/dports/math/ignition-math/ignitionrobotics-ign-math-46f3dd24499c/src/ |
H A D | Frustum_TEST.cc | 29 Frustum frustum; in TEST() local 42 Frustum frustum( in TEST() local 85 Frustum frustum( in TEST() local 129 Frustum frustum( in TEST() local 158 Frustum frustum( in TEST() local 188 Frustum frustum( in TEST() local 218 Frustum frustum( in TEST() local 249 Frustum frustum( in TEST() local 274 Frustum frustum( in TEST() local 296 Frustum frustum( in TEST() local [all …]
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/foundation/meta/tests/ |
H A D | test_intersection_frustumaabb.cpp | 43 Frustum<double, 4> frustum; in TEST_SUITE() local 53 const Frustum<double, 4> frustum = make_frustum(); in TEST_SUITE() local 61 const Frustum<double, 4> frustum = make_frustum(); in TEST_SUITE() local 69 const Frustum<double, 4> frustum = make_frustum(); in TEST_SUITE() local 77 const Frustum<double, 4> frustum = make_frustum(); in TEST_SUITE() local 85 const Frustum<double, 4> frustum = make_frustum(); in TEST_SUITE() local
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H A D | test_intersection_frustumsegment.cpp | 42 Frustum<double, 4> frustum; in TEST_SUITE() local
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/dports/comms/cubicsdr/CubicSDR-0248e5a/external/cubicvr2/math/ |
H A D | frustum.h | 23 struct frustum { struct 27 frustum() { in frustum() argument 34 void extract(vec3 position, mat4 mvMatrix, mat4 pMatrix) { in extract() 102 int contains_sphere(vec4 sphere) { in contains_sphere() 124 int contains_box(aabb bbox) { in contains_box()
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/dports/graphics/gource/gource-0.51/src/core/ |
H A D | quadtree.cpp | 107 void QuadNode::getLeavesInFrustum(std::set<QuadNode*>& nodeset, Frustum& frustum) { in getLeavesInFrustum() 127 int QuadNode::getItemsInFrustum(std::set<QuadItem*>& itemset, Frustum& frustum) { in getItemsInFrustum() 211 void QuadNode::visitLeavesInFrustum(const Frustum& frustum, VisitFunctor<QuadNode> & visit){ in visitLeavesInFrustum() 229 void QuadNode::visitItemsInFrustum(const Frustum & frustum, VisitFunctor<QuadItem> & visit){ in visitItemsInFrustum() 346 int QuadNode::draw(Frustum& frustum) { in draw() 461 int QuadTree::getItemsInFrustum(std::set<QuadItem*>& itemset, Frustum& frustum) { in getItemsInFrustum() 471 void QuadTree::getLeavesInFrustum(std::set<QuadNode*>& nodeset, Frustum& frustum) { in getLeavesInFrustum() 481 void QuadTree::visitItemsInFrustum(const Frustum & frustum, VisitFunctor<QuadItem> & visit){ in visitItemsInFrustum() 491 void QuadTree::visitLeavesInFrustum(const Frustum& frustum, VisitFunctor<QuadNode> & visit){ in visitLeavesInFrustum() 503 int QuadTree::drawNodesInFrustum(Frustum& frustum) { in drawNodesInFrustum()
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/dports/sysutils/logstalgia/Logstalgia-logstalgia-1.1.2/src/core/ |
H A D | quadtree.cpp | 107 void QuadNode::getLeavesInFrustum(std::set<QuadNode*>& nodeset, Frustum& frustum) { in getLeavesInFrustum() 127 int QuadNode::getItemsInFrustum(std::set<QuadItem*>& itemset, Frustum& frustum) { in getItemsInFrustum() 211 void QuadNode::visitLeavesInFrustum(const Frustum& frustum, VisitFunctor<QuadNode> & visit){ in visitLeavesInFrustum() 229 void QuadNode::visitItemsInFrustum(const Frustum & frustum, VisitFunctor<QuadItem> & visit){ in visitItemsInFrustum() 346 int QuadNode::draw(Frustum& frustum) { in draw() 461 int QuadTree::getItemsInFrustum(std::set<QuadItem*>& itemset, Frustum& frustum) { in getItemsInFrustum() 471 void QuadTree::getLeavesInFrustum(std::set<QuadNode*>& nodeset, Frustum& frustum) { in getLeavesInFrustum() 481 void QuadTree::visitItemsInFrustum(const Frustum & frustum, VisitFunctor<QuadItem> & visit){ in visitItemsInFrustum() 491 void QuadTree::visitLeavesInFrustum(const Frustum& frustum, VisitFunctor<QuadNode> & visit){ in visitLeavesInFrustum() 503 int QuadTree::drawNodesInFrustum(Frustum& frustum) { in drawNodesInFrustum()
