/dports/games/xboard-devel/xboard-f49e7e1/ |
H A D | Makefile.am | 103 gamedatadir = @GAMEDATADIR@ directory
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/ |
H A D | shape_viewer_gump.cpp | 297 GameData *gamedata = GameData::get_instance(); in U8ShapeViewer() local
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/kernel/ |
H A D | mouse.cpp | 539 GameData *gamedata = GameData::get_instance(); in paint() local
|
/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | shapeid.cc | 226 const char *gamedata = game->get_resource("files/gameflx").str; in load() local
|
/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | pr2_exec.c | 31 gameData_t *gamedata; variable
|
/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | pr2_exec.c | 31 gameData_t *gamedata; variable
|
/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | multigame.cpp | 13 struct gamedata { struct 15 eGeometry geo; 16 eVariation var; 17 eLand specland; 18 bool active; 20 vector<char> record; 21 int index, mode; 24 template<class T> void store(T& x) { in store() 39 template<class T> void store_ptr(T& x) { in store_ptr()
|
H A D | shmup.cpp | 2853 void gamedata(hr::gamedata* gd) { in gamedata() function
|
/dports/games/wesnoth/wesnoth-1.14.17/src/game_events/ |
H A D | wmi_manager.cpp | 79 …const std::string& id, const map_location& hex, game_data& gamedata, filter_context& fc, unit_map&… in fire_item() 115 game_data& gamedata, in get_items()
|
/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | menu_events.cpp | 110 game_data& menu_handler::gamedata() in gamedata() function in events::menu_handler
|
H A D | team.cpp | 426 …pump_result_t team::get_village(const map_location& loc, const int owner_side, game_data* gamedata) in get_village()
|
H A D | resources.cpp | 22 game_data *gamedata = nullptr; variable
|
/dports/games/wesnoth/wesnoth-1.14.17/src/scripting/ |
H A D | game_lua_kernel.cpp | 4007 game_data & game_lua_kernel::gamedata() { in gamedata() function in game_lua_kernel
|
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | GameData.cpp | 67 GEM_EXPORT GameData* gamedata; variable
|
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | lunacon.lua | 1184 function reset.gamedata() function
|
/dports/games/libretro-handy/libretro-handy-94c0ab5/lynx/ |
H A D | cart.cpp | 58 CCart::CCart(UBYTE *gamedata,ULONG gamesize) in CCart()
|
/dports/games/widelands/widelands-build21/src/ui_fsmenu/ |
H A D | loadgame.cc | 146 std::unique_ptr<SavegameData> gamedata = load_or_save_.entry_selected(); in clicked_ok() local
|
/dports/games/widelands/widelands-build21/src/wui/ |
H A D | load_or_save_game.cc | 94 const SavegameData& gamedata = get_savegame(index); in selection_contains_directory() local 172 const SavegameData& gamedata = get_savegame(idx); in select_by_name() local
|
H A D | savegamedata.cc | 125 for (const SavegameData& gamedata : savefiles) { in as_filename_list() local
|
H A D | savegameloader.cc | 47 SavegameData gamedata(gamefilename); in load_savegame_from_directory() local 70 SavegameData gamedata(gamefilename); in load_savegame_from_file() local 89 void SavegameLoader::add_general_information(SavegameData& gamedata, in add_general_information() 99 void SavegameLoader::add_error_info(SavegameData& gamedata, std::string errormessage) const { in add_error_info() 113 void SavegameLoader::add_time_info(SavegameData& gamedata, in add_time_info()
|
H A D | game_main_menu_save_game.cc | 136 std::unique_ptr<SavegameData> gamedata = load_or_save_.entry_selected(); in entry_selected() local 166 std::unique_ptr<SavegameData> gamedata = load_or_save_.entry_selected(); in ok() local
|
H A D | gamedetails.cc | 82 void GameDetails::display(const std::vector<SavegameData>& gamedata) { in display() 92 void GameDetails::show(const std::vector<SavegameData>& gamedata) { in show() 127 void GameDetails::show(const SavegameData& gamedata) { in show() 155 void GameDetails::show_game_description(const SavegameData& gamedata) { in show_game_description() 189 void GameDetails::show_minimap(const SavegameData& gamedata) { in show_minimap()
|
/dports/games/eboard/eboard-1.1.3/ |
H A D | chess.cc | 610 void ChessGame::updateGame(list<Position> &gamedata) { in updateGame()
|
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/gamestate/ |
H A D | game_spec.cpp | 192 void GameSpec::on_gamedata_loaded(const gamedata::empiresdat &gamedata) { in on_gamedata_loaded() 329 void GameSpec::load_terrain(const gamedata::empiresdat &gamedata) { in load_terrain() 404 void GameSpec::create_abilities(const gamedata::empiresdat &gamedata) { in create_abilities()
|
H A D | game_spec.h | 198 std::vector<gamedata::empiresdat> gamedata; variable
|