 1420 void Window::DoDraw(float frametime) in DoDraw() 1610 void Button::DoDraw(float frametime) in DoDraw() 1651 int Button::DoMouseUp(float frametime) in DoMouseUp() 1817 void Tree::DoDraw(float frametime) in DoDraw() 1856 int Tree::DoMouseOver(float frametime) in DoMouseOver() 1862 int Tree::DoMouseDown(float frametime) in DoMouseDown() 1868 int Tree::DoMouseUp(float frametime) in DoMouseUp() 2017 void Text::DoDraw(float frametime) in DoDraw() [all …]
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/dports/games/taisei/taisei-1.3.2/src/ |
H A D | framerate.c | 16 hrtime_t frametime = HRTIME_RESOLUTION / FPS; in fpscounter_reset() local 30 hrtime_t frametime = time_get() - fps->last_update_time; in fpscounter_update() local
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H A D | framerate.h | 19 hrtime_t frametime; // average frame time over the last X frames; member
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
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/dports/lang/clover/mesa-21.3.6/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/ |
H A D | labv2_internal.h | 15 int DoMouseUp(float frametime) override { in DoMouseUp()
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H A D | labv2.cpp | 25 void lab_do_frame(float frametime) { in lab_do_frame()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/renderer/ |
H A D | lab_renderer.cpp | 12 void LabRenderer::onFrame(float frametime) { in onFrame() 41 void LabRenderer::renderModel(float frametime) { in renderModel()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudlock.cpp | 178 void HudGaugeLock::renderOld(float frametime) in renderOld() 281 void HudGaugeLock::render(float frametime) in render() 581 void hud_do_lock_indicator(float frametime) in hud_do_lock_indicator() 1128 void hud_calculate_lock_slot_time(lock_info *current_lock, weapon_info *wip, float frametime) in hud_calculate_lock_slot_time() 1160 void hud_calculate_lock_slot_position(lock_info *current_lock, float frametime) in hud_calculate_lock_slot_position() 1398 void hud_do_lock_indicators(float frametime) in hud_do_lock_indicators() 1615 void HudGaugeLock::renderLockTriangles(int center_x, int center_y, float frametime) in renderLockTriangles() 1656 void HudGaugeLock::renderLockTrianglesNew(int center_x, int center_y, float frametime, lock_info *s… in renderLockTrianglesNew() 1708 void hud_calculate_lock_position(float frametime) in hud_calculate_lock_position()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/ |
H A D | generic.cpp | 523 void generic_anim_render_fixed_frame_delay(generic_anim* ga, float frametime) in generic_anim_render_fixed_frame_delay() 604 void generic_anim_render_variable_frame_delay(generic_anim* ga, float frametime, float alpha) in generic_anim_render_variable_frame_delay() 692 void generic_anim_render(generic_anim *ga, float frametime, int x, int y, bool menu, const generic_… in generic_anim_render()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudets.cpp | 829 void HudGaugeEts::render(float frametime) in render() 909 void HudGaugeEtsRetail::render(float frametime) in render() 993 void HudGaugeEtsWeapons::render(float frametime) in render() 1030 void HudGaugeEtsShields::render(float frametime) in render() 1066 void HudGaugeEtsEngines::render(float frametime) in render()
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H A D | hud.cpp | 683 void HudGauge::onFrame(float frametime) in onFrame() 688 void HudGauge::render(float frametime) in render() 1384 void hud_update_frame(float frametime) in hud_update_frame() 1628 void hud_render_preprocess(float frametime) in hud_render_preprocess() 2034 void HudGaugeDamage::render(float frametime) in render() 2456 void HudGaugeKills::render(float frametime) in render() 2530 void HudGaugeLag::render(float frametime) in render() 2826 void HudGaugeSupport::render(float frametime) in render() 3818 void HudGaugeMultiMsg::render(float frametime) in render() 3877 void HudGaugePing::render(float frametime) in render() [all …]
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/dports/games/openlierox/OpenLieroX/src/client/DeprecatedGUI/ |
H A D | CAnimation.cpp | 96 void CAnimation::Change(const std::string& Path, float frametime) in Change()
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/dports/games/cake/cake_src/cake/ |
H A D | timer.h | 48 static double frametime; /**< time elapsed in the last frame */ variable
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/core/ |
H A D | perf_stats.h | 21 double frametime; member
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/math/ |
H A D | floating.cpp | 68 int rand_chance(float frametime, float chance) in rand_chance()
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