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Searched defs:gamedata (Results 1 – 25 of 31) sorted by last modified time

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/dports/games/xboard-devel/xboard-f49e7e1/
H A DMakefile.am103 gamedatadir = @GAMEDATADIR@ directory
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/
H A Dshape_viewer_gump.cpp297 GameData *gamedata = GameData::get_instance(); in U8ShapeViewer() local
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/kernel/
H A Dmouse.cpp539 GameData *gamedata = GameData::get_instance(); in paint() local
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dshapeid.cc226 const char *gamedata = game->get_resource("files/gameflx").str; in load() local
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dpr2_exec.c31 gameData_t *gamedata; variable
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dpr2_exec.c31 gameData_t *gamedata; variable
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dmultigame.cpp13 struct gamedata { struct
15 eGeometry geo;
16 eVariation var;
17 eLand specland;
18 bool active;
20 vector<char> record;
21 int index, mode;
24 template<class T> void store(T& x) { in store()
39 template<class T> void store_ptr(T& x) { in store_ptr()
H A Dshmup.cpp2853 void gamedata(hr::gamedata* gd) { in gamedata() function
/dports/games/wesnoth/wesnoth-1.14.17/src/game_events/
H A Dwmi_manager.cpp79 …const std::string& id, const map_location& hex, game_data& gamedata, filter_context& fc, unit_map&… in fire_item()
115 game_data& gamedata, in get_items()
/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Dmenu_events.cpp110 game_data& menu_handler::gamedata() in gamedata() function in events::menu_handler
H A Dteam.cpp426 …pump_result_t team::get_village(const map_location& loc, const int owner_side, game_data* gamedata) in get_village()
H A Dresources.cpp22 game_data *gamedata = nullptr; variable
/dports/games/wesnoth/wesnoth-1.14.17/src/scripting/
H A Dgame_lua_kernel.cpp4007 game_data & game_lua_kernel::gamedata() { in gamedata() function in game_lua_kernel
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DGameData.cpp67 GEM_EXPORT GameData* gamedata; variable
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/
H A Dlunacon.lua1184 function reset.gamedata() function
/dports/games/libretro-handy/libretro-handy-94c0ab5/lynx/
H A Dcart.cpp58 CCart::CCart(UBYTE *gamedata,ULONG gamesize) in CCart()
/dports/games/widelands/widelands-build21/src/ui_fsmenu/
H A Dloadgame.cc146 std::unique_ptr<SavegameData> gamedata = load_or_save_.entry_selected(); in clicked_ok() local
/dports/games/widelands/widelands-build21/src/wui/
H A Dload_or_save_game.cc94 const SavegameData& gamedata = get_savegame(index); in selection_contains_directory() local
172 const SavegameData& gamedata = get_savegame(idx); in select_by_name() local
H A Dsavegamedata.cc125 for (const SavegameData& gamedata : savefiles) { in as_filename_list() local
H A Dsavegameloader.cc47 SavegameData gamedata(gamefilename); in load_savegame_from_directory() local
70 SavegameData gamedata(gamefilename); in load_savegame_from_file() local
89 void SavegameLoader::add_general_information(SavegameData& gamedata, in add_general_information()
99 void SavegameLoader::add_error_info(SavegameData& gamedata, std::string errormessage) const { in add_error_info()
113 void SavegameLoader::add_time_info(SavegameData& gamedata, in add_time_info()
H A Dgame_main_menu_save_game.cc136 std::unique_ptr<SavegameData> gamedata = load_or_save_.entry_selected(); in entry_selected() local
166 std::unique_ptr<SavegameData> gamedata = load_or_save_.entry_selected(); in ok() local
H A Dgamedetails.cc82 void GameDetails::display(const std::vector<SavegameData>& gamedata) { in display()
92 void GameDetails::show(const std::vector<SavegameData>& gamedata) { in show()
127 void GameDetails::show(const SavegameData& gamedata) { in show()
155 void GameDetails::show_game_description(const SavegameData& gamedata) { in show_game_description()
189 void GameDetails::show_minimap(const SavegameData& gamedata) { in show_minimap()
/dports/games/eboard/eboard-1.1.3/
H A Dchess.cc610 void ChessGame::updateGame(list<Position> &gamedata) { in updateGame()
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/gamestate/
H A Dgame_spec.cpp192 void GameSpec::on_gamedata_loaded(const gamedata::empiresdat &gamedata) { in on_gamedata_loaded()
329 void GameSpec::load_terrain(const gamedata::empiresdat &gamedata) { in load_terrain()
404 void GameSpec::create_abilities(const gamedata::empiresdat &gamedata) { in create_abilities()
H A Dgame_spec.h198 std::vector<gamedata::empiresdat> gamedata; variable

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