/dports/games/scorched3d/scorched/src/common/engine/ |
H A D | ModInfo.h | 35 std::string gamefile; member
|
/dports/games/stratagus/stratagus-3.2.0/src/stratagus/ |
H A D | translate.cpp | 183 void SetTranslationsFiles(const char *stratagusfile, const char *gamefile) in SetTranslationsFiles()
|
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/ |
H A D | translate.cpp | 183 void SetTranslationsFiles(const char *stratagusfile, const char *gamefile) in SetTranslationsFiles()
|
/dports/games/netradiant/netradiant-20150621-src/radiant/ |
H A D | environment.cpp | 82 bool gamedetect_check_game( char *gamefile, const char *checkfile1, const char *checkfile2, char *b… in gamedetect_check_game()
|
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/android/src/org/yabause/android/ |
H A D | YabauseStorage.java | 111 public String getGamePath(String gamefile) { in getGamePath()
|
/dports/games/libretro-handy/libretro-handy-94c0ab5/lynx/ |
H A D | system.cpp | 140 CSystem::CSystem(const char* gamefile, const char* romfile, bool useEmu) in CSystem()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/ |
H A D | libretro.cpp | 301 FILE * gamefile = fopen(game->path, "r"); in retro_load_game() local
|
/dports/games/scummvm/scummvm-2.5.1/engines/glk/agt/ |
H A D | interface.cpp | 1007 char *gamefile; in main() local
|
/dports/games/gnuchess/gnuchess-6.2.9/src/frontend/ |
H A D | cmd.cc | 42 static char gamefile[MAXSTR]; variable
|
/dports/games/instead/instead-3.4.1/stead/stead3/ |
H A D | stead.lua | 970 function std.gamefile(fn, reset) -- load game file function
|
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | game.cpp | 1025 String gamefile = FindGameData(_GP(ResPaths).DataDir, TestGame); in load_game() local 1038 String gamefile = Path::ConcatPaths(_GP(ResPaths).DataDir, desc.MainDataFilename); in load_game() local
|
/dports/games/pioneers/pioneers-15.6/editor/gtk/ |
H A D | editor.c | 1455 const gchar *gamefile; in load_game() local
|
/dports/games/instead/instead-3.4.1/stead/stead2/ |
H A D | stead.lua | 2083 stead.gamefile = function(file, forget) function
|
/dports/games/scummvm/scummvm-2.5.1/engines/glk/hugo/ |
H A D | hugo.h | 77 char gamefile[255]; variable
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/hugo/ |
H A D | hugo.h | 72 char gamefile[255]; variable
|
/dports/games/scummvm/scummvm-2.5.1/engines/glk/level9/ |
H A D | os_glk.cpp | 1284 static void gln_graphics_locate_bitmaps(const char *gamefile) { in gln_graphics_locate_bitmaps()
|
/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | ruleset.c | 7017 struct section_file *stylefile, *cityfile, *nationfile, *effectfile, *gamefile; in load_rulesetdir() local
|
/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | ruleset.c | 7017 struct section_file *stylefile, *cityfile, *nationfile, *effectfile, *gamefile; in load_rulesetdir() local
|