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Searched defs:frametime (Results 1 – 25 of 403) sorted by relevance

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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/lab/
H A Dwmcgui.cpp867 void GUIObject::OnDraw(float frametime) in OnDraw()
1339 int Window::DoMouseUp(float frametime) in DoMouseUp()
1420 void Window::DoDraw(float frametime) in DoDraw()
1610 void Button::DoDraw(float frametime) in DoDraw()
1651 int Button::DoMouseUp(float frametime) in DoMouseUp()
1817 void Tree::DoDraw(float frametime) in DoDraw()
1856 int Tree::DoMouseOver(float frametime) in DoMouseOver()
1862 int Tree::DoMouseDown(float frametime) in DoMouseDown()
1868 int Tree::DoMouseUp(float frametime) in DoMouseUp()
2017 void Text::DoDraw(float frametime) in DoDraw()
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/dports/games/taisei/taisei-1.3.2/src/
H A Dframerate.c16 hrtime_t frametime = HRTIME_RESOLUTION / FPS; in fpscounter_reset() local
30 hrtime_t frametime = time_get() - fps->last_update_time; in fpscounter_update() local
H A Dframerate.h19 hrtime_t frametime; // average frame time over the last X frames; member
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
/dports/lang/clover/mesa-21.3.6/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/
H A Dlabv2_internal.h15 int DoMouseUp(float frametime) override { in DoMouseUp()
H A Dlabv2.cpp25 void lab_do_frame(float frametime) { in lab_do_frame()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/renderer/
H A Dlab_renderer.cpp12 void LabRenderer::onFrame(float frametime) { in onFrame()
41 void LabRenderer::renderModel(float frametime) { in renderModel()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudlock.cpp178 void HudGaugeLock::renderOld(float frametime) in renderOld()
281 void HudGaugeLock::render(float frametime) in render()
581 void hud_do_lock_indicator(float frametime) in hud_do_lock_indicator()
1128 void hud_calculate_lock_slot_time(lock_info *current_lock, weapon_info *wip, float frametime) in hud_calculate_lock_slot_time()
1160 void hud_calculate_lock_slot_position(lock_info *current_lock, float frametime) in hud_calculate_lock_slot_position()
1398 void hud_do_lock_indicators(float frametime) in hud_do_lock_indicators()
1615 void HudGaugeLock::renderLockTriangles(int center_x, int center_y, float frametime) in renderLockTriangles()
1656 void HudGaugeLock::renderLockTrianglesNew(int center_x, int center_y, float frametime, lock_info *s… in renderLockTrianglesNew()
1708 void hud_calculate_lock_position(float frametime) in hud_calculate_lock_position()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/
H A Dgeneric.cpp523 void generic_anim_render_fixed_frame_delay(generic_anim* ga, float frametime) in generic_anim_render_fixed_frame_delay()
604 void generic_anim_render_variable_frame_delay(generic_anim* ga, float frametime, float alpha) in generic_anim_render_variable_frame_delay()
692 void generic_anim_render(generic_anim *ga, float frametime, int x, int y, bool menu, const generic_… in generic_anim_render()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudets.cpp829 void HudGaugeEts::render(float frametime) in render()
909 void HudGaugeEtsRetail::render(float frametime) in render()
993 void HudGaugeEtsWeapons::render(float frametime) in render()
1030 void HudGaugeEtsShields::render(float frametime) in render()
1066 void HudGaugeEtsEngines::render(float frametime) in render()
H A Dhud.cpp683 void HudGauge::onFrame(float frametime) in onFrame()
688 void HudGauge::render(float frametime) in render()
1384 void hud_update_frame(float frametime) in hud_update_frame()
1628 void hud_render_preprocess(float frametime) in hud_render_preprocess()
2034 void HudGaugeDamage::render(float frametime) in render()
2456 void HudGaugeKills::render(float frametime) in render()
2530 void HudGaugeLag::render(float frametime) in render()
2826 void HudGaugeSupport::render(float frametime) in render()
3818 void HudGaugeMultiMsg::render(float frametime) in render()
3877 void HudGaugePing::render(float frametime) in render()
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/dports/games/openlierox/OpenLieroX/src/client/DeprecatedGUI/
H A DCAnimation.cpp96 void CAnimation::Change(const std::string& Path, float frametime) in Change()
/dports/games/cake/cake_src/cake/
H A Dtimer.h48 static double frametime; /**< time elapsed in the last frame */ variable
/dports/emulators/yuzu/yuzu-0b47f7a46/src/core/
H A Dperf_stats.h21 double frametime; member
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/math/
H A Dfloating.cpp68 int rand_chance(float frametime, float chance) in rand_chance()

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