/dports/games/freedoko/FreeDoko_0.7.19/src/game/ |
H A D | gameplay.cpp | 51 Gameplay::Gameplay(Game const& game, Gameplay const& gameplay) : in Gameplay() function in Gameplay 169 operator<<(ostream& ostr, Gameplay const& gameplay) in operator <<()
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H A D | game.gameplay.cpp | 204 Game::play(Gameplay const& gameplay) in play() 332 Gameplay gameplay; in reset_to_first_trick() local
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H A D | poverty.cpp | 132 auto& gameplay = *game.gameplay_; in shift() local
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H A D | game.cpp | 276 Game::gameplay() const noexcept in gameplay() function in Game
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/game/src/sandbox/ |
H A D | mod.rs | 2 pub mod gameplay; module 34 gameplay: Box<dyn gameplay::GameplayState>, field 53 let gameplay = mode.initialize(ctx, app); in new() localVariable 388 gameplay: GameplayMode, field
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/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/ |
H A D | menus.c | 39 int gameplay = 1, in select_gameplay() local
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/dports/games/freedoko/FreeDoko_0.7.19/src/ |
H A D | freedoko.cpp | 125 unique_ptr<OS_NS::Gameplay> gameplay = {}; in main() local
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/dports/games/nbsdgames/nbsdgames-4.1.2/ |
H A D | fifteen.c | 180 void gameplay(void){ in gameplay() function
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H A D | memoblocks.c | 160 void gameplay(void){ in gameplay() function
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H A D | mines.c | 202 void gameplay(void){ in gameplay() function
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H A D | rabbithole.c | 159 void gameplay(void){ in gameplay() function
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H A D | muncher.c | 253 void gameplay(void){ in gameplay() function
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H A D | pipes.c | 285 void gameplay(void){ in gameplay() function
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H A D | reversi.c | 253 void gameplay(void){ in gameplay() function
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H A D | miketron.c | 290 void gameplay(void){ in gameplay() function
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H A D | redsquare.c | 435 void gameplay(void){ in gameplay() function
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H A D | sos.c | 229 void gameplay(void){ in gameplay() function
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H A D | sudoku.c | 295 void gameplay(void){ in gameplay() function
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H A D | battleship.c | 513 void gameplay(bool side){//side is only there to feed header() in gameplay() function
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/game/src/ |
H A D | challenges.rs | 19 pub gameplay: GameplayMode, field
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_main.c | 73 cvar_t *gameplay; variable
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/dports/databases/sqliteconvert/sqliteconvert-VERSION_0_1_2/ |
H A D | schema.sql | 153 CREATE TABLE gameplay ( table
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | areas.cc | 180 rng::generator gameplay(rng::GAMEPLAY); in _update_agrid() local
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/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | EngineSettings.h | 285 Gameplay gameplay; variable
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/ |
H A D | Reporting.cpp | 655 …void ReportCompatibility(const char *compat, int graphics, int speed, int gameplay, const std::str… in ReportCompatibility()
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