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/dports/games/criticalmass/CriticalMass-1.5/vmmlib/ |
H A D | frustum.hpp | 22 class frustum class 119 frustum< T >::frustum() in frustum() function in vmml::frustum 125 frustum<T>::frustum( const T _left, const T _right, const T _bottom, in frustum() function in vmml::frustum 134 frustum< T >::frustum( const frustum< U >& source_ ) in frustum() function in vmml::frustum 143 frustum< T >::frustum( const U* values ) in frustum() function in vmml::frustum
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/dports/cad/repsnapper/repsnapper-2.5a4/libraries/vmmlib/include/vmmlib/ |
H A D | frustum.hpp | 21 template< typename T > class frustum class 125 frustum< T >::frustum() in frustum() function in vmml::frustum 131 frustum<T>::frustum( const T _left, const T _right, const T _bottom, in frustum() function in vmml::frustum 140 frustum< T >::frustum( const frustum< U >& source_ ) in frustum() function in vmml::frustum 149 frustum< T >::frustum( const U* values ) in frustum() function in vmml::frustum
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/dports/math/cglm/cglm-0.8.4/test/src/ |
H A D | test_camera.h | 10 TEST_IMPL(GLM_PREFIX, frustum) { in TEST_IMPL() argument 22 GLM(frustum)(left, right, bottom, top, znear, zfar, proj); in TEST_IMPL() local
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/render/ |
H A D | frustum.cpp | 89 void CFrustumManager::SplitPrepare(frustum_p frustum, struct portal_s *p, frustum_p emitter) in SplitPrepare() 371 bool Frustum_HaveParent(frustum_p parent, frustum_p frustum) in Frustum_HaveParent() 384 bool Frustum_IsPolyVisible(struct polygon_s *p, struct frustum_s *frustum, bool check_backface) in Frustum_IsPolyVisible() 472 bool Frustum_IsAABBVisible(float bbmin[3], float bbmax[3], struct frustum_s *frustum) in Frustum_IsAABBVisible() 656 bool Frustum_IsOBBVisible(struct obb_s *obb, struct frustum_s *frustum) in Frustum_IsOBBVisible() 678 bool Frustum_IsOBBVisibleInFrustumList(struct obb_s *obb, struct frustum_s *frustum) in Frustum_IsOBBVisibleInFrustumList()
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/dports/games/flightgear/flightgear-2020.3.11/utils/fgviewer/ |
H A D | SlaveCamera.cxx | 93 SlaveCamera::setFrustum(const Frustum& frustum) in setFrustum() 102 Frustum frustum(getAspectRatio()); in setFustumByFieldOfViewDeg() local 164 Frustum frustum; in setRelativeFrustum() local 287 Frustum frustum = getFrustum(); in getEffectiveFrustum() local
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Math/ |
H A D | Frustum.hpp | 27 float frustum[6][4]; member in FRUSTUM
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/dports/math/cglm/cglm-0.8.4/docs/source/ |
H A D | frustum.rst | 3 frustum chapter
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgShadow/ |
H A D | MinimalShadowMap.cpp | 77 ConvexPolyhedron frustum; in computeShadowReceivingCoarseBounds() local 252 ConvexPolyhedron frustum; in frameShadowCastingCamera() local 261 ConvexPolyhedron frustum; in frameShadowCastingCamera() local 514 bool frustum = projection.getFrustum( l,r,b,t,n,f ); in extendProjection() local
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgShadow/ |
H A D | MinimalShadowMap.cpp | 77 ConvexPolyhedron frustum; in computeShadowReceivingCoarseBounds() local 252 ConvexPolyhedron frustum; in frameShadowCastingCamera() local 261 ConvexPolyhedron frustum; in frameShadowCastingCamera() local 514 bool frustum = projection.getFrustum( l,r,b,t,n,f ); in extendProjection() local
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/dports/games/gtkradiant/GPL/GtkRadiant/libs/math/ |
H A D | frustum.h | 385 inline Frustum frustum_transformed(const Frustum& frustum, const Matrix4& transform) in frustum_transformed() 397 inline Frustum frustum_inverse_transformed(const Frustum& frustum, const Matrix4& transform) in frustum_inverse_transformed() 453 inline VolumeIntersectionValue frustum_test_aabb(const Frustum& frustum, const AABB& aabb) in frustum_test_aabb() 527 inline VolumeIntersectionValue frustum_intersects_transformed_aabb(const Frustum& frustum, const AA… in frustum_intersects_transformed_aabb() 552 inline bool frustum_test_point(const Frustum& frustum, const Vector3& point) in frustum_test_point() 562 inline bool frustum_test_line(const Frustum& frustum, const Segment& segment) in frustum_test_line()
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/dports/games/netradiant/netradiant-20150621-src/libs/math/ |
H A D | frustum.h | 383 inline Frustum frustum_transformed( const Frustum& frustum, const Matrix4& transform ){ in frustum_transformed() 394 inline Frustum frustum_inverse_transformed( const Frustum& frustum, const Matrix4& transform ){ in frustum_inverse_transformed() 447 inline VolumeIntersectionValue frustum_test_aabb( const Frustum& frustum, const AABB& aabb ){ in frustum_test_aabb() 517 inline VolumeIntersectionValue frustum_intersects_transformed_aabb( const Frustum& frustum, const A… in frustum_intersects_transformed_aabb() 540 inline bool frustum_test_point( const Frustum& frustum, const Vector3& point ){ in frustum_test_point() 549 inline bool frustum_test_line( const Frustum& frustum, const Segment& segment ){ in frustum_test_line()
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/dports/math/Imath/Imath-3.1.4/src/ImathTest/ |
H A D | testFrustum.cpp | 27 testFrustumPlanes (IMATH_INTERNAL_NAMESPACE::Frustumf& frustum) in testFrustumPlanes() 169 IMATH_INTERNAL_NAMESPACE::Frustum<float> frustum (n, f, l, r, t, b, false); in testFrustum() local
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/dports/games/bzflag-server/bzflag-2.4.22/src/scene/ |
H A D | ZSceneDatabase.cxx | 235 static void setupShadowPlanes(const Frustum* frustum, const float* sunDir, in setupShadowPlanes() 303 const Frustum* frustum = (const Frustum*) &vf; in addShadowNodes() local 379 const ViewFrustum& frustum = renderer.getViewFrustum(); in addRenderNodes() local
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/dports/games/bzflag/bzflag-2.4.22/src/scene/ |
H A D | ZSceneDatabase.cxx | 235 static void setupShadowPlanes(const Frustum* frustum, const float* sunDir, in setupShadowPlanes() 303 const Frustum* frustum = (const Frustum*) &vf; in addShadowNodes() local 379 const ViewFrustum& frustum = renderer.getViewFrustum(); in addRenderNodes() local
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/voro++/examples/walls/ |
H A D | Makefile | 22 frustum: frustum.cc target
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/dports/cad/gds3d/GDS3D-bcdb97a/libgdsto3d/voro++/examples/walls/ |
H A D | Makefile | 22 frustum: frustum.cc target
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/dports/science/voro++/voro++-0.4.6/examples/walls/ |
H A D | Makefile | 22 frustum: frustum.cc target
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/foundation/math/intersection/ |
H A D | frustumaabb.h | 59 const Frustum<T, N>& frustum, in intersect()
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H A D | frustumsegment.h | 61 const Frustum<T, N>& frustum, in clip()
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